Tag Archives: miniatures

Osprey Games Announces Wildlands Fantasy Miniatures Game

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Feb 22, 2018

Osprey Games is delighted to announce its first miniatures board game, Martin Wallace’s Wildlands, scheduled for worldwide release in Q4 2018.

In this fantasy game for two to four players, rival factions struggle for power in the ruins of a once-great kingdom, now known simply as the Wildlands. Each skirmish sees players attempt to outwit, outmanoeuvre, and overpower their opponents as they fight for riches and glory, scoring points by defeating enemy characters and collecting treasure. Familiarity with your favoured faction will help, but adaptability is the key to victory, as a semi-randomized set-up and double-sided board means that no two battles will tell the same tale.

The vivid world of Wildlands is brought to life through the artwork, board, and the twenty unique miniatures included in the game. Sculpted by Bobby Jackson and Tim Prow, they portray a wide range of characters, from powerful wizards and cunning gnomes to hulking beasts and mighty warriors.

The great evil has fallen, and has taken the capital with it. Where once there was a kingdom, there is now only the WildlandsIn a lawless fantasy world, you must band together for survival, treasure, or maybe even glory. Players control rival factions, each with a unique deck of cards dictating their abilities across the battlefield. Some focus on ranged prowess, some on raw strength, and others on the bond between characters, offering a wide range of playstyles to explore.

FFG Announces X-Wing Wave XIV

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Feb 20, 2018

The Death Star is nearly complete—and it’s time for battle to be joined in the skies above Jedha, Scarif, and Eadu. Fantasy Flight Games is proud to announce the two expansion packs that make up Wave XIV for X-Wing™!

  • Saw’s Renegades Expansion Pack
  • TIE Reaper Expansion Pack

With these two new expansion packs, you’re drawn directly into the breakneck starfighter conflicts of Rogue One and the beginning of the Galactic Civil War. You may fly with Saw and his partisans, willing to fight for freedom from the Empire at any cost. Or, you may join up with the Galactic Empire and ferry your elite troops into combat in a TIE reaper. No matter which side you support, the starships and upgrades of X-Wing Wave XIV take you into frantic battles for the survival of the Rebellion and the destruction of the Empire’s ultimate weapon.

You can pre-order your own copies of the Saw’s Renegades Expansion Pack and the TIE Reaper Expansion Pack at your local retailer or online from Fantasy Flight Games.

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Brigade Models Release More British Aeronef

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Feb 13, 2018

The Grand Fleet arrives! Brigade Models releases more British Aeronef models to their lineup!

Following on from the arrival of the new Victoria and Albert class battleships, the rest of the British capital ships get a similar makeover this week. The Agincourt and Benbow battleships plus the Audacious and Britannia battlecruisers have all been replaced by new resin-hulled models with separate turrets and metal parts. The new designs are similar in layout to the originals, but the multiple separate parts make for much improved miniatures.

We’ve revamped the existing British fleet packs with the new models, including the British Grand Fleet pack. The two new turret types are also available in separate accessory packs.

VAN-101 – Benbow class Battleship – £8.00
VAN-109 – Agincourt class Battleship – £8.00
VAN-111 – Britannia class Battlecruiser – £7.00
VAN-114 – Audacious class Battlecruiser – £7.00

VAN-7016 – British Battleship Turrets (x10) – £1.50
VAN-7017 – British Battlecruiser Turrets (x10) – £1.50

Wreck Age 2nd Edition Rules Now Available

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Feb 13, 2018

The 2nd Edition of the 132 page Wreck Age rule book gives you everything that you need to get started playing. Welcome to The Resurgence. Welcome to the Wreck Age.

Wreck Age is a dystopian, post-Exodus adventure game, where struggling communities vie for resources on a post-collapse Earth.

Wreck Age comes complete with rules for campaign play, as well as a variety of encounters that you can jump right into.

