Crowdfunding News

Galactic Scoundrels Sci-Fi Western Storytelling Game On Kickstarter

July 1, 2018

Galactic Scoundrels is a game made by and for people who love science fiction stories from the morally questionable end of the galaxy.

From Firefly to Cowboy Bebop to Star Wars to Rick and Morty, the game has a trope for just about every scoundrel story out there, but it tilts toward the space western genre more than most.

You have one goal in the game: to become the richest swindler in the galaxy, while telling some beautiful stories along the way. You’ll attempt this by agreeing to some not-very-nice jobs. Whether it’s an assassination, a kidnapping, or just an old-fashioned smuggling run, everyone playing tells the tale of each job one event at a time. Every action taken, every roll of the dice, every card played advances the story, complicating the adventure of the scoundrel who’s trying to make it to payday. Adventures can be serious or silly, tame or wild, absurd or plausible, whatever the players in your game decide. Along the way, the game will have you gambling, bluffing, negotiating, and occasionally tricking other players for a bit of extra profit.

It’s a wild, woolly mess of a galaxy out there, and it’s filled with stories. See if you have what it takes to survive them in Galactic Scoundrels from Little Rock Games.

Hidden Panda Comes to Kickstarter from Jellybean Games

June 12, 2018

The world’s cutest social deduction game has arrived on Kickstarter, with Jellybean Games launching the campaign for Hidden Panda, a hidden roles game for 5-8 players of all ages.

“I love social deduction games, but they always have such dark themes.”
said the designer, Peter C. Hayward. “Dystopian governments, witch hunts,
the criminal underworld… I wanted to make a game that you could play with
your kids, or anyone who enjoys a more upbeat theme. There’s no
werewolves or murder in this game; it’s about collecting baby pandas, and
Grandma handing out tea.”

From the designer of Dracula’s Feast and The Lady and the Tiger, ?with stunning art provided by Kelly Jo (Scuttle!, Ninjitsu), the bright colors and light-hearted theme breathe fresh air into the typically-gloomy genre.

“We told Kelly we wanted to break records in cute. As soon as she got to
work, we knew we’d made the right choice. My favorite piece of art in the
game is the ‘5 baby pandas’ token, which shows them lolling about in a
panda cuddle puddle. It’s impossible not to fall in love with it.”

As with all Jellybean Games, the rules are straightforward and easy to learn. Everyone is randomly given a role: If you’re a Panda, Keeper, or Grandma, you’re on the Panda Team. If you’re a Bandit, you’re on the Bandit Team. Only some players on the Panda team know who’s on their team, while each Bandit only knows their own role. Grandma plays face-up for the entire game; her role is to try to get baby pandas to her fellow teammates without giving their roles away. This unique addition to social deduction makes it perfect for family play – the Grandma role can be given to an adult to help guide younger players.

On their turn, each player hands out 3 baby pandas to other players. Then, they give one other player a piece of bamboo. When a player has 3 pieces of bamboo in front of them, everyone votes
on whether or not they should be netted. Netted players have their baby pandas taken away. If all the Pandas are ever netted, the Bandit team immediately wins. Otherwise, once everyone has
taken two turns, the team with the most baby pandas wins!

The game contains 8 role cards, 45 baby panda tokens, 16 bamboo tokens, 6 net tokens, and 1 cup of tea token. Kickstarter backers will get a free, exclusive set of wooden baby panda tokens.

A free print-and-play version of the game is available on the publisher’s website,

Crusader Kings The Boardgame Launched on Kickstarter

May 28, 2018

Brace yourself, the backstabbing and intrigue of medieval Europe is being brought to life in the real world. Sort of. This morning at PDXCON, Free League Publishing and Paradox Interactive announced a kickstarter to bring the best-selling and award-winning game Crusader Kings to life as a tabletop board game.

Crusader Kings The Boardgame will capture the strategy of the game and wreak havoc in homes all over the world as it is moved from the computer onwards to the tabletop. Let the people rejoice*!

