Tag Archives: d&d

Journey To Ragnarok 5e Norse Mythology

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April 15th, 2017

Journey To Ragnarok, a brand new project for 5th Edition (5e) about Norse Mythology is now live on kickstarter and over achieveing day by day.

The idea behind Journey To Ragnarok was to merge our biggest passions: the 5th Edition of the most famous role playing game of all time and, of course, Norse Mythology.

Every single event, NPC or encounter that will cross Adventurers’ path is the result of more than 15 years of love and research, readings and travels.

Our intent is to let the Adventurers discover and explore the true origins of Norse Mythology, that has deeply influenced Fantasy literature, games,comics and movies.

The author is Michele Paroli, an architect and a graphic designer but first of all a role-playing gamer and Dungeon Master. Then there’s Antonio dell’Aquila, in charge of marketing and comunication activities, a product manager in the everyday life, but also a roleplaying gamer and dungeon master since 1999.

The core team counts many veteran DMs and adventures designers and we’re proud to tell that we were part of the organization and DMs of the first ever D&D Adventurers League Epics Event in Italy @Lucca Comics&Games 2016 and @Play Modena 2017.

Assault of the Giants D&D Board Game coming in February

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January 6th, 2017

Assault of the Giants, the next Dungeons & Dragons-derived board game for 3 to 6 players from WizKids, is scheduled to hit retail in February.

Command giants and assault settlements to score points and secure important resources, including food, treasure, ore, and runes.

Each player issues commands to his or her giants in the form of command cards (recruit, move, attack, pillage, and so on). This allows players to recruit new giants, send them out to attack settlements and other giants, and also to pursue special agendas based upon their race. For example, the Storm Giants seek to restore their lost monarch, King Hekaton. The Cloud Giants seek an ancient dragon treasure trove, and the Hill Giants seek an abundance of food with which to feed their massive monarch, Chief Guh.

In Assault of the Giants players send their giants out to wage war on each other and the small folk, but the game’s real strategy lies in each player’s ability to pursue their giant race’s unique agenda, not only through combat but also through clever cardplay.

WizKids announces new D&D Board Game and Miniatures

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June 7th, 2016

WizKids has announced the upcoming release of two new Dungeons & Dragons products for Wizards of the Coast’s story line coming in August 2016: Storm King’s Thunder and Assault of the Giants

In the Storm King’s Thunder story, giants return to the Forgotten Realms in force as they engage in epic battle for glory and territory, while humans and other small folk try to find a way to survive amid the upheaval.

Expand your collection of D&D roleplaying game miniatures with the release of the fifth set in the Icons of the Realms line, Storm King’s Thunder. Collect all 44 figures in this newest set of randomly sorted monsters and heroes. Arriving in select stores in September!
Assault of the Giants is a new Dungeons & Dragons board game designed by Andrew Parks. Designed for 2-6 players, Assault of the Giants challenges players to command one of the six types of giants and claim the right to rule over all giantkind. Command giants and assault settlements to score points and secure important resources, including food, treasure, ore, and runes. Contents include 14 Giants miniatures, measuring from approximately 4” to over 5 ½” in height.  Assault of the Giants is scheduled to release in Spring 2017, with an MSRP of $99.99 USD.
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Raiders of Pertalo RPG Adventure for 5E available

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May 29th, 2016

Skirmisher Publishing has released Raiders of Pertalo, an RPG adventure for 5th Edition D&D available now on DriveThruRPG.

During the spring equinox, on the Ides of the Falcon, the peaceful village on Lake Pertalo readies itself for the Fertility Feast of Agnor in celebration of a long winter coming to an end. All preparation comes to a sudden halt, however, when the community is overrun by an enemy that disappears as quickly as it arrived. Many are killed or wounded, but it soon becomes clear that this was not the goal of the raiders … All of the village’s children are now gone, apparently carried off in the chaos of the attack. As the characters begin to search for the missing children, they will discover a plot far more sinister than any of them had imagined … and possibly be destroyed by it.