Wreck Age also has a line of 28mm scale miniatures, terrain, RPG adventures, and short stories set in the Wreck Age universe.

Wreck Age 2nd Edition is now available at DriveThruRPG.com, published through a creative commons licence!

In the 23rd century, the Earth verged on total annihilation. Rapid climate shifts, caused by centuries of industrial pollution and nuclear waste, had brought the planet to the brink of an ecological meltdown. Countless reparative efforts had failed; each solution was too little and far too late. Left with no alternative, world leaders collaborated on a last-ditch effort to save humankind: the Exodus. It was a bold plan involving several waves of evacuations, with the end goal of colonizing new planets. The Exodus promised survival for everyone. It was an escape from a decaying planet.

It was hope. It was a lie.

The brilliant, the rich, and the powerful gathered their families, their valuables, and their resources for the first wave. They left Earth in a flotilla of arks, scientific vessels, and seed ships. Within a few days, however, it became clear that there would be no second wave. Hope mutated into rage as the ill-fated masses realized they had been left behind to rot. Governments fell apart and economies crumbled; the world collapsed into anarchy.

As society collapsed, so too did the Earth itself. The oceans rose, natural disasters ravaged the coasts, and chemical rain scorched the arable land. Countless species vanished, either slaughtered outright or dying en masse, unable to adapt to the perilous new environment. As catastrophes crashed down one after another in a crescendo of failure, humanity itself came dangerously close to extinction.

Since the Exodus, uncounted generations have eked out a harrowing, threadbare existence with what little remained. Now a new world is emerging from the ashes. Every storm eventually passes; every desolate winter eventually melts into a fragile spring. Yet the scars of suffering and chaos remain. Recovery will be slow and painful. Few grand cities remain, and even fewer great leaders. There is no centralized structure. The powerful fight over the scraps of the old world, while the weak struggle just to make it through another day.

The Wreck Age rule book contains:

  • Gorgeous color artwork.
  • Everything you need to get started (except dice and miniatures) – with rules for campaign play, and a variety of encounters that you can jump right into.
  • Quick character generation – using Archetypes and a simple system called Resource Units to both create and advance your Characters, you can get your group scavenging The Wilds in a matter of minutes.
  • History and background information – explore the Merikan Wilds to their fullest. From the Washed Coast to the Glades, from the skeletal towers of Man Hadden to the colorful and chaotic sprawl of Esperanza, the fledgling towns and crumbling cities make up the character of the world.
  • Campaign rules – allowing you to develop your crew into hard-shelled heroes (or villains) of The Wilds.
  • Community Creation and Structures – build your own community, quite literally. Playable Structures interact with characters on the tabletop, allowing you to expand your campaigns in directions never before seen in a tabletop miniature game.
  • 8 playable factions – and if you decide to go faction-less, and set off on your own, you can do that too!
  • Wreck Age also has a line of 28mm scale miniatures, terrain, RPG adventures, and short stories set in the universe.
  • Quick character generation – using Archetypes and a simple system called Resource Units to both create and advance your Characters,you can get your group scavenging The Wilds in a matter of minutes.
  • 4 Training levels to choose from, from mass amounts of Green Characters, to Trained, Veteran, or even Elite members of your crew. Build the type of force that you desire, led by your Player Character.
  • More than 30 Archetypes to allow you to create: Caravaneers, Soldiers, Doctors, Mechanics, Wastrels, Miners, Merchants, Scavengers, many more! We even added some extras in the back of the book, since we wanted to cram so many in!
  • Utilize a host of companions, from pack animals, to mindless automatons, to attack boars packed with explosive rigs!
  • 50 total traits and feats to flesh out and customize your characters, giving them plenty of room to grow and advance.

