Tag Archives: boarding party

Late Pledges Open for Into the Black: Boarding Party

April 17, 2018

Did you miss out on backing Into the Black: Boarding Party on Kickstarter?
Never fear! We have opened up Late Backing through Pledgemanager!

Preorder your copy of Into the Black: Boarding party and the two expansions, “Increased Crew (5-6 Player Expansion)” and “EPIC Encounters” for the same Kickstarter backer bargain price only until June 29th. Once we hit that go-go button with our manufacturer this deal will disappear!

Into the Black: Boarding Party is a 1-4 player (5-6 with Expansion) semi-cooperative Space Pirate “dungeon” crawl with a traitor element that was successfully funded through Kickstarter on March 30th by 426 enthusiastic backers!

Board an enemy star ship, loot and plunder, complete your objectives and survive!
Take on the role a fierce band of space pirates who have boarded an enemy vessel, set on accomplishing your mission while each pirate also has their own secret goal to fulfill.

Explore and loot the vessel of its bounty, fend off a seemingly unending wave of enemy defenders and encounter a potentially lethal series of events around every corner; All this while keeping morale high as the clock ticks down to your potential capture.

Be wary of the possible traitor lurking among you, out for personal glory at the expense of the rest of the crew!

Will you make it off the ship with all of your goals accomplished and your crew intact? Find out in Into the Black: Boarding Party!

Quick Player Turns – With 2 actions per turn it will be your turn again in no time!
Re-playable – 10+ player boards,14 personal goals, 7 primary missions and a completely modular game board mean no two games are likely to be quite the same!
Semi Cooperative – Players must work together to complete the primary mission while also dealing with their own personal goal, complete with the possibility of a traitor in your midst!
No Player Elimination – Everyone is in the game to the end!
Solo Play Integrated – With a complete enemy AI system, Into the Black: Boarding Party is fully playable solo, by design!

Into the Black: Boarding Party Campaign Ends at 300% Funding!

Mar 30, 2018

Into the Black: Boarding Party, the space pirate “dungeon” crawl board game from our very own James J Campbell of I Will Never Grow Up Games has successfully funded on Kickstarter! Now the long journey to reality truly begins!

With the support of 426 Backers, just like you, we hit nearly 300% funded and 18 STRETCH GOALS unlocked! WOW!

Unlocked : Card stock and linen finish upgrade, Player board upgrade, 4 additional (KS Promo) player boards, Custom Shaped Meeples, Standees, Coop scenario “Infestation”, Spot UV Box art, Alternate Bridge tile (KS promo), 2 Expansion add-ons, Increased event card size, plastic insert, More loot cards, and More event cards!

I would like to thank everyone for your generous support and all of the positive comments! It means the world to all of us here at I Will Never Grow Up Games!

We will be contacting those who have pledge for the special pledge levels that require names, pictures or anything else soon to get those details hammered out.

And now, the hard work of updating the files with all of the great unlocked content, implementing some of the awesome backer suggestions, doing the back and forth dance with the manufacturers and then the long .. oh so long .. wait for fulfillment!

I cannot wait to keep everyone updated with what’s happening behind the scenes and letting you all know where the project stands as we reach various milestones along the way.

Once again, THANK YOU SO MUCH for your support, and to all of our play testers, supporters, fans and everyone else who have supported us over the past nearly 3 years since Into the Black began!

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9 Days Left to Pledge for Into the Black: Boarding Party – Funded and 10 Stretch Goals Unlocked!

Feb 20, 2018

Into the Black: Boarding Party has just 9 days left in it’s Kickstarter Campaign!

160% Funded and 10 stretch goals have been unlocked so far! With the expected surge in the final 48 hours of the campaign it appears this game will come fully stretched/upgraded and the designer has hinted at a couple of bonus extras that may be snuck into the final production!

Board an enemy star ship, loot and plunder, complete your objectives and survive!

Take on the role a fierce band of space pirates who have boarded an enemy vessel, set on accomplishing your mission while each pirate also has their own secret goal to fulfill.

Explore and loot the vessel of its bounty, fend off a seemingly unending wave of enemy defenders and encounter a potentially lethal series of events around every corner; All this while keeping morale high as the clock ticks down to your potential capture.

