Tag Archives: cryptozoic

Epic Spell Wars of the Battle Wizards: Melee at Mudershroom Marsh Announced

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Nov 19, 2017

Cryptozoic Entertainment announced the November 29 release of Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh.

In the third card game in the popular Epic Spell Wars series, 2-6 players once again create Spells with up to three Components—this time with new keywords “Cantrip,” “Bad Trip,” and “Everlasting”—as they try to destroy opposing Wizards. Every aspect of the game, from the cards to the rulebook and box, is filled with the series’s trademark off-the-wall humor and mature, at times bizarre art (over 100 original illustrations).

“The game features all of the gruesome, hilarious deaths you’ve come to expect from Epic Spell Wars,” commented Matt Hyra, Lead Designer of the game. “And the ‘Quick Match Mode’ we debuted in the second game is now the standard method of play, so games are short and sweet.”
The game looks to continue the growth of the Epic Spell Wars series, which has gained a legion of fans since the first game was featured in a 2015 episode of the hit web series TableTop. Hosted by Wil Wheaton, TableTop airs on Geek & Sundry, a YouTube channel with over 1.5 million subscribers.

The third Epic Spell Wars game adds three new keywords to play. Cantrips are extra cards that can be added to Spells in exchange for discarding cards. Bad Trips are cards that resolve twice in Spells with lots of different glyphs. Many of the Treasures in the game have the last new keyword: Everlasting. They do not get discarded when a player is defeated or at the end of a game, so he or she can keep on using them. In addition, half of the Delivery cards in the game are Creatures, meaning they can stay in play even after a player resolves a Spell. The other half of the Delivery cards have two glyphs, allowing a player to roll at least two dice and, in the process, dole out more damage to opponents and gain various bonuses.

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh will be available at retailers nationwide November 29 for a suggested retail price of $30.

Cryptozoic Announces DC Deck Building Game: Confrontations

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Nov 18, 2017

Cryptozoic Entertainment and Warner Bros. Consumer Products announced the November 29 release of DC Deck-Building Game: Confrontations.

In the 2-4 player team vs. team game, each player selects a DC Super Hero (Superman, Wonder Woman, Aquaman, or Zatanna) or DC Super-Villain (Lex Luthor, Circe, Ocean Master, or Felix Faust) and joins another player on his or her team for a clash against two opponents. The game uses Cryptozoic’s popular Cerberus Engine, which has players build up their decks with the goal of defeating one of their opponents. The new keyword “Assist” on many cards allows a player to lend some help to his or her teammate. Though standalone, the game can be combined with any of the variations of the DC Deck-Building Game to create an even larger experience.

  • Number of players: 2-4
  • Ages: 15+
  • Playtime: 35-75 minutes
  • Designers: Matt Hyra and Nathaniel Yamaguchi
  • Contents Summary:
    • 180 Game Cards
    • 24 Oversized DC Super Heroes and DC Super-Villains
    • 4 Turn Sequence Tokens
    • Rulebook
  • Standalone game, but can be combined with any previous DC Deck-Building Game

Cryptozoic and Cartoon Network Enterprises Announce Release of Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game

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Nov 6, 2017

Cryptozoic Entertainment and Cartoon Network Enterprises announced the November 15 release of Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game.

Based on the Season 1 episode of Adult Swim’s hit series Rick and Morty that features a multitude of Ricks and Mortys from different realities, the deck-building game allows 2-5 players to become various versions of Rick as they try to take down the Council of Ricks and Evil Rick. This competitive game utilizes Cryptozoic’s popular Cerberus Engine in new ways, as players use Portal Guns to access the otherworldly Location deck, which includes many of the bizarre places Rick and Morty visit in the fan-favorite TV series.

“With new card types ‘Rick’ and ‘Morty,’ you know you’re going to see a ton of the various wacky Ricks and Mortys found in the episode,” commented Cryptozoic’s Matt Hyra, the game’s Lead Designer. “But don’t worry, the rest of the family is included. Beth, Summer, and Jerry are the worthless three cards that clog your deck early in the game. When you see some of the cards that interact with those three, you might not want to get rid of them.”

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In the game, the Location stack features many of the outlandish worlds Rick and Morty travel to in “Close Rick-Counters of the Rick Kind” and other episodes from the series. Each time a player employs a Portal Gun, he or she may flip up the top card of the Location deck and utilize that Location during his or her turn. The player even has the option to pay the cost of the Location to add it to his or her deck.

Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game will be available at retailers nationwide November 15 for a suggested retail price of $40. The first run of the game will include a “Promo Rick” oversized Rick card in every box.

