Tag Archives: restoration games
April 4, 2018
Restoration Games launched a Kickstarter campaign to publish Fireball Island: The Curse of Vul-Kar. The game is a restored version of the 1986 classic tabletop game of marble mayhem, renowned for its unique 3D plastic board. The new board is bigger, taller, and faster and still manages to fit in a smaller box by using three trays that stack on the table but can nest in the box. It also features brand new art, components, and rules for play. In place of the roll-and-move mechanic from the original, players now play one of their action cards to move and take a special action. The game ends when one of the players takes snapshots from three separate spots on the island and gets back to the helipad. The winner is the player who collected the most valuable treasure.
Backers can pledge $60 to get a copy of the base game or $130 to get the base game plus three separate expansions.
- The Last Adventurer expansion adds a new mini and an option for a 5th It also includes small snake marbles, a giant foam boulder, and player powers to give the other players special abilities.
- The Wreck of the Crimson Cutlass expansion adds a whole new location for the players to explore. Players travel to the pirate ship via the island caves. Once there, they can collect a new kind of treasure but must be careful to dodge cannonball marbles flying at them from the bowsprit and tumbling out of the rickety crow’s nest.
- The Crouching Tiger, Hidden Bees expansion gives players two new wildlife threats. The tiger leaps onto players from off the board, using a dexterity shot, while the bees come out in a swarm and sting anyone touched by them.
- The Kickstarter campaign also features a fourth expansion, the Treasure Trove, free to backers, that adds a pack of cards with all sorts of effects. Additional cards will be added to the expansion via unlocked stretch goals.
The campaign runs for 30 days and has a funding goal of $250,000. The game is scheduled to be delivered to backers in November, 2018.
Given the unique nature of the prototype, Restoration Games is using a novel “road trip” approach to take it around to players and content creators across the eastern United States. J.R. Honeycutt, the company’s Tinker-in-Chief, is driving the game from city to city, making stops at various game stores, cafes, conventions, and the like. The road trip commences at PAX East in Boston and concludes at the end of the campaign in Honeycutt’s home state of Texas.
Mar 17, 2018
Restoration Games announced the release of the cooperative play mode for Stop Thief! In this new mode, two to four players work together to take down the “Atlantic 7” before they make off with a pile of loot. Cooperative mode offers an exciting new play style that many players enjoy even more than the traditional competitive mode. The new mode uses components in the original game and requires no new components. Dan King, the “Game Boy Geek”, recently said the cooperative mode was “amazing” and “worth buying just for this mode”.
A single-page pdf of the cooperative rules is available for download on the game’s web page: https://restorationgames.com/stopthief/
Stop Thief! raised more than $100,000 in its Kickstarter campaign last year. Stretch goals during the campaign promised alternate play modes, including cooperative. “We’re excited to deliver on this promise to our backers and to provide this fun way to play to everyone who owns the game,” said Justin D. Jacobson, president of Restoration Games. He reminds players that the app already features different difficulty levels and a funky retro mode and also says that solo and 1-vs-all play modes will be released as soon as the app development is finished.
Stop Thief was originally designed by Dr. Robert Doyle and published by Parker Brothers in 1979. Restoration Games brought back the new version at Gen Con last year, featuring a free companion app, asymmetrical movement decks, variable suspect effects, and vibrant new art.
Dec 19, 2017
Downforce Hits the Danger Circuit!
Restoration Games announced plans to publish an expansion for Downforce, their critically acclaimed game of high stakes F1 racing, titled Danger Circuit.
The expansion, entitled “Danger Circuit” includes a full-size, six-fold, double-sided board and six new player powers. It features new cover art by returning artist Tavis Coburn, who is also doing the art for the tracks this time around. The “Switchback Pass” track includes “dangerous spaces”, which can only be used to pass other cars. “Crosstown Speedway” presents players with split tracks and crossover “loops”, where trailing cars can block cars in the lead.
Powers include “Defensive”, which lets players move their cars when they wouldn’t move at all, and “Ambitious”, which lets players advance their cars when the cross a betting line.
“From the moment it released, Downforce has been an absolute hit for us. The number one thing the fans kept shouting at us was: ‘More tracks, more powers!’ We heard you,” said Justin D. Jacobson, president of Restoration Games.
Restoration Games has not announced an official street date for the expansion, but plans are to release it in the summer of 2018 at an MSRP of $19.95.
Dec 18, 2017
Restoration Games licenses the rights to IELLO to release foreign-language editions of their critically acclaimed racing game.
Restoration Games and IELLO announced a deal to bring Downforce to the rest of the world.
