Tag Archives: ogre
Sept 1, 2017
Auroch Digital is bringing their official adaptation of OGRE, the legendary wargame from Steve Jackson Games, to Steam.
Engage in futuristic warfare with armored hovercraft, super heavy tanks, infantry, and giant cybernetic war machines called “Ogres”.
Ogre is a turn-based strategy game of mechanised warfare, requiring tactical decision-making and strategic thinking. It’s the official video game adaptation of the legendary tabletop wargame from Steve Jackson Games, developed by the award-winning Auroch Digital.
In the warfare of the near future, one type of unit inspires such fear that even allies keep a safe distance: the Ogre. These AI-powered tanks are so powerful they’re the equivalent of a battalion of tanks and infantry.
Hovercraft, tanks, marines, infantry, and the monstrous Ogres all take part in an endless world war. As a player, you take command and vie for supremacy on the irradiated battlefields of the future.
September 20th, 2016
In 2085 A.D., armored warfare is faster and deadlier than ever.
With the success of Ogre Designer’s Edition, Steve Jackson Games knew people wanted more AI-controlled tanks. They also knew that they could never release a 30 pound game to retailers. Enter Ogre Sixth Edition, coming this January!
Ogre is a desperate contest between a super-intelligent, bloodthirsty AI-controlled a tank, and the squads of infantry, armor, and artillery fighting to stop its advance. You can be theOgre and ruthlessly steamroll the humans in your way, or play the defenders, trying to defeat it at any cost.
The game is easy to learn and quick to play. It only takes a half-hour, but you’ll want to do it over and over – and with 16 unique map overlays to change up each play through, you can! Will the Command Post survive this time, or will the Ogre triumph yet again?
The Sixth Edition features large 3-D constructible models for the Ogres and Command Posts, with oversized, full-color counters for regular units. The Ogres come in a new, stylish blood-red and gunmetal-grey color scheme. The garage-style box inlay is big enough to store the constructed models comfortably.
Ogre Sixth Edition is fully compatible with Ogre Designer’s Edition.
March 21st, 2015
Steve Jackson Games is proud to announce Ogre: Operation 218, in partnership with Your Move Games’ Chad Ellis, publisher of The Battle for Hill 218.
After running a successful Kickstarter campaign to reprint The Battle for Hill 218 card-based strategy game, Your Move Games turned to Steve Jackson Games for an Ogre twist on the original premise – how does an army of infantry and tanks take down a giant, artificially intelligent cybertank before it destroys everyone?
Ogre: Operation 218 marries Ogre’s classic world with the card-based play style of The Battle for Hill 218 for an all-new game!
“I first played Hill 218 at BGGCon late in 2007 and immediately bought a copy. The chance to produce an Ogre-themed version of The Battle for Hill 218 is one of those ‘yes, please’ opportunities that we don’t get every day,” said Philip Reed, CEO of Steve Jackson Games.
For Ellis, bringing Ogre and The Battle for Hill 218 together was an easy decision. “The Battle for Hill 218 is one of those rare games that I never get tired of playing, and I hear the same from players all over the world,” said Ellis. “Steve Jackson Games is a perfect partner to make that happen and Ogre is a great game to move into the Hill 218 engine. The only downside is that I’ll end up spending my royalties on GURPS books, but I can live with that.”
June 23rd, 2014
The giant tank rumbles toward its target . . . its guns are destroyed, its movement crippled, but only a few defenders are left. Will they stop the robot juggernaut, or will it crush the Command Post beneath its gigantic treads?
Ogre was Steve Jackson’s first game. First released in 1977, it set a new standard for fast, exciting boardgame play. Over 25 years after its release, Ogre earned a spot in James Lowder’s popular book Hobby Games: The 100 Best.
In 2012, Steve Jackson Games launched the “Designer’s Edition” of Ogre on Kickstarter . . . an 18-pound box with giant maps and over a thousand counters, retailing for $100.
Now Ogre Pocket Edition takes the game back to its roots. A small rulebook, 140 counters, and the same bare-bones map Steve drew himself for the very first printing. And the price is the same as it was in 1977: $2.95. ($2.95 in 1977 dollars translates to be over $10 today when adjusted for inflation; this is Steve’s way of saying “thank you” for your support for Ogre over the last three decades.)
Despite its “pocket” size, Ogre Pocket Edition will have more than enough counters to play all five of the “Ogre vs. Command Post” scenarios. It includes two different conventional forces (a Black force and a White force), with a whopping eight White Howitzers! That’s a whole lot of gameplay for $2.95.