Jan 15, 2018
Lead your tribe to glory on the island of Dokmus and become a legend! The island is represented by eight double-sided map pieces. During set-up, you randomize which side of each map piece is up and place them in a 3×3 grid so that the middle place is left empty.
The island is guarded by five Guardians, which are represented by Guardian cards. On each turn, players draft the Guardian cards so that each player gets the help of one Guardian. The Guardian cards decide turn order and they also give you special powers. With them, you can move and rotate, move your tokens, or gain first player marker for next turn.
On your turn, you have three tokens to use. You use tokens to spread your influence by placing them on the board. You can also sacrifice tokens to be able to cross waters or enter forests. Or you can just sacrifice them in a volcano. At the end of the game, you get victory points for discovered temples and ruins on the map as well as sacrificed tokens.
Erefel is one of the original guardians of the island of Dokmus. His task was to help the expeditions to the island in crossing the stormy waters and showing them the way into the dark forests. But he neglected his task, leading to the expeditions suffering. As punishment Erefel was banished from the island. He would not be allowed to return until he was ready to help the expeditions again.
Erefel spent many years trying to find ways to make life easier for the worshippers arriving to the island. After traveling far he found a more advanced culture, which had developed roads that would survive even the harsh conditions of the island of Dokmus. After presenting his findings to Dokmus, Erefel was allowed to return to his position.