Fantasy Flight Previews Jabba the Hutt for X-Wing

swx58_spread

March 31st, 2017

In earlier previews of the C-ROC Cruiser Expansion Pack, FFG explored how the Scum faction goes Epic with its huge new ship and how the expansion adds new versatility to the faction’s M3-A “Scyk” Interceptors. However, if there’s any one part of the expansion that’s most likely to impact both Epic and Standard X-Wing™ play, it’s the new crew upgrade— Jabba the Hutt .

Today, we take a closer look at what Jabba brings to X-Wing.

n X-Wing, Jabba the Hutt is a double-slotted crew upgrade that ensures Scum players a chance to enjoy the bounties of his vast criminal network.

But first you have to get him aboard a ship—which, by the way, is no easy task. Currently, only two Scum ships feature two crew slots—the huge-base C-ROC Cruiser and the large-base YV-666 . And only the YV-666 is legal for Standard Play.

Once you get Jabba on board one of your ships, however, he adds immediate value, placing one illicit token to each of your illicit ( ) upgrades. These tokens then give you more uses of the illicit upgrades they modify; whenever you are instructed to discard an illicit upgrade, you can instead discard its illicit token, if it has one.

In short, Jabba the Hutt is Extra Munitions for every illicit upgrade in your squad.

This means Jabba—like Extra Munitions—serves largely to boost the economic value of your upgrades. But it’s important to note that his influence goes a step or two further.

Read more at the FFG Website ..