Tag Archives: a game of thrones
Feb 22, 2018
There are many sources of wisdom in A Song of Ice and Fire. Some, like the maesters, find wisdom crying out among the ancient books and scrolls of Oldtown. Others look to their gods for guidance, whether it’s the Drowned God of the Iron Isles, the old gods in the north, or the fiery faith of R’hllor. And some carry the weight of tradition, of history stretching back to Old Valyria, and use that tradition to claim wisdom.
No matter what the source, you have the chance to prove your own cleverness and wisdom with new cards for A Game of Thrones: The Card Game—the Favor of the Old Gods Chapter Pack is now available from Fantasy Flight Games.
The Flight of Crows cycle takes players on a journey through the events of A Feast for Crows, adding new cards with the bestow keyword and new incentives for players to build decks using the Banner agendas to bring two factions together. A new agenda invites players to explore what they will do with knowledge of the future, while characters like Selyse Baratheon and Ser Balon Swann lend their own strength to their factions. No matter which part of Westeros or Essos you’ve sworn fealty to, you’ll find new cards to support your faction in Favor of the Old Gods!
Jan 1, 2018
New intrigues consume the Great Houses of Westeros, and new players enter the game. The Greyjoys and the Martells make their first ventures into the game of thrones, and although the fires of war have dimmed, the Seven Kingdoms are still as deadly as ever. Death is a cruel reality for everyone, and every House must forge new alliances in order to survive. Bring the next chapter of the unfolding saga to A Game of Thrones: The Card Game—Journey to Oldtown, the second Chapter Pack in the Flight of Crows cycle is now available!
Like the other Chapter Packs of the Flight of Crows cycle, Journey to Oldtown focuses on the events of A Feast for Crows, the fourth book in A Song of Ice and Fire. Along with that thematic focus, this expansion introduces new incentives to forge alliances between factions and new cards featuring the bestow keyword. Of course, Journey to Oldtown has its own unique cards to offer as well—including a brand-new agenda that promises to revolutionize deckbuilding by giving you a location of your choice at the beginning of the game.
July 25, 2017
Fantasy Flight Games is proud to announce The Archmaester’s Key, the first Chapter Pack in the Flight of Crows cycle for A Game of Thrones: The Card Game!
The great battles of the War of the Five Kings have ceased with the deaths of Robb Stark, Balon Greyjoy, Renly Baratheon, and Joffrey Baratheon. In King’s Landing, Tommen is hailed as the new king, while Stannis Baratheon and his supporters join the Night’s Watch at the Wall, protecting the realm against the threat from the north. Yet the game of thrones is far from over. Doran Martell sets his plans for vengeance in motion, the ironborn call for a kingsmoot, and Daenerys Targaryen solidifies her control over the city of Meereen. More blood will be spilled, and crows will cover the battlefield before Westeros knows peace.
The Archmaester’s Key is the first expansion of the Flight of Crows cycle, and as such, it serves to introduce the major themes that will play out throughout the cycle. As the name implies, the Flight of Crows cycle broadly follows the narrative of A Feast for Crows, drawing on key characters and events from the fourth book in A Song of Ice and Fire. The bestow keyword gathers strength in this cycle, while other new cards provide incentives for the Great Houses to work together using the Banner agendas. With iconic characters and locations like Daario Naharis, The Iron Bank, The Water Gardens, and Mag the Mighty, The Archmaester’s Key is the perfect way to begin a new cycle for A Game of Thrones: The Card Game!
March 15th, 2017
The Blackwater Rush is still choked with ashes and corpses and the wrecks of ships, as a new balance of power is established in Westeros. Stannis Baratheon’s siege of King’s Landing has been broken by a newly forged alliance between House Lannister and House Tyrell, but new schemes are hatching in the darkness, even if the largest battles have passed. Even the Lannisters and the Tyrells may not be as united as they appear, especially if the ladies of the court can have their way…
Dive into the twists and turns of the Blood and Gold cycle—All Men Are Fools, the newest Chapter Pack for A Game of Thrones: The Card Game, is now available at your local retailer and online through our webstore! With the new bestow keyword entering the game for the first time, you’ll find new ways to spend your gold and granular control over how powerful your cards become. What’s more, All Men Are Fools introduces the first new economic options of the cycle, integrating gold directly into your strategy for victory. No matter which faction you support, your road to the Iron Throne is paved in blood and gold.
September 5th, 2013
Fantasy Flight Games announce resin House cards for each of the six Great Houses represented in A Game of Thrones: The Card Game!
Now you can boldly state your allegiance for your favorite House by displaying its heraldry and claiming power on a stylish resin House card as you battle your way to the Iron Throne.
Flaunt Your Heraldry
As you engage in the fierce battles and twisted intrigues of Westeros, you can collect power on a House card bearing the direwolf of House Stark, the lion of House Lannister, or the three-headed dragon of House Targaryen. Perhaps you will exhibit the crowned stag of House Baratheon or the sun-and-spear of House Martell, or even the fearsome kraken of House Greyjoy. No matter which House you support on the field of battle, these resin House cards will serve you well.
|House Baratheon||House Greyjoy||House Lannister|
|House Martell||House Stark||House Targaryen|
Actual components may vary from those shown.
Show your support for your House of choice with these beautifully detailed and weighted resin House cards. Each and every one is worthy of a king, so declare your allegiance. Resin House cards for A Game of Thrones: The Card Game are scheduled to arrive at retailers in the fourth quarter of 2013.
June 6th, 2013
A man’s word can be broken. A knight’s honor can be tarnished. Any man can harbor secret ambitions, even a member of the Kingsguard. The seven Sworn Brothers of the Kingsguard wear white armor and take vows to serve the crown, and only the crown. However, each Sworn Brother is a man at his core, and susceptible to the temptations and ambitions and doubts that plague all men. Each has his secrets, and the sixty new cards (three copies each of twenty different cards) in The Kingsguard lend shape to their ambitions, their deceptions, and their deadly talents.
Like each of the Chapter Packs in the Kingsroad cycle, The Kingsguard returns players to a Westeros changed by the War of Five Kings, countless treacheries, and new alliances. The balance of power between the game’s six Houses has changed, as have the faces of those Houses. As part of this return to Westeros, each Chapter Pack in the Kingsroad cycle explores one or more of the game’s existing themes or mechanics, adding new depth of strategies and deck-building options while remaining light on new rules.
Accordingly, as it explores the secret ambitions of the seven active Kingsguard, The Kingsguard adds new depth to the game’s Shadows mechanic, featuring not only Shadows-crested versions of the Knights of the Kingsguard, but of other characters and locations, as well. In total, no fewer than twelve of the Chapter Pack’s twenty different cards feature the Shadows crest.
Based on George R.R. Martin’s bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.