The Return of Khan Set for Star Trek: Frontiers Now Available


Jan 20, 2018

WizKids has released the Return of Khan set for Star Trek: Frontiers.

Following in the footsteps of Star Trek: Frontiers, this all-new expansion brings the same level of content to Star Trek: Frontiers that Lost Legion brought to the world wide hit, Mage Knight Board Game. Tougher challenges and even more strategic choices await you in this expansion that will be a must have for the fans of this fantastic series.

The Return of Khan Expansion Set features:

114 Game Cards
1 Expansion Rulebook
1 Data Die
6 Data Crystals
1 U.S.S. Enterprise-A Ship Figure
1 Pequod Ship Figure
5 Space Map Tiles
15 Encounter Tokens
20 Skill Tokens
2 Round Order Tokens
15 Faction Tokens
6 Level Tokens
1 Away Team Token
1 Khan Token
6 Round Tracker Tokens


Warlord Games Release Gangs of Rome


Jan 20, 2018

Warlord Games releases Gangs of Rome, an innovative 28mm Skirmish game for the sharp of mind and bold of action.

Inspired by the history of the great city, Gangs of Rome takes place in the shadows of the Empire where the heads of ambitious houses have gathered fighters forged hard by the streets to do their bidding and enact their schemes.

As a Dominus, the head of a house of Rome, you will seek out the most brutal of Romes criminal denizens, plying them with the promise of wealth and glory should they aid you in your plan to rise to the Senate of Rome and cast down all enemies before you. Closing about you like a ring of steel your gang will arm themselves and take to the streets and alleyways of the city, advancing your interests and crushing your foes. Your strategies mixed with their savagery, mind and sword as one as you carve your name across the very pages of history.

Stone Blade Announces Shards of Infinity Deck Building Game


Jan 19, 2018

Stone Blade Entertainment is excited to announce their newest deckbuilding game, Shards of Infinity! They’ve been working on this one for over a year and it’s finally time to lift the curtain!

In Shards of Infinity Allies, Champions, and Mercenaries will aid you in quest to gain Mastery over the Infinity Shard and defeat the opposition!

With a $19.99 price tag and a March 2018 release date, you’ll want to keep an eye on their Facebook channel for news about organized play, tournaments, and some of our bigger plans for the future of the game!

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Wyrd Previews Royal Rifle Corps for The Other Side


Jan 19, 2018

Wyrd Miniatures previews the Royal Rifle Corps for their 32mm Minis Game The Other Side.

The most elite infantry unit in the King’s forces is the Royal Rifle Corps. The average soldier only has a few paths that lead to joining the Rifle Corps (but the most common is a tour in the Grenadiers). Armed with the best weapons money can buy, these troops drill endlessly to ensure that they are prepared for anything the enemy might throw at them. The CLLE Rifle is one of the longest range mass-produced firearms on Earth, and the sound of a squad of Royal Rifles firing on a position can put fear into even the most stalwart defenders. When they are not on the battlefield or drilling, the Corps are often asked to take part in parades and other morale building exercises on behalf of the King.

On the tabletop, the Royal Rifle Corps are a longranged, high accuracy, high damage unit. While a Commander pays for the privilege of their presence, the Corps rarely disappoint. Solid defense, Armor, and Actions ensure that the Royal Rifle Corps are a valuable (if expensive) addition to any Company.

The Other Side is an upcoming game about allegiances doing battle across the Earth in a fight for supremacy and survival. Using 32mm miniatures, players will control squads of troops and massive titans as they attempt to defeat their foes and seize control of Earth.. Conflict is resolved through the use of a deck of cards, allowing players more control over their own destinies. The Other Side shares a world with Malifaux, but the games are not compatible.

IDW Games Announces X-Files: Conspiracy Theory, Everything is Connected Board Game


Jan 18, 2018

IDW Games has announced the upcoming release of the X-Files: Conspiracy Theory, Everything is Connected board game!

Designed by Matt Fantastic, designer for Dirk Gently’s Holistic Detective Agency, EVERYTHING IS CONNECTED, puts players in the role of Special Agent Fox Mulder who is trying to earn the respect of the other players as FBI Directors to create a plausible theory for the case. This story telling game is built deep within the lore of X-Files, and puts players right on the scene to see if they can make the other players believe. The game also comes with a second game mode, based on Jose Chung, from one of the most famous episodes “From Outer Space”. Other player play as witnesses to a paranormal event and Jose Chung must look at all the evidence they provide and create a complete narrative that ties all their stories together.