The boardgame is created by Free League Publishing, the development team behind the award-winning tabletop RPGs Tales from the Loop, Coriolis – The Third Horizon and Mutant: Year Zero.

In this medieval strategy soap opera, your King or Queen will need to survive invasions, plots, crusades, and even marriage. Or at least have children, siblings or spouses standing by to take over the throne. Failure to raise a suitable heir could face you with the end of your dynasty. Oh dear!

As a ruler, you need to be shrewd in the realm of diplomacy and intrigue and make and break alliances with others. Grow your wealth and military power, build and develop your dominion, while at the same time fulfill your duty to partake in the crusades to the Holy Land. All the while experiencing events of the strange and dangerous life of a medieval ruler. While at the same time matchmaking your family tree in order to groom your dynasty’s traits over the generations.

Crusader Kings The Board Game on Kickstarter offers a banquet of information for all you Kings and Queens that seeks to gain wisdom about the gameplay and the core game mechanics


Villagers Launches on Kickstarter from Sinister Fish Games

May 15, 2018

Following up on the success of the Removable Sticker Set for Gloomhaven, Sinister Fish Games is very happy to announce its next game: Villagers, by designer and illustrator Haakon Gaarder. Villagers launches on Kickstarter on May 15th.

A game of card drafting and village building for 1-5 players, Villagers is a light to medium-weight Euro style card game that feels like it should come in a much bigger box.

Players are charged with building a village from scratch, populating it from a limited and changing selection of 55 different villagers, many of whom rely on others for their tools and raw materials. New villagers are drafted from a central “road” area, which also acts as a timer for the game. With no single winning strategy, the game rewards careful drafting and the balancing of food production, building capacity, and earning potential.

Villagers includes an intriguing solo mode, in which the player faces off against an AI opponent; the dreaded Countess, who seeks to restore her former glory at any cost. The early rounds take place in Summer, but fair weather does little to lull the fury of the Countess. And when Winter comes, she really loses her temper.

villagers 2

The Villagers Kickstarter campaign, launching Tuesday May 15th, will aim not only to raise the funds needed to manufacture the game, but also to expand it. Several modular mini-expansions are planned for the campaign stretch goals, including new villager cards and new ways to score. Any unlocked stretch goal content will be included for backers of the game at no extra cost, and will be available for purchase seperately after the campaign ends.

Additionally, Kickstarter backers will have the opportunity to pledge for a heavily discounted set of 107 wooden coins in a funky magnetic treasure chest, designed to replace the cardboard coins included in the game. The coins will come in six denominations all of different size, and will be available separately both during and after the campaign.

  • Number of players: 1-5
  • Playtime: 15 minutes per player
  • Mechanisms: card drafting, tableau building, set collection, engine building, hand management.
  • Weight / complexity: medium
  • Designer & Illustrator: Haakon Gaarder
  • Publisher: Sinister Fish Games
  • Release Date: May 15th, 2018 (Kickstarter)
  • Contents: 131 villager cards, 107 coins, 2 market cards, 5 player aides, 5 village cards, 21 solo mode cards, 1 first player card and 1 rules booklet.
  • Optional extra: 107 wooden coins in a magnetically fastened cardboard treasure chest.

DIG 2nd Edition and DIG: Dragon! on Kickstarter for One More Week!

May 13, 2018

DIG and its expansion DIG: DRAGON! were designed with the following principles: simple mechanics, a mix of strategy and push-your-luck, an adventurous fantasy RPG atmosphere and a retro look from the golden age of console gaming.

The game has received positive reviews all around the world. While easy to learn, DIG and DIG:DRAGON! will challenge you to take some risks in order to enjoy them to the fullest. Whether you choose to dig carefully, alone or surround yourself with mighty Companions, the game will always feel different each time you play it.

A week left to get in on this revised edition of DIG and it’s expansion!

Hellboy: The Board Game on Kickstarter from Mantic Games

May 2, 2018

Inspired by the legendary tales of horror, myth and folklore by Mike Mignola, Hellboy: The Board Game is a fully cooperative experience for 1 to 4 players. You become a member of the Bureau for Paranormal Research and Defence (BPRD), ready to investigate occult threats that threaten our very existence. You will explore gothic locations, hunt down clues, discover artefacts, fight horrific creatures and face off against terrifying bosses.

