Tag Archives: lord of the rings

Three Nightmare Decks for The Lord of the Rings: The Card Game Are Now Available

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May 10, 2018

Fantasy Flight Games is proud to announce that The Drowned Ruins Nightmare DeckA Storm on Cobas Haven Nightmare Deck, and The City of Corsairs Nightmare Deck are available for order now.

Each of these carefully crafted decks are designed to enhance a corresponding scenario from The Lord of the Rings: The Card Game, increasing the peril of your quests to create the ultimate challenge for thrill-seeking adventurers. With new rules, locations, and encounter cards, you can revisit the stories you think you know, now twisted and corrupted into new horrors that will make your heart pound and push your courage to the limits!

In The Drowned Ruins, you enter the Temple of the Deceived only to find that you must navigate labyrinthine Underwater passageways to reach the mysterious chest that can only be opened by the key in your possession. Holding your breath as you move between grottos, you are unable to ask for help from new allies whilst trapped in these locations, even as you suffer terrible Forced effects. But you have come too far to give in now.

After a wearying journey across the sea, battling CorsairsMonsters, and legions of the UndeadA Storm on Cobas Haven asks you and your noble team of heroes of to lend the remains of their strength to the citizens of Dol Amroth. In a city under siege by the Corsair fleet, you must fight ship-to-ship, using every ounce of your newfound nautical prowess to gain the upper hand and defend the citizens of Dol Amroth.

Marking the grand finale of the Dream-chaser cycle, The City of Corsairs Adventure Pack sends you to sea once more, charting a course for the lands of Umbar to retrieve your stolen artifact. But the relic has gifted your enemies with unnatural power, and they are not likely to surrender it willingly. Will you be able to defeat the Corsairs on their own land and end your quarrel with them for good, or will their increased strength prove too great an obstacle after the trials you have already endured?

The Crossings of Poros Now Available for Lord of the Rings TCG

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Feb 12, 2018

Safety is almost within reach. You are weary and hunted, your journey through Harad has been long and difficult, but the end is nearly in sight. You have not come this far only to fail now.

The Crossings of Poros, the sixth and final Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game, is on sale now from Fantasy Flight Games!

Throughout this cycle, which first began in The Sands of Harad, you have survived a tragic shipwreck and journeyed through the southernmost regions of Middle-earth, confronting sandstorms, Southrons, and the forces of Mordor itself, all with the hope of one day seeing your home once more. Continuing the theme of unlikely friendships that runs throughout the Haradrim cycle, this Adventure Pack offers you sixty cards (three copies of twenty distinct cards), including a new hero and an unlikely ally, to expand your adventures in Middle-earth as you seek to return your rescued allies to the safety of Gondor. Filled with OrcsTraps, and enemies from Harad, this pack brings the Haradrim cycle to its thrilling conclusion.

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The Hour of the Shire Folk has come with The Mountain of Fire Saga Expansion

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Oct 9, 2017

The fate of the world is in your hands. The Mountain of Fire Saga Expansion for The Lord of the Rings: The Card Game is now available at your local retailer!

An expansion of dire, world-shattering stakes and Epic Multiplayer possibilities, The Mountain of Fire carries you far from the quiet comforts of the Shire and deep into the climactic events from the end of The Return of the King and the end of Middle-earth’s Third Age.

Its scenarios lead you and your heroes from the Tower of Cirith Ungol to the Black Gate, where you’ll confront the Orcs, Trolls, and Men of Mordor. Survive your battle long enough, and you just might buy enough time for Frodo Baggins (The Mountain of Fire, 1) to cross the ash-ridden, smoke-filled wastes of Mordor and climb the slopes of Mount Doom until he stands before the fiery chasm in which the One Ring must be destroyed.

Lead the Raid – The Black Serpent Adventure Pack for Lord of the Rings TCG Has Arrived!

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July 24, 2017

Some people might find themselves stranded in the arid wastelands of a hostile nation and rail against the fates that led them there. You? You begin the long journey north, endure the many trials along your way, and look for any opportunity to strike back at the enemy.

One of those opportunities has now arrived… The Black Serpent, the fourth Adventure Pack in the Haradrim cycle, is now available for The Lord of the Rings: The Card Game!

Even while tired and hungry and hundreds of miles from the safety of Gondor, your heroes are willing and eager to temporarily set aside their thoughts of home to launch a raid against the Southron caravan that they find carrying tributes to the Dark Lord of Mordor. The element of surprise may be with them at the outset, but they’ll have to strike swiftly and true. The Southrons greatly outnumber them.

