Tag Archives: tcg

The Archmaester’s Key begins a new cycle for A Game of Thrones TCG

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July 25, 2017

Fantasy Flight Games is proud to announce The Archmaester’s Key, the first Chapter Pack in the Flight of Crows cycle for A Game of Thrones: The Card Game!

The great battles of the War of the Five Kings have ceased with the deaths of Robb Stark, Balon Greyjoy, Renly Baratheon, and Joffrey Baratheon. In King’s Landing, Tommen is hailed as the new king, while Stannis Baratheon and his supporters join the Night’s Watch at the Wall, protecting the realm against the threat from the north. Yet the game of thrones is far from over. Doran Martell sets his plans for vengeance in motion, the ironborn call for a kingsmoot, and Daenerys Targaryen solidifies her control over the city of Meereen. More blood will be spilled, and crows will cover the battlefield before Westeros knows peace.

The Archmaester’s Key is the first expansion of the Flight of Crows cycle, and as such, it serves to introduce the major themes that will play out throughout the cycle. As the name implies, the Flight of Crows cycle broadly follows the narrative of A Feast for Crows, drawing on key characters and events from the fourth book in A Song of Ice and Fire. The bestow keyword gathers strength in this cycle, while other new cards provide incentives for the Great Houses to work together using the Banner agendas. With iconic characters and locations like Daario Naharis, The Iron Bank, The Water Gardens, and Mag the Mighty, The Archmaester’s Key is the perfect way to begin a new cycle for A Game of Thrones: The Card Game!

Lead the Raid – The Black Serpent Adventure Pack for Lord of the Rings TCG Has Arrived!

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July 24, 2017

Some people might find themselves stranded in the arid wastelands of a hostile nation and rail against the fates that led them there. You? You begin the long journey north, endure the many trials along your way, and look for any opportunity to strike back at the enemy.

One of those opportunities has now arrived… The Black Serpent, the fourth Adventure Pack in the Haradrim cycle, is now available for The Lord of the Rings: The Card Game!

Even while tired and hungry and hundreds of miles from the safety of Gondor, your heroes are willing and eager to temporarily set aside their thoughts of home to launch a raid against the Southron caravan that they find carrying tributes to the Dark Lord of Mordor. The element of surprise may be with them at the outset, but they’ll have to strike swiftly and true. The Southrons greatly outnumber them.

The Unspeakable Oath Mythos Pack Announced for Arkham Horror TCG

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July 6, 2017

Fantasy Flight Games is proud to announce the upcoming release of The Unspeakable Oath, the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game!

It was always going to come to this… You’re finally headed to the asylum.

Something about the mysterious play, The King in Yellow, had nagged at the corners of your mind before it arrived in Arkham, and you began investigating. You learned madness and disaster followed the play everywhere it went. And still you dug deeper.

You attended the performance. You came face to face with terrors that still haunt you. And then—having barely survived your earlier encounters, and hanging onto the remnants of your tattered sanity—you went to the Arkham Historical Society in search of even more information.

Now, as you look to carry forward through The Path to Carcosa campaign, you may find yourself wracked by Doubtand surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.

With the new scenario coming in The Unspeakable OathArkham Horror: The Card Game continues and deepens its exploration of the mystical realms between the traditional role playing and card game experiences. You’re not wandering the streets of Arkham, nor the wooded New England hillsides. Instead, you’re wandering the hallways of an eerily quiet asylum—perhaps punctuated, at times, by mournful howls or manic laughter—and need to gain passage through several locked doors.

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Echoes of the Past come to Arkham Horror TCG

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June 14, 2017

Fantasy Flight Games is proud to announce the upcoming release of Echoes of the Past, the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game!

The King in Yellow has come to Arkham, you caught the performance, you found yourself drawn into a maddening series of events, and now—however hard you might try—you cannot erase them from your mind. Nor can you ignore the play’s sinister history of disappearances, suicides, delusions, and insanity.

There are powerful forces at work. Of that you can be sure, but there’s very little else of which you can still be certain. The things you’ve witnessed are things no man nor woman should ever see. And the world seems to have shifted all around you, leaving you adrift, washed along by a current running swiftly into a sea of madness.