Released by Restoration Games at Gen Con this year, Downforce has been met with near universal praise for its quick play, high player interaction, and top-notch components. Wolfgang Kramer’s original design was featured in such titles as Daytona 500, Top Race, and DetroitCleveland Grand Prix. This new version was restored by Rob Daviau.
Justin D. Jacobson, president of Restoration Games said,
“We are committed to bringing the very best we have to every game we release. The finest art, components, and play. Naturally, when we began looking for a partner for foreign-language publication, we were adamant that it be an organization equally committed to those ideals. We know IELLO is just that company, and we’re delighted to be working with them.”
Under the agreement, IELLO has the right to publish in every territory outside the United States. The company already has plans to publish a French version in 2018 and is looking at other versions as well. “IELLO is proud and excited to add a new title brought by Rob Daviau to its catalog. Thanks to our strong partnerships on all continents, we are ready to bring new buzz and love around this game outside of the USA,” said Romain François on behalf of the company.
March 14, 2017
Today, Restoration Games launched a Kickstarter to publish a restored version of the 1979 board game, Stop Thief.
The Kickstarter campaign lasts from March 14, 2017 through April 11th at 10:00 PM. The Kickstarter features three reward tiers. The main tier offers the new game and comes with a pledge of $29. There is also a tier just for U.S.-based brick-and-mortar retailers that includes a carton of games at distribution prices and promotional support from the company. The last tier includes a copy of the game signed both by the game’s original designer, Dr. Robert Doyle, and Restoration Game’s Chief Restoration Officer, Rob Daviau. This edition is limited to 20 copies, numbered, and includes a notarized certificate of authenticity. All tiers also include limited edition promotional cards of Justin Jacobson and Rob Daviau as thieves, usable in the game. The campaign seeks to raise at least $25,000 to fund.
Stop Thief was designed by Dr. Robert Doyle and published by Parker Brothers in 1979. A family-style deduction game, it featured an electronic device that beeped and chirped as players tried to track down an invisible suspect by the sounds they make while escaping. In the new version, Restoration Games has replaced the electronic device with a free companion app, which offers better sound quality and a more dynamic platform for different modes of play. Stretch goals in the campaign will unlock more difficulty levels and play styles, such as a cooperative mode. This makes the game fun for families and experienced gamers alike. The game also features modern game mechanisms, such as asymmetrical movement decks in place of the original roll-and-move and variable thief effects that change the rules. Vibrant new art by Roland Macdonald and John Ariosa complete the restoration. Stop Thief! is for 2 to 4 players, ages 13 and up, and takes 30-45 minutes to play.
December 10th, 2016
Restoration Games have revealed the first three games they are releasing: Stop Thief, Indulgence, and Downforce.
Restoration Games is a new company, whose mission is to take games from the 60s, 70s, 80s, and 90s, fix them up, and bring them back for the modern gamer. The new games pay homage to the spirit of their predecessors but feature updated art and graphic design and improved rules and mechanisms. The games will be released at Gen Con in 2017.
Stop Thief was designed by Dr. Robert Doyle and published by Parker Brothers in 1979. A family game of logical deduction, it featured an electronic device that beeped and chirped as players tried to track down an invisible suspect by the sounds they make while escaping. Restoration Games is replacing the electronic device with a free companion app, which offers better sound quality and a more dynamic platform for different modes of play. Asymmetrical movement decks, variable suspect effects, and vibrant new art complete the restoration. This “audio deduction” game offers a unique experience for all kinds of players. Stop Thief is for 2 to 4 players, ages 10 and up, and takes 30-60 minutes to play.
Dragonmaster is a card game from 1981 that traces its lineage all the way back to Barbu in the early 1900s. Restoration Games is bringing it back under the name Indulgence, now re-themed as a game papal intrigue in the Italian Renaissance. This trick-taking game was known for using variable contracts—the new version has 20. Like its predecessor, Indulgence features quality cards and stellar artwork, now from newcomer, Chelsea Harper. This game suits casual play while chatting with friends or more cutthroat sessions for people who take their tricks seriously. Indulgence is for 3 to 4 players, ages 14 and up, and takes 40-60 minutes to play.
In the 1980s, legendary designer Wolfgang Kramer released a series of card-driven racing games, including Top Race. Years of play and multiple versions have honed the design to perfection. With Downforce, Restoration Games culled through the many rules modules to create the most fun version possible. More importantly, the game will feature component quality befitting its pedigree. This restoration makes Downforce a racing game the same way Ticket To Ride is a train game. It is family friendly but offers deeper play for more strategic gamers as well. Downforce is for 2-6 players, ages 10 and up, and takes 20-40 minutes to play.
Restoration games are completing development on the games and lining up production for early next year for ultimate release at Gen Con in 2017.