Be wary of the possible traitor lurking among you, out for personal glory at the expense of the rest of the crew!

Some info about Into the Black: Boarding Party

  • 1 to 4 player
  • Semi Cooperative with a Traitor mechanic
  • 90-120 minutes play time
  • Ages 14+
  • Kickstarter Backer price CA$59, SRP CA$65
  • Kickstarter backers receive all unlocked content at no extra charge (expansions notwithstanding).
  • KS Promo Items will be made available through retail at additional cost after fulfillment.
  • Quick Player Turns – With 2 actions per turn it will be your turn again in no time!
  • Re-playable –  10+ player boards,14 personal goals, 7 primary missions and a completely modular game board mean no two games are likely to be quite the same!
  • Semi Cooperative – Players must work together to complete the primary mission while also dealing with their own personal goal, complete with the possibility of a traitor in your midst!
  • No Player Elimination – Everyone is in the game to the end!
  • Solo Play Integrated – With a complete enemy AI system, Into the Black: Boarding Party is fully playable solo, by design!
  • The first in a SERIES of Games – Into the Black: Boarding Party is the first in a series of games in the Game of Space Piracy world, with a prequel and a sequel game currently in development!

Into the Black: Boarding Party is LIVE on Kickstarter

Feb 27, 2018

Once More Unto the Breach! Into the Black: Boarding Party is live on Kickstarter now through March 29th!

James J. Campbell and I Will Never Grow Up Games are headed to Kickstarter to seek funding for their board game, Into the Black: Boarding Party, a semi-cooperative space pirate dungeon crawl for 1 to 4 players. Gamers familiar with the dice and tile laying aspects of Betrayal at House on the Hill and the traitor mechanics in Dead of Winter will feel right at home with Into the Black: Boarding Party, the first in a trilogy of games in development set in the Game of Space Piracy universe.

Into the Black: Boarding Party has been blind play tested by dozens of groups during hundreds of sessions across the world, and it will launch on Kickstarter with the full art and design complete. The Kickstarter campaign will feature the game at $59 Canadian (approximately $45 US), with low, subsidized shipping.

In the not so distant future, mankind has traveled the galaxy seeking out new worlds to colonize and exploit for their rich resources. In the process a new breed of spacefaring pirate has emerged to take advantage and profit off of the hard work of others.

In Into the Black: Boarding Party you play as a fierce band of space pirates who have just boarded an unknown enemy vessel, set on accomplishing not only your primary mission but your own personal, secret, goal as well. You will explore the ship one corridor and room at a time, loot the vessel of all of its bounty, fend off a seemingly unending wave of enemy defenders and encounter a potentially lethal series of events around every corner. All the while keeping morale high and the clock ticks down to your eventual failure. Beware the potential traitor among you, out for personal gain and glory at the expense of the rest of the crew!

Will you make it off the ship with all of your goals accomplished and your crew intact? Find out in Into the Black: Boarding Party.

Prepare Your Crew for Into the Black: Boarding Party, On Kickstarter Now!

August 31, 2017

I Will Never Grow Up Games has launched their Kickstarter campaign for their newest game, Into the Black: Boarding Party, a 1-4 player, semi-cooperative space pirate dungeon crawler designed by James J Campbell!

Play as a fierce band of space pirates who have boarded an unknown enemy vessel, set on accomplishing their primary mission while each pirate has their own secret goal to fulfill.

Explore the ship one section at a time, loot the vessel of its bounty, fend off a seemingly unending wave of enemy defenders and encounter a potentially lethal series of events around every corner; All while keeping morale high as the clock ticks down to your potential capture.

Be wary of the the traitor among you, out for personal glory at the expense of the rest of the crew!

Will you make it off the ship with all of your goals accomplished and your crew intact? Find out in Into the Black: Boarding Party!

ItB 2 Player Setup Sample

A typical 2 player setup

Solo Play included by design!

Back today for $59 CAD (approximately $45 USD) and get 2 Kickstarter Promo characters, all unlocked stretch goals and approximately a 30% discount off MSRP!

Into the Black: Boarding Party is the first (or rather the middle game) in a planned trilogy of games in the Game of Space Piracy world.

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Designer Blog – Space Pirate Reputation!

Designer Blog – #IntoTheBlack

Earning and Expending your Reputation!

