Tag Archives: special modifications
March 29th, 2016
Build the tech to take on the galaxy… Special Modifications is now available for the Star Wars: Edge of the Empire roleplaying game from Fantasy Flight Games!
The sourcebook for Technicians living at the fringes of the galaxy, Special Modifications offers plenty of tasty new gear, along with rules for crafting your own weapons, gadgets, and droids. Game Masters will find hints for getting the most from their technical encounters, such as fleshed-out guidelines for slicing that come complete with consequences for failures and situational challenges that they can add to their Technicians’ mechanics checks in order to amplify the narrative tension. But as much as this book helps your Game Master better incorporate your Technician into your ongoing campaign, it is your Technician that derives the primary benefits.
Among its 96 pages, Special Modifications introduces a wealth of new backgrounds, motivations, obligations, specializations, and signature abilities for your Technician. Along with the book’s four new playable species, these options afford you fantastic new freedom to reinvent your Technician or to invent the one that best suits your vision of a tinkerer living and working within the galaxy’s shadiest, grittiest locations.
December 9th, 2015
Fantasy Flight Games announce the upcoming release of Special Modifications, a Technicians’ sourcebook for the Star Wars: Edge of the Empire™ roleplaying game.
Special Modifications brings new specializations and signature abilities to the Technician career. Its 96 full-color pages also include new playable species and copious amounts of gear, including cybernetics, slicing tools, construction tools, and remotes. Finally, the book contains detailed guidelines for crafting devices, weapons, and droids of your own invention, as well as new slicing actions and expanded rules for running slicing encounters in your roleplaying adventures.