Designer Blog – Into the Black
We’ve been working hard on our little tabletop game, Into the Black: A Game of Space Piracy, and have gotten to the point where we’ve contracted an artist to create our Space Pirate Character art for the Character Boards each player will use.
Sometimes you just need to know when extra help is needed, and this is one of those times! Jared Sanford of Sanford Illustrations has done a fantastic job of our first Character; The Mechanic. This character is not part of the original list of characters in the game and will be included as a Kickstarter Promo (all backers will receive this card with their game at no extra charge but he will also be available separately in the aftermarket – we don’t believe in Kickstarter “exclusives”).
Here is the Mechanic on a completed Character Board to show how they will look (click on the image to enlarge). We would love to have your feedback on these!
Some considerations we’re giving to the character boards;
– The stat lines may be given some colour. Right now they’re rather plain
– The stat line boxes may be reduced in size to show off the character and background more (ALTERNATELY to these first two, the stat boxes may simply be changed to numbers, though I personally like the visual representation)
– The strokes around the text are probably going to be removed. It’s not consistent and, let’s face it, most often just doesn’t look professional.
– The special ability and character title box may be reduced in size, though it has to be large enough to fit the most complex ability descriptions as well.
These character boards are drawn randomly by the players at the start of the game to determine which Pirate they will be playing as. They will be printed on either 3.5 x 5.75 inch tarot card size cards (350gsm stock) or on 2mm board (budget pending).
The icons on the top left indicate Health, Attack, Search, Movement and Leadership scores, the first 4 range from 1-4 while leadership is 1-10 (which is why it’s a number instead of boxes).
Each character board has the same layout with varying stats, title, ability and character picture (the background, icons, etc remain constant)
The fonts used are Ethnocentric RG for the Character Title and Leadership score and Minion Pro for the abilities text. Do these feel appropriate for the theme and look right in size to you?
Please let us know what you think and what you would change or rearrange!
James J Campbell is the Lead Game Designer at I Will Never Grow Up Gaming and is the creator of several projects such as
TechMage Sci-Fantasy RPG, Into the Black and Conflict & Chaos: Vietnam 1965.