Tag Archives: cmon
Oct 30, 2018
CMON Ltd., maker of worldwide best-selling tabletop games including their flagship title Zombicide, has acquired the license from Living Dead Media to create branded board games and associated play accessories (including miniature PVC figures, board, dice and tokens/coins, cards) based on Romero’s original iconic movie.
These new games are officially approved by Image Ten, the original production company and custodians of George A. Romero’s iconic film, making them the definitive tabletop products based on the horror classic.
Geoff Skinner, CMON’s VP of Media Development, said of the partnership, “Night of the Living Dead is the quintessential zombie movie. It’s an honor to work with such a property, and we are excited to be able to partner with Living Dead Media and Image Ten on creating a game worthy of the movie’s legacy.”
For this release, CMON Ltd. is once again working with Evolution USA LLC, the licensing and brand management agent of Living Dead Media. Their first collaboration was a tabletop game based on the popular Gaumont-produced Netflix series, Narcos. That game is slated to hit store shelves on November 23rd.
Travis Rutherford, Partner/Chief Revenue Officer at Evolution, said, “We’re thrilled for Night of the Living Dead to be hitting gaming tables all over the world next year and are excited to see what the team at CMON has cooked up. Just like their work on Narcos, we know this will be a fitting addition to a legendary franchise.”
“Living Dead Media and Image Ten are proud to partner with CMON to bring legions of fans a new way to experience Night of the Living Dead. And, Living Dead Media will be honoring George A. Romero by donating a portion of its profits to the newly formed George A. Romero Foundation known as GARF,” said Steve Wolsh, CEO of Living Dead Media.
The announcement to create games based on Night of the Living Dead coincides with CMON Ltd.’s opening of their new L.A. office. From there, CMON looks to further work with licensors to create tabletop products. Earlier this year, CMON successfully launched the A Song of Ice and Fire: Tabletop Miniatures Game based on the NYT Bestselling book series by George R. R. Martin as well as Bloodborne: The Card Game based on Sony’s best-selling PS4-exclusive video game, Bloodborne. In Q2 of 2019, they will be releasing a family tabletop game based on Hanna-Barbera’s classic Wacky Races cartoon series. The L.A. Office is being led by Geoff Skinner.
Of his mission in L.A., Geoff Skinner said, “CMON is the premiere tabletop gaming company in the world, and I couldn’t be more proud to help establish our footprint in Hollywood. By opening an office in L.A., we’re looking forward to strengthening our licensor relationships in the film, TV, and electronic gaming communities, as well as to forging partnerships that will expand the narrative of our own IPs into television, features and animation.”
Aug 10, 2018
CMON announced at GenCon the upcoming Starcadia Quest, taking the PvPvE that you love in Arcadia Questand into space. Not just a reskin, but an advancement in play, streamlining things and just creating a better overall gaming experience.
Space is vast, and it was only a matter of time before the residents of Arcadia developed the technology to explore beyond their own world. Contact has been made with alien planets. Many of them, in fact. Some have proven themselves to be allies, and some… not so much, but enough friends have been made to form a loose partnership. The Starcadian Alliance is not a governing body, but rather an agreement for mutual defense for any threats that may crop up in the universe. It’s a good thing the alliance is in place too, because a threat of epic proportions is on its way!
In Starcadia Quest, 2 to 4 players control Crews of two Heroes in a campaign to defeat the foes of the Starcadian Alliance. While they share the same goals, the Crews are definitely not working together. They compete with each other as much as the game itself. Over the course of a branching campaign, players will decide what direction the story will take. Each choice will allow them to pursue certain opportunities, while leaving others behind. These decisions can have serious consequences later in the campaign.
July 30, 2018
CMON Limited announced that they have teamed with Steve Jackson Games to design and publish Munchkin Dungeon based on the award-winning card game.
Munchkin Dungeon captures the same playful sense of humor of the original card game, while providing a completely new experience. It is the first collaboration between designers Eric M. Lang (Blood Rage, Rising Sun, Arcadia Quest) and Andrea Chiarvesio (Richard the Lionheart, Kingsburg, Hyperborea).
In the game, 3-6 players will enter a dungeon and attempt to collect the most treasure and achieve the highest character level. They will have to push their luck if they want to be successful in their adventure, but if they come across a foe that’s a little too big to face, they can always run away. If players choose to take the cowardly (albeit occasionally logical) route of avoiding danger, they will earn Shame which will be counted against them at the end of the game. You can’t be a hero without exhibiting a little bravery!
Munchkin Dungeon comes to life on the tabletop with highly-detailed miniature figures and illustrations by legendary artist Jon Kovalic. Fans of the Munchkin series of games will feel right at home with the whimsical art that Kovalic is famous for, and players old and new will have hours of fun exploring dungeons, fighting monsters, and betraying their closest friends!
Munchkin Dungeon is coming to Kickstarter in 2019. Stay tuned for updates on the CMON Facebook page as the campaign approaches.
July 27, 2018
CMON Limited is off to the wild-world of cartoon racing with their upcoming release of Wacky Races, in partnership with Warner Bros. Consumer Products, based on Warner Bros.’ popular Hanna-Barbera cartoon. Recreate the crazy, fun, and yes… wacky races from the adventurous 60s animated series.