A space pirates reputation is ever so important. It must be earned, and it can be used to influence the outcome of any number of situations the pirate may find himself in.

In Into the Black, each player character has reputation that they may earn and spend.

Through continued play testing, it has been found that the current reputation system is overpowered. Having a maximum of 6 reputation points (4 to begin the game) and the ability to earn 1 for each successful combat situation and expend 1 or 2 for any variety of outcomes without limits (beyond the amount of reputation available) is too much and the pool of reputation available has been near endless.

We’re going to test out a new reputation system that will go something like this;

  • Each player begins with 2 reputation points out of a maximum of 5.
  • Players earn 1 reputation (to a maximum of +1 per round) for every 5 enemies they defeat and return to the bag (this has the added bonus/penalty of returning more enemies to the pool)
  • Bonus reputation may be earned based on special event cards
  • Players may spend reputation a maximum of once per turn and each benefit may only be used once until reset
  • Benefits are reset after all benefits have been used

reputationBenefits of spending reputation;

  •  Heal one damage
  •  Keep one additional loot card during a search
  •  Re-roll a single die (at any time, including out of turn)
  •  Re-draw loot cards (place initial draw back to the top of the pile)
  •  Immediately retreat from combat with no penalty
  •  Exit a room before applying the immediate effects from an event

In order to track what benefits have been utilized, reputation cubes will shift from the reputation track on your player board to the benefit track on your player board. This has the added bonus of providing a visual reminder of what each reputation benefit is as well, rather than referencing the rules or a quick reference card.

We’ll see how this works! As always, any comments and suggestions are welcome!

James J Campbell is the Lead Game Designer at I Will Never Grow Up Gaming and the creator of
several projects such as TechMage Sci-Fantasy RPG, Into the Black: A Game of Space Piracy and Conflict & Chaos: Vietnam 1965.

Designer Blog – Continuing the Saga!

Designer Blog – #IntoTheBlack

Continuing the Saga!

Added development and updates to the game Post-Kickstarter

 

Though the Kickstarter may have flopped, I got a lot of fantastic feedback from backers and play testers than has been going into the updated design of #IntoTheBlack. The core of the game remains the same, but the evolution has brought us into territory that I never would have imagined when I first started building this little universe.

A year in the making and still going; Expect the relaunch of the Kickstarter in the new year!

Additional Scenarios and Primary Objectives!

 

One of the little nagging things that bothered me all along, starting with day one, was the single, lonely primary objective. While it certainly made the game easier to balance and quicker to learn it left something to be desired. With backer feedback and a little help from some friends several new scenarios have been added to the game and are currently going through play testing!

What does this mean for players? Instead of a simple “Find and take over the bridge” scenario to win you will now have to select (at random) a scenario from a deck of cards for the game. Some are easy, some .. well not so easy (heck, downright nightmarish in some cases). Along with your personal objectives to complete there is now a whole lot more to deal with than ever.

Custom Dice!

Dice are great, but custom dice are better! Moving on from a simple x+ roll system the games dice system has evolved into one involving several custom dice. Each players’ character has a different set of dice to use for their actions; some better than others! Of course, you still get the opportunity to manipulate the rolls throughout the game via special abilities, upgrade loot cards and special events.

Upgraded Artwork!

All of the rooms and corridors, loot cards, events cards, objectives and player boards have gone through artwork revisions. While I originally thought “Hey, these look good”, upon further reflection the old art was mediocre at best. The updates are light years ahead of what we had before! Take a look for yourself at a couple of samples here;

Into the Black - Boarding Party - Room Tile Upgrade Example Into the Black - Boarding Party - Corridor Tile Upgrade Example

 

Name Change!

While not necessary, there has been a slight name change. This will help bring Into the Black into the universe that is being created in a better manner.

“Into the Black: Boarding Party (A Game of Space Piracy)” – a little long, but the game of space piracy is the common theme throughout the series. Yes, that’s right; this is a series of games, not a single one-off! More on that another time, I promise!

James J Campbell is the Lead Game Designer at I Will Never Grow Up Gaming and the creator of
several projects such as TechMage Sci-Fantasy RPG, Into the Black: A Game of Space Piracy and Conflict & Chaos: Vietnam 1965.