Tag Archives: idw games

April O’Neil Expansion for TMNT: Shadows of the Past Board Game

ImageGallery-01-550x413

March 8th, 2017

IDW Games have announced one radical playable hero add-on, the first expansion for the massively successful TMNT: Shadows of the Past Board game!

April O’Neil, gutsy and independent ally of the Teenage Mutant Ninja Turtles, is getting a premiere hero pack upgrade from Kevin Wilson, the same creator of the critical hit, TMNT: Shadows of the Past board game.

Fans can continue the plot of the original base game, TMNT: Shadows of the Past, with the April O’Neil Hero Pack, which includes an all-new adventure comic featuring four new battle scenarios not available in any previous TMNT box set.

The expansion includes April’s action dice, which features a double shuriken and two chi faces, making her a shredded powerhouse long-range fighter. Additionally, the pack includes 7 action cards such as First-Aid, which allows her to heal the Turtles, the boot-shaking Gravity Gauntlet, that both inflicts damage to opponents and knocks them back, and the Stealth Suit, which makes her incredibly hard to hit in combat.

Also available in this expansion pack, is a new April O’Neil figure sculpt with a completely different look. With her hood up and gravity gauntlet raised, April is ready to stand up and fight alongside Leonardo, Raphael, Donatello, and Michelangelo.

In total, the TMNT: Shadows of the Past Board game expansion: April O’Neil Hero Pack upgrade includes the plastic figure, three Action Dice, seven Action Cards, a Hero Sheet featuring new art from Tony Vargas, and the Adventure Comic with 4 new Battle scenarios. Please note that this pack requires the base game to play.

IDW Games Release Purrrlock Holmes

5846ba11-2064-464f-91e4-1b05029f059a

March 6th, 2017

IDW Games have unleashed Purrrlock Holmes: Furriarty’s Trail on the world!
WARNING: MANY CAT PUNS AHEAD! You have been warned!
You’ve “cat” to be serious when it comes to cracking the case. And there is no detective more serious than Purrrlock Holmes.
That’s what this game is about: deduction, and ridiculously over-dressed cats.

“We’re incredibly excited to be bringing this game to market,” Jerry Bennington, VP of New Product Development says. “It’s already started to develop a strong following of cat, pun, and cat-pun-loving fans.”

Furriarty is “litter-ally” terrorizing London and it’s up to Purrrlock Holmes to stop him before he escapes. Baker Street is awash with suspects, ranging from a gloomy Toad to a sorrowful Goose. It’s up to you, the Inspector on the case, to decide whether they are actual suspects or pawns in Furriarty’s masterplan. That Furriarty sure is a “paw” excuse for a well-to-do cat.
The gameplay is simple and appeals to a wide audience: each player draws a Hidden Suspect card. Players take turns making guesses using an interesting clock mechanic about their unknown suspect’s identity. The other players (who can see every suspect but their own) will tell you if you’ve got a lead on your suspect. If not, it’s a dead-end. Figure out enough leads, deduce the suspect’s identity, and you get to snag a clue that leads to Furriarty.

Each clue is labeled with a variable number of victory points. Every round, Furriarty pads his way closer to escape, putting tension on the players to guess, and guess fast, to solve the case. If you can deduce enough suspects, collect enough Paw Print tokens, you may be able to overtake Furriarty before he scrams.

Rub Furriarty the wrong way, and it’s the litter box for you!

The interesting part of the game is that when you successfully guess your suspect, and go to collect a Paw Print token, other players will not know how many points are listed on that clue token. Cat-hairs raise on your neck when you look across the table, unable to ascertain just how many points each player has collected, further heightening the tension. Catch up with Furriarty, and you score a major point advantage. At the end of the game, if Furriarty is caught, the player with the most victory points listed on their Paw Print tokens wins.

“Deduction is elementary, my dear Whiskers.”

Head out the door of 21 Baker Street to your local store. At $24.99, the game is afoot (or, a-paw, if you will).

RANDOM ENCOUNTER: SEAS OF THE SEA CHICKEN SAILS INTO PORT THIS MAY

bd1be04d-7714-4f68-bee5-cc92f298e133

February 22nd, 2017

Random Encounter: Seas of the Sea Chicken is a fiendishly fowl game in the wacky world of Random Encounter from IDW Games!

‘Arrrrrrrrm yourself with a whole new set of powerful encounters in this new expansion brought to you by Jamie Keddie, designer of the original Random Encounter card game. This time around, the incredible retro-pixelrific art is nautically themed with favorites like giant man-eating clams, sirens, a clan of Vikings, and a baby on a seahorse, to name a few. And what would the game be without a progressively fatter series of sea chickens? The question is… what do sea chickens eat? And how do they get so big??

Any fan accustomed to the original Random Encounter will have no problem picking this stand-alone expansion up and playing. Games are lightning-fast and play in 15 – 20 minutes. Players will each take a set of 9 Encounter cards, each featuring one of the outrageous creatures described above, and strategically create 5 piles of facedown Encounters. Each Encounter is placed facedown so swindling deck swabbies can’t peek. Place your Loot die (which indicates your victory points) behind one of these Encounters to protect it, and let the random encounters begin.