Cryptozoic and Cartoon Network Enterprises Announce Release of Cartoon Network Crossover Crisis: Animation Annihilation Deck-Building Game

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Nov 5, 2017

Cryptozoic Entertainment and Cartoon Network Enterprises announced the November 15 release of Cartoon Network Crossover Crisis: Animation Annihilation Deck-Building Game.

The game allows 2-4 players to become characters from fan-favorite Cartoon Network shows such as The Powerpuff GirlsAdventure TimeUncle GrandpaCow and ChickenThe Grim Adventures of Billy & Mandy, and Ed, Edd n Eddy. The game utilizes Cryptozoic’s popular Cerberus Engine, which has players build up their decks with the goal of defeating as many Nemeses as possible. It is a follow-up to the original Cartoon Network Crossover Crisis Deck-Building Game, adding more characters and features, such as the new keyword “Wonder.” Though standalone, the game can be combined with the first one for an even bigger experience.

The game adds an element of surprise with cards that have the new keyword “Wonder,” which lets a player play the top card of the main deck, then add it to the the Line-Up of cards at the center of play. If a player likes the effect, he or she can buy the card from the Line-Up right away. Since this is a deck-building game, the more cards a player has to choose from, the better.

Cartoon Network Crossover Crisis: Animation Annihilation Deck-Building Game will be available at retailers nationwide November 15 for a suggested retail price of $25.

Cryptozoic Announces Master of Orion: The Board Game

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August 26, 2017

Cryptozoic Entertainment and Hobby World have announced the September 6 release of Master of Orion: The Board Game.

Based on the classic Master of Orion video game series and utilizing art from 2016’s Master of Orion: Conquer the Stars, the competitive tableau-building game requires 2-4 players to choose from several races (Humans and various alien races), build Systems using their cards, and manage their resources in order to win. Designed by Ekaterina Gorn and Igor Sklyuev, the tabletop game captures the essence of a 4X empire-building video game like Master of Orion in which players “eXplore, eXpand, eXploit, and eXterminate,” but streamlines it into an experience that takes an hour or less.

In Master of Orion: The Board Game, each player begins with a board that has four tracks: Food, Fleet, Production, and Morale. The starting numbers on these tracks depend on the race a player chooses, with choices including fan-favorite alien races the Darloks, Psilons, and Meklar. Each round, players gain resources, as indicated on their cards, and a number of actions, as determined by their Exertion Levels. Players spend their action cubes on each turn to manage their resources and build Systems. Since this is a tableau-building game, players use the cards in the deck to build up to four Systems, each comprised of a maximum of five cards that represent various Structures. Victory Points are gained by playing cards, attacking opponents, and having certain resources and cards at the end of the game.

The game’s end is triggered in one of three ways: when a player has 0 Morale, a player has five Structure cards in each of their Systems, or eight rounds of play have been completed. There are different paths to victory as players can focus on military means—training spies and attacking alien planets—or the path of creation—controlling the weather and advancing their civilizations. The winner is the player with the most Victory Points, who is deemed the leader of the most developed civilization and therefore appointed as the Emperor at the Galactic Council.

Master of Orion: The Board Game will be available at retailers nationwide September 6 for a suggested retail price of $35.

Cryptozoic Announces Ghostbusters: The Board Game II

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August 21, 2017

GHOSTBUSTERS: THE BOARD GAME II is ready to take retail stores around the world by storm!

Building on its highly-regarded predecessor, this massive stand-alone expansion has 1-4 players taking on the roles of the Ghostbusters as they investigate the Mood Slime that has flooded the city, causing earthquakes and riots in an attempt to bring Vigo and his minions back. Inspired by the Ghostbusters movies, comics, and toylines, the Campaigns have you taking on the Scoleri brothers, riding the Statue of Liberty, and battling through Vigo’s Ghost army. The numerous new Ghosts, enemy types, and Bosses will make busting an exhilarating challenge!

There are many exciting new gameplay elements that add loads of complexity and fun. Equipment Cards offer an array powerful of Weapons, devious Traps, magical Tomes, and helpful Utilities that you’ll need to use to win. As you level up your Ghostbusters, the updated Character Cards will show you what you’ve unlocked, including abilities, Class-S Equipment, and use of the Ecto-1a’s Ecto-Tank. The Ecto-Tank is a fresh piece of technology installed in the Ghostbusters’ favorite ride that recycles negative Mood Slime into rule-bending bonuses!