Each Archetype brings something new to the Wreck Age roleplaying game:

  • Scriveners, are the warrior scribes of the technology obsessed Reclaimers.
  • Outriders, are the eyes and ears of a Staker community. They are post-collapse rangers with an aptitude for survival.
  • Administrators, wield a variety of advanced medical technology, often to harvest the body parts of their “patients”.
  • Locusts, are the un-tested warriors of the Drifter tribes, descending upon their enemy in a seemingly endless swarm.
  • Wagon Bosses lead their caravans across The Wilds, searching out salvage and trade wherever they can find it.

Campaign rules – allowing you to explore the Merikan Wilds to their fullest. From the Washed Coast to the Glades, from the skeletal towers of Man Hadden to the colorful and chaotic sprawl of Esperanza, the towns and cities that make up the small pockets of humanity make up the character of the world.

9 playable factions – and if you decide to go faction-less, and set off on your own, you can do that too!

Drifters are nomadic warbands descended from criminal gangs that had been freed during the Exodus and subsequent collapse. They value strength and live by a strict hierarchical code of violence and plunder. They believe that anything and everything should be earned through force, and that the world is theirs for the taking.

Almost immediately after the Exodus, the resilient, the far-sighted, the idealistic, and the indolent banded together to form the closest approximation of long-term stability they could imagine. Those that still remain are known as Staker communities, the modest and hopeful amidst a world of cruel opportunism.

The Reclaimers are the world’s foremost authority on scavenging. The e-wastes of North America and the rest of the world hold a veritable trove of disjointed information and oddly situated technology. With single-minded zealotry, they aim to collect and to re-assemble the pieces of this grand technological mystery, to learn about the mistakes of the past, and how technology might someday lead the diligent back toward humanity’s rightful place.

During the Exodus, a ship carrying specialized medical personnel crash-landed before exiting atmosphere. The carnage was horrific, but the ill-fated flight had been loaded with skilled experts in the field of life-longevity and advanced medicine. To extend their lives, they needed a supply of organs, and soon set out in small bands in order to carve, quite literally, a place for themselves in the harsh environment of Merika. Some of these hapless few are rumored to exist to this day… and are known as Stitchers.

The ARHK are a conglomerate of corporate entities that skipped the Exodus under the ominous notion that it would be better to reign on Earth’s shell, than serve on other planets.

The Church of Fun are unapologetic hedonists who spread mayhem and callous merriment – a riot fueled by mind-bending chemicals. Tomorrow does not exist. There is only now.

Unicephalon: is a secretive society that keeps close watch on the remains of planet Earth. Once a mega-corp, Unicephalon stood by and watched as billions perished. Now, from secret locations, they send agents back into the world to shape events in accordance with their secret directives.

No Ghosts are a part of the Fringes, and are cast-outs from Drifter tribes. They find solace where they can, and often sell their services as wasteland mercenaries. rom Drifter tribes. They find solace where they can, and often sell their services as wasteland mercenaries

 

DreadBall Season 2 Available to Pre Order from Mantic

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Feb 12, 2018

DreadBall Second Edition – the fast-paced, futuristic sports game – is available to pre-order now from Mantic, ahead of its retail release on March 19th.

The Second Edition introduces new teams, re-balanced stats and streamlines the rules to make it more action-packed than ever.

For those who are just starting their DreadBall career, the new Boxed Game provides the perfect entry point. Choose from the agile Ninth Moon Tree Sharks or the unstoppable Draconis All-Stars before taking to the pitch and going for glory. Outwit your rival coach with tactical set pieces, push your luck with daring plays, or just smash your opponent to the ground with brutal tackles. When the game begins, anything goes…

The boxed game comes with 29 miniatures (including two teams with 12 players each), a double-sided game board and rulebook to get you started in the game. What’s more, those who pre-order the game from the Mantic website before March 19th will receive a free, limited edition Blaine MVP! After March 19th, Blaine will become a show exclusive miniature.

Also available to pre-order now is the DreadBall Second Edition Collector’s Rulebook. This mighty 210-page tome is perfect for the experienced DreadBall player, as it contains rules for all the existing DreadBall teams, along with rules for giants, leagues and more. This will be a limited print run, so once it’s gone, it’s gone!