Planned as the first game in a series based on the X-Files, X-Files: Conspiracy Theory EVERYTHING IS CONNECTED, will be available March 2018, riding along side the shows 25th Anniversary.

Goblin Factory Releases New 28mm Goblin Minis


Jan 18, 2018

This week sees Goblin Factory’s re-commencement of the 28mm Goblin Factory Fantasy Goblin range. This will be the first of many Goblin Factory releases for the year of 2018.

New Goblins! Their first release is the Unarmoured Goblins on foot, all with axes. These come in a pack of five individually posed miniatures and sell for $10.00 AUD.

Riverhorse Running Highlander Board Game Kickstarter


Jan 18, 2018

With stories by famous novelist Graham McNeill, and games design by award-winning designer Alessio Cavatore and Jack Caesar, Highlander the Board game is a quick-playing game for up to 6 players in which you duel throughout the ages in order to be the last immortal standing and claim the prize.

You will choose an immortal from the timeless movie (and who knows, maybe even all new characters!). You will collect allies and live entire lives to give you the greatest chance at winning your duels – but you do not get to decide when exactly you will meet your foes on the battlefield – all you can do is prepare in the hope that you are the more powerful!

AEG Announces Edge of Darkness


Jan 18, 2018

On February 20th at noon (EST) Alderac Entertainment Group will launch the Kickstarter for the most ambitious tabletop game it has ever published, Edge of Darkness.

Edge of Darkness is a medium-weight game for 2 to 4 players featuring card crafting, worker placement, shared deckbuilding, and a cube tower Threat system. The game is modular to provide extensive replayability.

In Edge of Darkness players take the roles of leaders of powerful Guilds inside the city of Aegis beset by powerful evil forces determined to destroy it, known collectively as the Blight. Aegis exists in the same world as Mystic Vale, although in a different region of the world. The players must compete for resources and attempt to exert control over the various critical areas of the city in order to build support within Aegis while defending against the attacks of the Blight. The game is played in rounds, and ends after a set number of rounds have passed. The winner is the player that has amassed the most Victory Points.

Highlights of the game include:

1. Card Crafting: Similar to the original card-crafting game, Mystic Vale, all cards are constructed of crafting slips which have game content on 1/3rd of the slip and are transparent on the other 2/3rds. During the game players will construct cards, combining (sleeving) different effects onto one card (ideally in ways that make strategic sense). However, unlike Mystic Vale, the transparent cards are double-sided, and when you upgrade the “good” side of the cards (front), you also add strength to the “bad” side of the cards (back).

2. Group deckbuilding using one shared deck: Rather than having your own deck, there is a central deck that all players draw from and discard to. Different players will have the allegiance of different cards in that deck. Using other players’ cards means you have to pay them. During the game you can claim allegiance of more cards in the deck by sleeving a slip into the card with your color and seal.

3. Card-driven worker placement: While your actions are card-driven, most costs in the game are in the form of opportunity cost. Advancements don’t have a cost, instead they require the use of workers to a greater or lesser degree depending on the power of the card. e.g. many effects require placing or pulling workers from different city locations as dictated by the card effects. Since you have a limited number of workers to use, you will constantly be choosing to forgo one useful thing in order to do another.

4. Threat Tower: There is a Threat Tower which dictates when and who Threats will attack. Cards leave the shared deck and enter the Threat Board, where they accumulate Threat Cubes on each player’s turn. These cubes are color-coded, and when a threshold number of cubes of a given color accumulate on a card, it attacks the City. If the color matches one of the players, it attacks that player. If the color is black, it attacks all players!

5. Modular set upEdge of Darkness will come with 20+ Locations. Each game you use only 10 of these Locations, which can be specifically selected or chosen randomly, making for a lot of variety from game-to-game in the types of challenges you will face and the strategies you will need to employ. These Locations are comprised of a Location Board and Crafting Slips. Location Boards may specify special rules for worker placement, or extend the basic rules with all new systems. For example, a combination of Location Boards can be used to assemble a party of heroes to take the fight to the Threat Tower and engage in a Monster Hunt!