Wacky Races puts players in the “driver’s seat” with control of their favorite drivers from the cartoon series, including The Slag Brothers, The Gruesome Twosome, Penelope Pitstop, Peter Perfect, and more, each with their own car equipped with special abilities. They’ll compete against each other—and the game-controlled, mustachioed Dick Dastardly and his wheezy pup Muttley. Each racer is depicted with amazing art from the Warner Bros. archives and CMON’s artist Giovanna Guimarães and beautifully sculpted miniatures.
Designed by Andrea Chiarvesio and Fabio Tola, races are simple, yet strategic, as players place cards down indicating the terrain tiles their racer will move to, with the last card played indicating where Dastardly and Muttley will end up. However, it wouldn’t be wacky without a little trouble standing in the way. Racers will need to dodge or negate traps set by Dastardly as he attempts to stay ahead of the pack. Racers can choose between single races lasting 10-15 minutes or the Championship mode, offering unique rulesets changing from race-to-race before a winner is named.
June 4, 2018
Something has awoken the Great Old Ones. An unstoppable incantation has begun, and the fate of the world lies in the hands of a few brave Investigators. However, time is short. An unspeakable horror is making its way to our world with each passing second. The only hope is to disrupt the ritual just enough so that when the ancient god from another dimension arrives, the Investigators will have a brief window when it’s vulnerable… and that’s when they shoot it in the face.
Cthulhu: Death May Die is the all new game from CMON, coming to Kickstarter soon. It brings together the creative forces of Eric M. Lang and Rob Daviau. Both designers have been making games for decades, with their own unique style and approach. Death May Die unites their talents in an experience that blends narrative, theme, and action together.
Players take on the role of Investigators working cooperatively to combat evil. Inspired by the works of H.P. Lovecraft, the odds are definitely stacked against the heroes (and the rest of the world, for that matter). As each Chapter begins, the investigation has been completed, the ritual is underway, and the clock is ticking down until one of the Great Old Ones arrives and makes their presence known. The very mention of these ancient beings is enough to drive a person mad, and it should come as no surprise that the Investigators start the game insane. Afterall, you would have to be crazy to face off against these monstrosities.
To create the perfect aesthetic for this dark battle against evil, CMON recruited some of the most talented artists and sculptors in the gaming world. Karl Kopinski illustrates the Investigators that players get to control in the game. Adrian Smith is responsible for the Monsters they face (so you can thank him for the nightmares). Each of their designs were used in the creation of highly detailed miniature figures under the supervision of legendary sculptor Mike McVey. It all comes together to put players directly in the middle of an atmospheric, Lovecraftian tale.
In Cthulhu: Death May Die, the wheels are already in motion to summon an ancient evil. The Investigators must take advantage of their skills, lean into their loss of sanity, and work together if they hope to survive. Stay tuned for more articles, artwork, and miniature reveals as we march ever closer to the launch of the Kickstarter and the arrival of the Great Old Ones.
May 18, 2018
CMON Limited announced that they have teamed with Gaumont, the oldest film company and producer of Narcos to design and publish Narcos: The Board Game, based on the Golden Globe and Emmy ® award-nominated television series.
Currently in production for season 4, Narcos chronicles the true-life rise to power of drug lords and the explosion of cocaine trafficking in the world. Narcos continues to grow in popularity around the world, with season 3 premiering as the most in-demand digital original in the U.S. and one of the top five worldwide according to Parrot Analytics. Available for viewing on the world’s most popular streaming service, Netflix, the show is currently available in over 130 countries.
Narcos: The Board Game, designed by Fel Barros and Renato Sasdelli, puts two to five players in the roles of the series’ most powerful characters and factions as they rewrite the story behind the rise and fall of El Patrón. One person acts as El Patrón, managing a growing narcotics empire while trying to keep their location on the board a secret. The remaining players lead the Hunter Factions: the DEA, Policía Nacional de Colombia, Cali Cartel, and the guerrilla extremist group. These seemingly disparate groups are united in their common interest to discover the hidden position of El Patrón, sharing information and discussing strategies. If the El Patrón player manages to complete their secret objectives without being captured by the Hunters, they win. However, if the Hunters are able to uncover El Patrón’s location, they succeed in their mission and win.
“Working with Gaumont to bring Narcos to the tabletop has been an incredible adventure,” commented David Preti, CMON’s Creative Director. “Every aspect of this game is carefully coordinated with the Gaumont team to ensure that the show fans love is brought to life on the tabletop unlike anyone could have imagined, while also appealing to players who have never seen the show.”
“CMON is known for its focus on high-quality and engaging games and we trust them to develop and design the first Narcos board game title that will allow our millions of Narcos fans to immerse themselves within the storylines and characters of the show” added Tim Stephen, Head of Legal and Business Affairs at Gaumont.
Narcos: The Board Game is scheduled for release in Q4 of 2018 with an SRP of $54.99.
April 12, 2018
Zombicide: Invader is a standalone cooperative board game for 1 to 6 players, taking the trademark Zombicide action into the far reaches of space! Players control a group of Survivors trying to defend their remote mining outpost from a swarm of infected aliens controlled by the game itself. The more experience and power the Survivors earn, the more Xenos invade the facility!
This sci-fi interpretation of Zombicide is as sleek as ever, playing fast and furious. The rules have been optimized to reduce setup time and make the game flow quickly, focusing the action on the struggle between the Survivors and the Xenos.
The game’s character artwork was created by renowned artist Adrian Smith, and brought to life as miniatures by the talented team at BigChild Creatives.