Designed by James M. Hewitt – the brains behind the likes of DreadBall, Blood Bowl 2016, Necromunda: Underhive, and Warhammer Quest: Silver Tower – Hellboy: The Board Game features incredibly detailed, pre-assembled PVC plastic miniatures that capture the unique look and feel of Mike Mignola’s visionary work.

Runaway Parade Games launches Fire Tower on Kickstarter

May 2, 2018

Fight fire with fire in the one and only competitive forest fire board game, Fire Tower!

Gwen Ruelle of Brooklyn, New York and Samuel Bryant of Martha’s Vineyard, Massachusetts will be launching a Kickstarter campaign for their new game, Fire Tower, on April 24th. The 2-4 player game combines hand management and strategic pattern laying to create a fast-paced game that is easy to learn but difficult to master. The game features vivid, colorful watercolor design by fine artist Kevin Ruelle, and beautiful components that will catch anyone’s attention.

Over the past three years, Sam and Gwen have been designing, developing,and play testing Fire Tower, bringing it to 15 game conventions and countless game nights. Fire Tower won the Audience Choice Award for Tabletop at the Champlain Games Festival, and was selected to be in three different indie game showcases, including The Boston Festival of Indie Games, The Too Many Games Indie Showcase,and the Connecticut Festival of Indie Games, where it was awarded Best First Impression and runner-up for Best in Show.

In Fire Tower, each player mans a fire tower and uses action cards and spatial planning to protect their tower. Every turn the fire spreads in the direction of the wind, and players must skillfully and efficiently manage their cards to avoid going down in flames. Players can harness the power of the wind to push the inferno towards their opponents, clear tracts of land to create a fortress around their towers, hinder the plans of their opponents with torrents of water, and unleash an arsenal of fire cards upon their foes. Each card type has a unique pattern with its own tactical advantage, and players must effectively direct the resources in their hand anduse sound spatial planning to deploy them. Click here to view our How To Play video. The game is easy to learn, takes only seconds to set up, and is intuitive to play, so that you can start playing within minutes of opening the box. That said, this is not a simple game to master: multiple variables allow for a wide range of strategies, and no two games look alike.

The game will be available for a discounted price of $39 on Kickstarter, with free shipping in the US and friendly shipping to the EU, Canada, and Australia.

1Photo2-300x212 (04-23-18-02-57-21)

GROWL, Social Deduction Party Game by Joey Vigour is On Kickstarter Now!

April 24, 2018

There are werewolves among us! We’ll stab each other, heal each other, and try to avoid getting bitten, but when a human receives their third bite, they secretly become a wolf and turn against us! When a Night card shows up, players anonymously pass cards to their neighbors, and that’s how werewolves can strike in secret. Humans need at least one human to survive at the end of the third night to warn other villages of the werewolf outbreak.

GROWL is going strong on Kickstarter now!

“My goal with GROWL is not to supplant Werewolf or One Night Ultimate Werewolf, or The Resistance, or Secret Hitler. My goal is to make something totally different that solves major problems with the social deduction genre.” – Joey Vigour (designer of Chaosmos and GROWL)

• Often require either a moderator or phone app to “host” the game
• Can take an hour to play or more.
• Require large groups of players
• Suffer from the “alpha gamer problem” where the loudest players often take charge
• Usually don’t work well if both experienced and casual players are in the same game

• No moderator or app
• 15 minute playtime, regardless of the number of players
• Everyone gets to bite, stab, heal, and give gold, so all players have power not just the loud people
• Takes only 5 minutes to learn, and works with all kinds of players together

Number of Players: 4-7 (4-10 with Howly Growly bonus cards)
Time Required: 15 min
Recommended Ages: 10+
Growl is $16 for the basic game, and $24 for the ‘Howly Growly Box,’ which includes all stretch goals and boosts the player count up to 10.