Tag Archives: sourcebook
March 7th, 2017
The Galactic Empire’s iron grip seems insurmountable. The most powerful war machines the galaxy has ever seen are opposed only by a relatively small number of courageous souls. But the bravery of Soldiers and ingenuity of Commanders would be like a gentle breeze against the mightiest trees of Kashyyyk without the tireless work of every Engineer in the Rebel Alliance. Blasters and bombs, starfighters and secret bases, repurposed datapads and rebuilt droids—Engineers transform the noble ideals of the Rebellion into action with every turn of the spanner.
Fantasy Flight Games is excited to announce its next release for the Star Wars™: Age of Rebellion Roleplaying Game™. Fully Operational, the career sourcebook for Engineers, expands the resources available to players and gamemasters alike with new talent specializations, species, potent Signature Abilities, gear, and campaign enhancements perfect for those with a proclivity for tinkering, repairing, and constructing.
November 26th, 2016
From the sprawling Coruscant streets to the dangerous frontier of the Outer Rim, bounty hunters ply their valuable—and violent—trade. Mob bosses and corrupt politicians, criminal masterminds and debt-dodging deadbeats; scum of all stripes must remain wary of a possible (or probable) contract bearing their name. Whether the request is legal or less-than, a reliable bounty hunter as good as guarantees a successful transaction… as long as the credits are equally reliable.
Packed full of species, specializations, and gear, the No Disintegrations sourcebook for Star Wars: Edge of the Empire offers a wealth of exciting new options for neophyte trackers and veteran hunters alike. In today’s preview, we’ll look at the three new species on offer in No Disintegrations. Each provides a useful mechanical foundation for pursuing ne’er-do-wells across the stars as well as unique story hooks to provide you with inspiration to create a living citizen of the galaxy
July 9th, 2016
Fantasy Flight Games is proud to announce the upcoming release of Endless Vigil, a Sentinel sourcebook for the Star Wars: Force and Destiny roleplaying game!
Under the tyrannical rule of the Galactic Empire, the galaxy has become a place of darkness and oppression. In no place is this felt more keenly than in the large, crowded cities where Imperial troops and agents frequently boast a major presence. There, corruption runs rampant and crimes often go unpunished.
Still, even in these oppressive, urban environments, there are some who dedicate themselves to fighting back from the shadows. These Sentinels are the last bastions of hope in these desperate cities, and theirs is often a thankless vigil. Even as they try to redress unsolved crimes and loosen the Empire’s stranglehold upon their worlds, they risk being reported by ordinary citizens who think they’re doing the right thing.
Endless Vigil empowers these Sentinels and their labors with 96 full-color pages of new specializations, species, signature abilities, and gear. Additionally, Game Masters will find a wealth of material designed to enrich their urban encounters; new droid adversaries and information on podracing run alongside tips and charts to help you get the most of your urban encounters and investigative adventures.
May 26th, 2016
Modiphious has released the Whitestar Sourcebook for The Mutant Chronicles RPG.
The mega corporations could not flee fast enough from the irradiated and chemically saturated Earth. They assumed that nothing could survive among the acid-scarred ruins of their birthplace. Not until they returned in the hopes of finding plunder amongst the rubble did they realise how wrong their assumptions had been. Following the example of their beloved Tsarina, Whitestar has founded an empire amongst the tunnels and Strongholds below the wastelands. One that sits ready to defend their ancient homeland no matter the cost.
Inside this 96 page full colour source book:
- Delve into the history of the Whitestar Federation and discover the untold facts about their growth into a power to be reckoned with.
- Survival and Exploration: The Federation has managed to flourish despite the many dangers that now stalk the Wastelands. Tread carefully in their footsteps across the frozen wastes, and avoid the blood red winds.
- The Tsarina’s People: Become one of Tsarina’s chosen using the expanded rules for the backgrounds and professions unique to Whitestar.
