Tag Archives: tcg
July 14, 2018
The Fires Within, the third Dynasty Pack in the Elemental Cycle for Legend of the Five Rings: The Card Game is available now from Fantasy Flight Games!
Within the cards ofThe Fires Within, you’ll find a variety of cards featuring the Fire trait and playing into the major themes of the cycle. Along the way, you’ll also find new Courtiers, Shugenja, Bushi, Spells, and more designed to enhance every Great Clan of Rokugan.
While the Elemental Cycle introduces powerful Shugenja and Spells in the Emerald Empire, these masters of magic are not the only samurai of Rokugan. Bushi and Courtiers stand at the ready to defend their clans, and though they may not be able to control the elements, they display their own considerable skills on the battlefield and in court.
While The Fires Within contains the power of flame, it is also home to non-Fire cards that are just as explosive. New Shugenja, Spells, Courtiers, Bushi, and more await, enhancing the Great Clans and providing them even more tools in the conflicts to come. As the elements continue to come undone, who will rise to the top of the Emerald Empire?
July 12, 2018
Fantasy Flight Games is proud to announce Daggers in the Dark, the sixth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game — now available for pre-order!
Winter has come to Westeros. At the Wall, the brothers of the Night’s Watch constantly question the demands of their Lord Commander, Jon Snow, pondering the demands of their duty and those of their morality. In King’s Landing, the Tyrells, Lannisters, and the newly restored Faith Militant divide the smallfolk as the city becomes a powder keg about to explode. And in Essos, Tyrion makes his way to meet Daenerys Targaryen, not knowing that she has flown from the fighting pits on the back of Drogon and the harpy’s city is now without a queen. Now is the time for those who dwell in the shadows to strike back against the light.
July 3, 2018
Return to the Night of the Zealot, a new upgrade expansion for Arkham Horror: The Card Game is now available from Fantasy Flight Games!
They say you can’t go home again. Your adventures in Arkham Horror: The Card Game have taken you across the world, from the haunting New England countryside to the lights of Paris and the jungles of South America. Now, after years of chasing answers to the universe’s most maddening questions, the time has come for you to return to the place where it all began, but it will not be as you remember.
In your first steps into the Lovecraftian Mythos in the Core Set, you confronted a dangerous cult that threatened your hometown from within. All the while, you were learning about the investigators, mechanics, and environment that make Arkham Horror: The Card Game a thrilling adventure with the power to immerse you in a world of complete madness. Now, you are invited to experience your first investigation with new eyes, confronting increased challenges with sixty-six new cards. The cultists are deadlier, the stakes are higher, and nothing is as it was. In addition to the new encounter and player cards, this upgrade expansion also comes with a premium box and eighteen divider cards to house your complete Night of the Zealot campaign, keeping your treasured cards safe as you duck into dark alleys and dodge attacks from the things that lurk in Arkham’s shadowed streets.
June 27, 2018
Fantasy Flight Games is proud to announce In Daznak’s Pit, the fifth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game, now available for pre-order at your local retailer or online through our website!
The shadows of winter descend on Westeros. Evil conspiracies are formed in darkened corners and spoken of in hushed tones, but soon the time will come for those who would seek power to strike. In the city of Meereen, Daenerys Targaryen must fight for the loyalty of her people as the Brazen Beasts plot her downfall. In King’s Landing, Cersei Lannister must contend with the Faith of the Seven, battling against the power she helped them gain. And in the North, the Boltons hold power for now. But those still loyal to the Starks are preparing to fight back.
Continuing the themes of the Dance of Shadows cycle, In Daznak’s Pit provides you with a plethora of cards that feature the new shadow keyword. As we see throughout the cycle, the shadow keyword encourages you to embrace the clandestine intrigues of George R.R. Martin’s A Song of Ice and Fire by creating a new way for you to lay your deadly traps.
June 15, 2018
The Shadow City, the first Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game, is now available from Fantasy Flight Games.
Darkness descends on Westeros as howling winds sweep down from the north. The Night’s Watch is plagued by conspiracy and dissension within its own ranks, but the nightfires of R’hllor burning at the Wall conceal their own darkness within the flickering flames. In the south, King’s Landing is drawn into a quagmire of intrigue, and across the Narrow Sea, a new claimant emerges—a lord proclaimed as Aegon Targaryen secretly sails towards the Seven Kingdoms. Shadows have come for A Game of Thrones: The Card Game.
Within The Shadow City, you’ll find the thrilling start of the game’s fifth cycle and your first chance to duck into the shadows of A Game of Thrones: The Card Game as you play out the most notable events of A Dance with Dragons. Every faction receives at least one shadow card in this expansion, and with characters like Varamyr Sixskins, Janos Slynt, and Ser Robert Strong arriving to swell your ranks, you’ll have the chance to take your schemes to the next level.
No matter which faction you support in the struggle for the Iron Throne, you’ll be able to take your first steps into the shadows with this expansion pack. Embrace the darkness and bring the power of shadows to your games of A Game of Thrones: The Card Game!
June 13, 2018
You awaken from a deep sleep in a strange place, without any idea of where you are or how you got there. Your body is fatigued to the point that even standing is a herculean task, and your blurred vision makes it impossible to get your bearings. In fact, you and your fellow investigators are the prisoners of some cruel mastermind, using you as his test subjects in inhumane experiments designed to test the human will.
Trapped in the expansive labyrinth of a madman, you will need more help than ever before. The Labyrinths of Lunacy, the epic Scenario Pack for Arkham Horror: The Card Game that premiered at Gen Con 50, is on sale now!
In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight.
With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You’ll need to piece together the clues to solve your captor’s twisted riddles. And you’ll need to hurry—you aren’t alone in this prison…
June 4, 2018
Fantasy Flight Games is proud to announce The City of Archives, the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game, now available for pre-order at your local retailer or online through our website!
The veil that divides worlds has drawn perilously thin in Arkham Horror: The Card Game! In The Forgotten Age, you embarked on a scientific expedition to the rainforests of southern Mexico, returning home only to find that your actions have put the world in perilous danger. As The Forgotten Age cycle progresses, you struggle to make your way back to where the trouble began—to undo your mistake and gain insight into the dangers that threaten the fabric of time itself. Now, your expedition leads you to a city that defies imagination. Trapped in this maddening metropolis for an untold time, you may find yourself identifying more and more with the monsters that you once fought so hard to ward off.
May 27, 2018
Someone Always Tells, the sixth Chapter Pack in the Flight of Crows cycle for A Game of Thrones: The Card Game is available now from Fantasy Flight Games!
Someone Always Tells draws the Flight of Crows cycle to a triumphant conclusion and brings its themes full circle. You can look for cards using the bestow mechanic as well as tools that encourage the Great Houses to work together through Banner agendas. Through all the new and dangerous cards that you gain, the intrigue, plots, and battles of A Game of Thrones: The Card Game are drawn to the new heights. In the Iron Isles, new leaders set a course for war, and in King’s Landing, a violent struggle for power emerges between the crown and the faith of the Seven.
As the Flight of Crows cycle comes to its climactic conclusion, the power of the Seven is stronger than ever. Meanwhile, the Great Houses of Westeros continue to scheme and plot in a world shattered in the aftermath of war. What alliances will you forge, and what price must be paid to see your schemes come to fruition?