Players will face a wide variety of perils throughout the course of this adventure, ranging from Goblin depravity to mystical puzzles and mysteries unknown, as they take their first steps toward learning the fate of the missing children. May the gods be with them in their quest!

This module includes six pre-generated starting characters that players can use if desired to jump right into the adventure.

Monster Menagerie series set to release from WizKids

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February 26th, 2016

Building upon the success of its D&D Icons of the Realms series of miniatures, WizKids is pleased to announce the upcoming release of the D&D Icons of the Realms: Monster Menagerie series. In Monster Menagerie, the fourth set of randomly sorted monsters and heroes, you will find a vast array of challenges for your heroes to overcome. Face a variety of popular monsters from the D&D universe, including the Gelatinous Cube, Bulette and Displacer Beast. Summon allies to fight by your side, including five companions from Sword Coast Legends, the innovative RPG available on PC, Mac and Linux from n-Space and Digital Extremes!

  • Bryn Lightfingers
  • Hommet Shaw
  • Illydia Maethellyn
  • Jarhild Stoneforge
  • Larethar Gulgrin

Collect all 45 D&D Icons of the Realms: Monster Menagerie miniatures arriving in North American retail on April 2016!

Hero Lab Launches D&D 5th Edition SRD

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February 7th, 2016

 Lone Wolf Development announced the release of D&D 5th Edition SRD support for their character management software; Hero Lab.

“Hero Lab is already the go-to character management tool for many RPGs, and the D&D 5th Edition SRD will be no different,” said President Rob Bowes. “Gamers can quickly create characters and even add their own material. Even better, DMs can build monsters, create NPCs, weave them into an encounter, and manage the combat – all in one convenient place. This level of support is unparalleled, and we’re thrilled to bring it to D&D.”

Hero Lab includes everything in the official SRD, such as races and their traits, character classes and class features, spells, equipment, magic items, and other character creation necessities. This initial release offers character creation support, and DM-specific tools, including all monsters and mechanics, will be incorporated throughout the month of February.

Hero Lab support for D&D 5th Edition SRD is available on Windows, Mac, and iPad. Current Hero Lab users can add it to their existing license for $20, while new users can purchase it for only $29.99. This price includes all the DM tools and access to community-created content.

Dungeons and Dragons Returns to Ravenloft

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January 20th, 2015

Wizards of the Coast have announced Curse of Strahd, a new Dungeons & Dragons adventure set in Castle Ravenloft and the surrounding land of Barovia.

Written in collaboration with Tracy and Laura Hickman, the authors of the original Ravenloft adventure published in 1983, Curse of Strahd pits players against the vampire Strahd von Zarovich. Curse of Strahd will be available to everyone on March 15, 2016.

Heroes from the Forgotten Realms and other D&D worlds can easily be drawn into Strahd’s cursed land. Once there, they must contend with the horrors of Barovia. Its people are melancholy, misshapen and grotesque, living in fear of the wolves and other creatures that serve Strahd’s evil will. The only hope for the trapped adventurers is to heed the warnings of a mysterious fortune-teller named Madam Eva. Drawing random cards from her tarokka deck, she directs adventurers to search Strahd’s domain for artifacts and allies to help the master of Castle Ravenloft. That is, before he orchestrates your demise for his amusement and feasts on your terror.

Errata for Monster Manual and DM Guide posted

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December 30th, 2015

Earlier this year, Wizards of the Coast released the D&D Player’s Handbook errata document to correct and clarify some things in that book. Now they have released errata for the Monster Manual and the Dungeon Master’s Guide.

Some errors slipped into the books, but they have already been fixed in the most recent printings. You have a book that already includes these corrections if its credits page bears the following text toward the bottom of that page: “This printing includes corrections to the first printing.”

Most of the Monster Manual changes are minor math corrections that will rarely have a noticeable impact in play but the changes are included in the document for the sake of thoroughness—to show what’s changed—not because DMs should fret about the minor tweaks. Few of the DMG corrections are likely to be noticed often in play either. Even the meatier corrections—such as the ones in the MM for legendary creatures or the one in the DMG about effects stacking—are within the DM’s purview to apply to a game.