Talking of existing players, if you fancy picking up two brand new teams, then look no further than the Matsudo Tectonics and the New Eden Revenants. The Tectonics are a team of honourable space lizards that might play by the rules but don’t mind getting stuck in when it counts. Meanwhile the New Eden Revenants are a collection of famous DreadBall players brought back from the dead. They may be slow but they’re hard to stop!

Finally, if you want to add a little random fun to your games, then the DreadBall Event Deck is the perfect option. This set includes 26 Event Cards that trigger a range of wild events, like exploding balls, malfunctioning machinery and rioting fans. Mix these into the standard DreadBall deck and no two games will ever play the same! Plus, the Event Deck comes with the special resin Elmer & Dobbs card stand. Slot the current Event Card behind the commentators to make sure you’ll never miss any special effects.

All these products are available to pre-order now from the Mantic website or your local game store. They are due to launch on March 19th.

New Harbour Models available from Brigade Models

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Feb 8, 2018

Two new Small Scale Scenery items have arrived on the Brigade Models website allowing you to make a more extensive harbour layout.

The first is a pack of four resin Jetties, two plain and two with buildings moulded on. The pieces are 5mm thick and have detailing all the way round so that they can be used as jetties or piers projecting from land or as stand-alone islands.

The second item is aimed at scratchbuilders and is a set of metal harbour front pieces that match the detailing and height around the edge of the jetties. The height of 5mm means that you can use standard thickness foam card to make the body of the dock and then edge it with the metal harbour front pieces.

SSS-8104 – Jetties (x4) – £8.00
SSS-8105 – Harbour Fronts – £4.00

Chimaera and Profundity Expansion Packs Available for Star Wars: Armada

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Feb 6, 2018

The massive space battles of the Star Wars saga are one of the most iconic pieces of the series and the Galactic Civil War. From the opening shots of the Tantive IV fleeing from a massive Star Destroyer to the ground-shaking battle above Scarif in Rogue One, these conflicts and the capital ships that define them are thrilling moments. Now, you’re about to have two more monstrous capital ships, crewed by thousands, that you can bring to the space battles on your table in Star Wars: Armada.

The Chimaera Expansion Pack and the Profundity Expansion Pack are now available from Fantasy Flight Games!

Even more than growing the Imperial and Rebel fleets with new capital ships, the two new expansion packs of Star Wars: Armada Wave VII are focused on their commanders. Grand Admiral Thrawn and Admiral Raddus define their expansions as much as any capital ship or fighter squadron, and with these new commanders added to the ships, cards and tokens in these expansion packs, you can be certain that your interstellar battles will never be the same..

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Inspire Rebellion with the Leia Organa Commander Set for Star Wars: Legion

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Jan 30, 2018

Fantasy Flight Games is proud to announce the Leia Organa Commander Expansion for Star Wars™: Legion!

From Alderaanian diplomat to leader of the Rebel Alliance, Leia Organa’s legacy has been one of inspiration, heroism, self-sacrifice, and leadership. Along with Han Solo and Luke Skywalker, her actions directly led to the ultimate downfall of the Galactic Empire—so it’s only fitting that she takes her place in Star Wars: Legion as the Rebellion’s second commander, battling alongside Luke Skywalker.

Inside the Leia Organa Commander Expansion, you’ll find everything that you need to add Leia Organa to your army as a commander. A single unpainted, easily assembled miniature beautifully represents Leia Organa on the battlefield, while new upgrade cards allow you to customize how she is represented in the game. Finally, a hand of three new command cards lets you add a unique touch to your overarching strategies, bringing some of Leia Organa’s own unique tactics to your games. Releasing alongside the Fleet Troopers Unit Expansion, these two expansions promise new tactics for the Rebellion to employ in their struggles for freedom.