Beneath the Sands for Lord of the Rings TCG Available Now

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June 3rd, 2017

The time has come for a small band of Middle-earth’s greatest heroes to set forth on the next leg of their perilous homeward journey through the hostile lands of southern Harad… Beneath the Sands, the third Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game, is now available from Fantasy Flight Games!

So far, these heroes have endured a shipwreck, desert crossing, and an assault upon the village where they had been granted a chance to rest. They have made allies of a small band of Haradrim willing to resist the Dark Lord. They have traveled with these noble Haradrim into the jungles to tame the wild Mûmakil, and they have crossed the barren wastelands, racing hard to stay ahead of the band of Orcs and Wargs that nearly spelled their doom.

Now, as the Haradrim cycle continues to follow these heroes and their allies along their northward trek, it finds them in the desert once more, where the sands don’t just make for long, hard days of travel—they also conceal whole nests of deadly predators.

And when these predators strike, abducting several of the heroes’ new friends during the night, these heroes—your heroes—must act swiftly to save them. They’ll descend into an underground series of tunnels, navigate labyrinthine corridors, and fight hordes of deadly creatures. They’ll save their friends, or they’ll die trying. But either way, it will be an adventure worthy of song!

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The Land of Shadow Nightmare Decks Available for Lord of the Rings TCG

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May 2nd, 2017

The Land of Shadow Nightmare Decks are now available for The Lord of the Rings: The Card Game from Fantasy Flight Games!

Like other Nightmare Decks for The Lord of the Rings: The Card Game, the three different Nightmare Decks consolidated in this expansion allow you to revisit some of your favorite scenarios as they are given new life in the shadows of the game’s challenging Nightmare Mode. With deadlier enemies, darker locations, and more terrifying surprises, each of these Nightmare Decks introduces new, alternate encounter cards and instructions for using them to reshape the encounter deck from one of the scenarios from The Land of Shadow.

The result? A nightmarish journey through The Land of Shadow that should haunt you with its evils, no matter whether you play its scenarios as standalone adventures or brave the journey to Mount Doom as part of an entire Saga campaign played in Nightmare Mode.

You may have already grappled with Gollum, taming the twisted creature in order to bring out its Sméagol side. You may have already traversed the Dead Marshes, wary of the bog that shifted beneath your feet and the dead faces watching you from beneath the brackish water. You may have taken part in an ambush of the Haradrim. And you may have already found your way through the network of tunnels ruled by Shelob, one of the oldest and most terrifying evils of Middle-earth…

But you haven’t yet done these things in Nightmare Mode. You haven’t yet seen all the evils that Sauron holds at his disposal.

The Crossings of Poros released for The Lord of the Rings TCG

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February 12th, 2017

Fantasy Flight Games is proud to announce the upcoming release of The Crossings of Poros, the sixth and final Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game!

For several of Middle-earth’s heroes, the end to a long and difficult journey through Harad is nearly within sight. These heroes have survived a shipwreck and a desert crossing. They have tamed Mûmakil and allied themselves to a tribe of good-willed Haradrim. They have battled Orcs and Wargs. They have confronted Giant Spiders and wicked Southrons. And they have freed their friends from one of the Dark Lord’s dungeons.

But now the friends they have freed are slowing them down. The heroes know the Orcs and Wargs will soon return—and in greater numbers. The Southrons will want their revenge. And there are still many miles to cross before they reach the safety of Gondor.

With its sixty cards (including a new hero and three copies of each new player card), The Crossings of Poros challenges you and your heroes to find your way through the final stretches of Harad. Will you lead your company through the desert? Or will you ask them to weave their way through the rocky hills of the Ephel Dúath? Both paths bring their own dangers, and it falls to you to safeguard your heroes, their allies, and their hope for freedom.

Mumakil Adventure Pack for Lord of the Rings TCG available now!

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February 6th, 2017

The Mûmakil Adventure Pack for The Lord of the Rings: The Card Game is now available!

The first Adventure Pack in the Haradrim cycle, The Mûmakil finds several of Middle-earth’s greatest heroes stranded in southern Harad, hundreds of miles from Gondor and home. The lands around them are populated by Men and Orcs and other creatures loyal to the Dark Lord of Mordor. They have deserts to cross, jungles to navigate, and treacherous passes to climb.

But they have one thing in their favor—the friendship of a small tribe of Haradrim. Led by the Adventure Pack’s new hero, Kahliel (The Mûmakil, 1), these Haradrim have no love for the Dark Lord. And they have decided to serve the heroes as guides in order to accompany them north to Gondor—where they hope to start new lives free from the Shadow of Mordor.

Their first suggestion? The heroes should tame Mûmakil to ride along the long journey north.