Where do you go from here? The more you investigate, the greater the odds you’ll challenge your limited sanity. But if you don’t pursue the leads you’ve already uncovered, would you be inviting a new doom to Arkham? And why has this play come from Paris to Arkham in the first place?

If there are ties between the play and Arkham, there’s one place where you might uncover them. Filled by questions, desperate for answers, striving to keep your composure—you make your way to the Arkham Historical Society.

Where Doom Awaits Available for Arkham Horror TCG

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June 13, 2017

Gather your strength. Take a deep breath. And rush into the madness… Where Doom Awaits is now available at your local retailer!

The penultimate chapter in The Dunwich Legacy campaign for Arkham Horror: The Card Game, Where Doom Awaits thrusts you and your fellow investigators headlong into a fractured world—a world come undone, riven by sorcery, and exposed to the alien terrors of other worlds and dimensions.

But as much as you’d like simply to flee—to retreat from the terrors before you—you know that if these terrors go unchecked, they will lead to greater calamity. There are sinister forces behind them, evil cultists who have delved too far into dark magic. They have made unholy pacts. They have summoned unnatural powers into the New England countryside. And you must stop them.

The Fall of Astapor for Game of Thrones TCG Available Now.

June 6th, 2017

The Fall of Astapor, the third Chapter Pack in the Blood and Gold cycle, is now available at your local United States retailer, giving you the freedom to play out the schemes and dark deeds of A Storm of Swords in your games of A Game of Thrones: The Card Game. New economy locations for the Night’s Watch and House Martell make gold more plentiful than ever, while an influx of neutral House Frey cards invite you to add this treacherous House to your decks.

The Brotherhood Without Banners Comes To Game of Thrones TCG

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June 4th, 2017

Fantasy Flight Games is proud to announce The Brotherhood Without Banners, the sixth Chapter Pack in the Blood and Gold cycle for A Game of Thrones: The Card Game!

The tumult of the War of the Five Kings shook the foundations of Westeros, fracturing the peace that had endured since Greyjoy’s Rebellion. In this new war, the Great Houses were forced to choose sides, some supporting Renly or Stannis Baratheon, others lending aid to Robb Stark, Joffrey Baratheon, or Balon Greyjoy. Yet there are also those who fight for no king, but for the people. To some, they are no more than outlaws, but for others, these men and women are champions and heroes—true knights.

Take up arms with outlaws in The Brotherhood Without Banners, the sixth Chapter Pack of the Blood and Gold cycle! As the cycle draws to a climactic conclusion, you’ll have the chance to see the themes of the cycle more fully realized, with new economy cards and new support for the bestow keyword across all eight factions. Whether you’re serving the Night’s Watch with Donal Noye or leading the brotherhood with Beric Dondarrion, this expansion has plenty to offer, including a brand-new agenda inviting you to join the brotherhood without banners.

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Beneath the Sands for Lord of the Rings TCG Available Now

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June 3rd, 2017

The time has come for a small band of Middle-earth’s greatest heroes to set forth on the next leg of their perilous homeward journey through the hostile lands of southern Harad… Beneath the Sands, the third Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game, is now available from Fantasy Flight Games!

So far, these heroes have endured a shipwreck, desert crossing, and an assault upon the village where they had been granted a chance to rest. They have made allies of a small band of Haradrim willing to resist the Dark Lord. They have traveled with these noble Haradrim into the jungles to tame the wild Mûmakil, and they have crossed the barren wastelands, racing hard to stay ahead of the band of Orcs and Wargs that nearly spelled their doom.

Now, as the Haradrim cycle continues to follow these heroes and their allies along their northward trek, it finds them in the desert once more, where the sands don’t just make for long, hard days of travel—they also conceal whole nests of deadly predators.

And when these predators strike, abducting several of the heroes’ new friends during the night, these heroes—your heroes—must act swiftly to save them. They’ll descend into an underground series of tunnels, navigate labyrinthine corridors, and fight hordes of deadly creatures. They’ll save their friends, or they’ll die trying. But either way, it will be an adventure worthy of song!

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