The game features highly-detailed figures based on original designs by Dan Schoening and an original story by Erik Burnham, both veterans of IDW’s Ghostbusters comic book series. Each Ghostbuster has two figures that you can switch between during gameplay—a Proton Pack version and Slime Blower Pack version—depending on the supernatural adversaries you’re trying to trap.

All these new features add up to an exciting adventure across three Campaigns, totaling 12 scenarios! Each playthrough of GHOSTBUSTERS: THE BOARD GAME II is absolutely unique: The Equipment you recover, Events you tackle, and tactics you learn are never the same twice!

Cryptozoic Announces Train Heist

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July 22, 2017

Cryptozoic Entertainment, in partnership with Tower Guard Games, announced the July 26 release of Train Heist.

In this cooperative board game, 2-4 players become cowboys in the Old West who must work together to stop the corrupt Sheriff and the rich folks of Notting County from stealing all of the townspeople’s earnings.

Creator Sean McDonald ran a successful Kickstarter campaign for the game in 2015 that earned double its initial funding goal, numerous positive reviews, and a place on BoardGameGeek’s “Hotness” list for most of that year. Subsequently, Cryptozoic agreed to publish Train Heist in an effort to bring the game to a wider audience, working with McDonald to refine gameplay.

“I’m incredibly excited to be working with Cryptozoic on the wide release of Train Heist,” said Sean McDonald, creator of the game and founder of Tower Guard Games. “I am looking forward to seeing it on store shelves and in many board game collections!”

Train Heist features wooden cowboy miniature figures, which can be used to move across the map, ride one of the two horse miniatures, and hop aboard the moving train, represented by five miniature train cars that travel between the towns on the map. After entering the train, the players move their figures to the top part of the game board, which provides a view of the inside of the train. Players then move their cowboys from car to car and loot the wealthy passengers—with certain poker hands allowing players to steal certain loot—all while evading the ever-watchful Sheriff.

Making the game even more complex are Event Cards, which can cause the train suddenly to speed up or switch tracks. Other features on the map are Crackpot Canyon, natives, and a tunnel, which will knock a cowboy off if he is on the roof of the train or help a cowboy escape the Sheriff if they are both inside the train. Plus, there’s a deck of Wanted Cards that give players colorful nicknames and special abilities if they perform impressive feats that bring them renown.

Players win if they acquire enough loot for the Train Heist Goal Marker to reach the goal set at the beginning of the game. Players lose if the train stops at a town without loot too many times, causing the Hangman Marker to reach the noose.

Train Heist will be available at retailers nationwide on July 26 for $45.

Cryptozoic Announces Attack on Titan: The Last Stand

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July 18, 2017

Cryptozoic Entertainment in partnership with Don’t Panic Games, announced the July 26 release of Attack on Titan: The Last Stand.

Based on the popular Attack on Titan anime series, this 2-5 player asymmetric board game puts one player in the role of a fearsome Titan, while the other players are brave Heroes trying to protect the Tower that guards the last human city. Designed by the award-winning Antoine Bauza and Ludovic Maublanc, the game requires strategic utilization of dice and features unique vertical gameplay, as the Heroes move up and down both the Tower and the 15-inch tall Titan Standee.

In Attack on Titan: The Last Stand, up to 4 players become Heroes, with choices including fan-favorite characters Eren, Mikasa, and Armin. Each Hero has a standee and a card with distinctive abilities that the player must utilize in order to take down the Titan. Teamwork is key to victory, as the Hero players need to work together to use Tactics Cards that have powerful effects. Players each roll five custom dice that let them move between the different Levels of the Titan and Tower, attack with Cannons or swords, and dodge devastating blows. Players can re-roll these dice as many times as they want, with one caveat: Every time they roll a Titan symbol, they lose that die.

The dice with the Titan symbol can be used by the Titan player, who can choose to be either a Basic, Destructive, Deviant, or Voracious Titan. During each round, the Titan’s first Action Card is placed face up, and the second one face down. Therefore, the Hero players know what the Titan intends to do with the first Action Card, and may try to thwart his plans by allocating the dice symbols shown on the card. But since the second Action Card is a complete mystery (and can be deadly), the Heroes may sometimes choose to suffer the effects of the first Action Card so they can keep their symbols for the hidden card.

If the Titan eats all 12 Citizens, destroys all six cannons, or crushes a Hero’s three hearts, humanity’s last stand fails and the Titan wins. Just like the anime, the Heroes can only win one way: They must kill the Titan by slashing his neck. With eight different Heroes and four Titans—each with a separate oversized card and deck—every game will be markedly different.

Attack on Titan: The Last Stand will be available at retailers nationwide July 26 for a suggested retail price of $40.