Random Encounters occur as players take turns flipping over one of their respective card-piles and declaring another opponent’s Encounter to duel against. Every card in the Encounter has a number inside a colored skull-icon which indicates its combat strength. The color of the skull indicates any special powers. Defeating an Encounter that protects an opponent’s Loot die allows you to steal a loot from them. The first to six Loot wins!

Random Encounter: Sea of the Sea Chicken brings 4 new special powers to the Encounter cards. With a black skulled card, you can double the combat strength of any Encounter that card is placed in, which can create an overwhelming advantage. Any Encounter card with a purple skull may flee to another one of your Encounters if the Encounter it is included in is attacked. Salty swashbuckler-scuttled swimwear swept sideways! Or something like that…

This is a complete stand-alone product which can be combined with the original Random Encounter: Plains of the Troll King, to create some hilarious off-the-wall land and sea mash ups.

Shell out $19.99 clams and this booty be ‘yerrrrrrs!

Machi Koro: Bright Lights Big City

51093080

August 7th, 2016

IDW Games announces a new Standalone Machi Koro; Machi Koro: Bright Lights, Big City shows how popular Machi Koro has become!

What started as a sleepy town of cheese factories and wheat fields has become a hot tourist destination!

Explore the night life of Machi Koro with an all-new gameplay set-up that makes each game play completely unique without ever slowing down the high-paced fun or losing any of the original charm. Machi Koro: Bright Lights is a completely stand-alone experience that plays 2-5 players right out of the box. With more than 180 cards and 3 dice, get ready to see Machi Koro in a whole new light.

It contains more than 180 cards from both expansions, but it’s not just a mix of cards. There are entirely new set-up rules that will create a unique experience for those that are Machi Koro veterans.

IDW Games releases a Back to the Future board game

BttF-boxmock-e1458683274190

June 6th, 2016

IDW Games releases Back to the Future: An Adventure in Time!

In Back to the Future: An Adventure through Time, 2-4 players compete to move Doc Brown’s time-traveling DeLorean between three timelines (1955, 1985, and 2015) in order to make sure that key events from the movies’ plotlines take place.

Maneuver key characters like Marty McFly and Biff Tannen through the different timelines, ensuring they meet at just the right moment to set off iconic scenes. The player who does the best job repairing the timeline wins!

Arcane Academy from IDW to release in August

arcane academy

April 27th, 2016

IDW Games has announced the upcoming release of Arcane Academy, the first-ever design collaboration from superstar designers Eric M. Lang (A Game of ThronesStar Wars: The Card GameQuarriors) and Kevin Wilson (Descent, Arkham Horror, Android). Challenge rival students to become the ‘best in class’ in an innovative board game of tile-linking and wizardry that pits young spellcasters against one another in a duel for honour and prestige. Arcane Academy is scheduled to arrive in store Q3 2016.

Each player is a student at the Academy of Magic and Science, forging potent magic items and wielding wickedly powerful elemental energies to outthink and outmanoeuvre their opponents in this elegantly simple and quick-to-learn board game that will appeal to families and experienced players alike!

Arcane Academy is based on the critically acclaimed, all-ages comic series Finding Gossamyr, which is set in a fantasy world in which math is the language of magic. Arcane Academy plays in less than 40 minutes for 2 – 4

V-Wars released by IDW

vwars

February 21st, 2016

Available now from IDW Games is V-Wars.

Designed by Rob Daviau (Risk Legacy; Betrayal at the House on Haunted Hill) and created by New York Times best-selling author Jonathan Maberry, V-Wars pits humankind against vampires in an all-out global war. Scarier still, our most steadfast allies could change sides at any time, because this new breed of vampirism is spread not by bite but by virus, activating junk DNA in its victim, and converting them to vampire.

Take command of the included 120 highly detailed sculpted miniatures and battle to save the world, but be careful, players who fight by your side in one round may be at your throat in the next, because in V-Wars, the virus is always spreading.

Heroes in a Half Shell – TMNT launches on Kickstarter

tmnt

February 4th, 2016

Cowabunga!

It’s here! IDW Games has the Teenage Mutant Ninja Turtles game you’ve been waiting for!

Play as one of the four turtle brothers (and some of their trusted allies), and defend New York City from thugs, ninjas, and of course the Shredder!

Teenage Mutant Ninja Turtles: Shadows of the Past is a story-driven adventure game for two to five players who will duel it out street by street and mission by mission to save (or conquer) New York. The game is based off of IDW’s ongoing comic book universe and features missions taken straight from some of the series’ biggest moments. Designed by the legendary Kevin Wilson (Descent, Arkham Horror) with input from Kevin Eastman and IDW’s entire TMNT creative team, this highly thematic adventure features incredible mechanics and gameplay. You’ve seen dice-chucking combat, but this is dice-nunchucking at its finest!