- Ancient Technology: The technicians of Whitestar have become experts in bricolage out of necessity. Take a firsthand look at some of the machines and devices they have cobbled together.
March 31st, 2016
Bauhaus, the newest sourcebook for Mutant Chronicles RPG from Modiphius is available now.
In Mutant Chronicles RPG you will explore a dark, unsettling future, where the solar system is riven by war, corporate intrigue and vicious infighting in the face of a vicious Dark Legion invasion in a classic sci-fi diesel-punk setting. Modiphius has been supporting this rich game world with a raft of new releases in 2016 including special supplements for major corporations like Capitol, Mishima and Brotherhood, plus the Dark Symmetry campaign and standalone adventures like the Fall of Van Holle.
Bauhaus makes the bold claim that they are the first and oldest of all corporations, forged by the turmoil of Old Earth, although their power base now resides firmly amidst the swamps and jungles of Venus. They are a proud, powerful and dignified people that stand tall in the light of the Cardinal, implacable enemies of the forces of darkness which have engulfed mankind in the futuristic solar system of the Mutant Chronicles’ universe. Noble houses and orders of power makes Bauhaus into a multifaceted gem that it is near impossible to crack. Their enemies have a hard time even scratching the surface.
March 29th, 2016
Build the tech to take on the galaxy… Special Modifications is now available for the Star Wars: Edge of the Empire roleplaying game from Fantasy Flight Games!
The sourcebook for Technicians living at the fringes of the galaxy, Special Modifications offers plenty of tasty new gear, along with rules for crafting your own weapons, gadgets, and droids. Game Masters will find hints for getting the most from their technical encounters, such as fleshed-out guidelines for slicing that come complete with consequences for failures and situational challenges that they can add to their Technicians’ mechanics checks in order to amplify the narrative tension. But as much as this book helps your Game Master better incorporate your Technician into your ongoing campaign, it is your Technician that derives the primary benefits.
Among its 96 pages, Special Modifications introduces a wealth of new backgrounds, motivations, obligations, specializations, and signature abilities for your Technician. Along with the book’s four new playable species, these options afford you fantastic new freedom to reinvent your Technician or to invent the one that best suits your vision of a tinkerer living and working within the galaxy’s shadiest, grittiest locations.
February 15th, 2016
First Kingdoms is an expansion for the Death of Legends dark-fantasy roleplaying game. Take the fight against the Enemy to the frozen, magic-infused, First Kingdoms.
This expansion presents a new, highly magical, land where a shared history of war and conflict has fostered an atmosphere of suspicion and distrust between elder and younger races alike. Legendary heroes representing each race must decide who among them can be trusted in the battle for the survival against a powerful and malevolent Enemy who seeks dominion over the First Kingdoms.
First Kingdoms includes
- Six new character archetypes including; Ice Dragon, Tree Folk, Frost Elf, Stone Dwarf, Water-Sworn (human) and Royal Coalition (human).
- A map of the First Kingdoms with 18 territories specific to the characters and one non-aligned territory (Ruins of the Ancients).
- Five new Final Act cards reflecting special actions or powers that manifest when a Legend dies (and a copy of the ‘In League with the Enemy’ card from the original game).
- A brief guide to the First Kingdoms and notes to support facilitation of the game
You will need a (free) copy of Death of Legends to use this product.
February 8th, 2016
Ready for a top position in the Rebel Alliance? Now is your time to join the ranks of talented leaders like Admiral Ackbar, Mon Mothma, and Crix Madine. Lead by Example, a Star Wars®: Age of Rebellion sourcebook for Commanders is now available
Lead by Example offers players of all careers new playable species, specializations, vehicles, and gear. For Commanders in particular, it introduces two signature abilities—Rousing Oratory and Unmatched Authority—along with fresh ideas for Commander backgrounds, motivations, and Duties. Game Masters will find advice on integrating Commanders into the party, suggestions for constructing military campaigns, and detailed rules for mass combat scenarios in which Rebel and Imperial armies clash on multiple fronts.