Tag Archives: wargames

Old School Tactical Vol II West Front 1944-1945 Now Available Digitally


Jan 7, 2018

The popular Old School Tactical series returns for its second edition with Old School Tactical Volume II: West Front 1944-45. This iteration of the quick to learn, challenging to master, tactical game introduces the Americans to the series.

Fight across the European countryside with M-10 tank destroyers and Sherman Easy Eight tanks. Pile your powerful rifle squads into venerable M5 halftracks or nail an onrushing armored car with a bazooka. Find your enemy, fix them, flank them, and finish them. If it works on the battlefield it works in Old School Tactical, and it works with minimal fuss and muss.

New units in Old School Tactical Volume II: West Front 1944-45 include (but sure as heck aren’t limited to):

SdKfz 251/22
PzKpfw IV H
PaK 40 75mmATG
German 2nd Line Infantry


M5A1 halftrack
M16 halftrack (4x.50cal)
M8 Greyhound
M5 Stuart
M4A1 Sherman
M4A3e8 (Easy Eight)
M4A3 Sherman (105)
M10 Wolverine
Rifle and Engineer units
Leaders and Snipers

Hawk Wargames Announces Dropzone Commander 2nd Edition


July 24, 2017

Hawk Wargames is excited to announce Dropzone Commander: 2nd Edition!

The current Dropzone Commander system is highly regarded and we are working on bringing you a new edition that retains its excellent core mechanics whilst improving many aspects to reflect warfare in the 27th Century.

We are in the stages of alpha testing the proposed changes and a closed beta will also take place with our Hawk Talon scheme. We expect a release in Q4 2017 with a release date announced closer to the time.

2nd Edition will bring balance to existing units and enhance a player’s collection, not invalidate it. We want every unit to be playable. New units are in development which will be previewed over the next few months.

Beasts of War have interviewed Dave and they will have a video for you on Monday with more details including proposed changes and even more new artwork, including this incredible Archangel squadron!

New Ultimate Barrage Template Released by Pyrkol


February 22nd, 2017

The Ultimate Barrage Template is the latest addition to Pyrkol´s Flame Template Collection.

This is a massive game aid bound to make an equally massive impact on the battlefield.

The Template comes assembled and ready to use, made of thick acrylic and quite sturdy. The clear acrylic material means you can easily see the units underneath.

The light going through and reflecting off the acrylic blast templates creates a glittering fiery effect; this increases your immersion in the game and really feels “in combat”.

BattleScribe 2.0 has been released


November 30th, 2016

 After over 18 months of development, BattleScribe 2.0 is finally here!

This is a major rewrite of the core systems of BattleScribe and it’s data format. It’s aimed at expanding the range of game systems it can support, and ensuring it is capable of keeping up with the ever evolving wargaming scene for years to come.

Almost every line of code in all versions of the app has been rewritten, reorganised, refactored or removed. All major systems have been redesigned and rebuilt.

BattleScribe is reborn, more powerful than ever.

Shoot N’ Skedaddle 2nd edition released

shoot n skidaddle

September 2nd, 2016

Shoot N’ Skedaddle is a rule set for war gaming small skirmishes in the American Old West developed by Turnstyle Games.
Shoot N’ Skedaddle was developed with 28mm-32mm miniatures, but can be adjusted for any scale.  A normal game is approximately 6-8 characters per side – with a heavy emphasis on random character/group generation.
shoot n skedaddle cards
The rules for Shoot N’ Skedaddle are available free in an 85-page PDF. The key component to Shoot N’ Skedaddle (and the main reason the rules are free!) is a set of four decks of cards; Characters, Outlaws, Lawmen, Weapons.  There are roughly 180 cards for use with the game.
Shoot N’ Skedaddle is a gaming rule set.  As such players are responsible for their own materials, these include:
– A 3’x3′ or larger playing area.
– Miniatures and terrain as desired (played any scale)
– A CD or DVD or something to act as a blast template
– The SNS decks (Characters, Lawmen, Outlaws, Weapons)
– The rulebook (downloadable PDF)
– A tape measure or two
– Some markers for “moving fast”, “wounded”, etc.
– A handful of each of the following: D6, D8, D12, and D20 dice*.
– Two decks of matching playing cards

Callsigns Taranis released by The Ion Age


June 29th, 2016

Callsign Taranis, a brand new expansion book for The Ion Age’s 15mm wargame Patrol Angis and which introduces all types of vehicles along with larger scope games and much more, is now on their website.

Patrol Angis is a skirmish level wargame and with Callsign Taranis you can move from the low intensity infantry focused warfare of the core game which was your starting point in this universe to something a bit larger and multi faceted too.
Make use of vehicles from the humble Adder to the supporting Mullo and of course the mighty Taranis super heavy main battle tank. Introduce flying vehicles, hurwent energy shields, buildings, drones and mecha too. Play solo or with two or more players with games featuring one Platoon (22 Miniatures or several vehicles) a side up to four or even six Platoons a side (100 or more miniatures or a dozen vehicles) with smaller games taking less than an hour to play out.
In Callsign Taranis you still choose to play as either the Prydian Army or in the employ of Canlaster or Yordan or any number of lesser rebel Marcher Barons all vying for the throne. This includes playing as a “Conda” or professional mercenary too for any side. Callsign Taranis contains all the rules you need to make use of vehicles and structures in other titles in the series.
In this book you will find the expansion rules covering the use of Vehicles in play as well as Structures and other bolt on mechanics. There are also game statistics for the vehicles of the Prydian Civil War and additional skills, equipment and items for your troops. Following on from Patrol Angis is part two of the Prydian Civil War background. Also in this book is the Support Phase and the Between Games development of your forces. Rules for how to play larger games of Patrol Angis and how to generate random terrain. A bolt on section for Building your Forces with Vehicle and Mixed platoons. This and more all in a packed sixty four pages!

Griffon Publishing Studio releases Panzer Kids Basic


February 29th, 2016

Griffon Publishing Studio is proud to announce the release of Panzer Kids Basic: Easy Wargame Rules for Quick Tank Battles as a pay-what-you-want PDF download through Wargame Vault.

Panzer Kids Basic contains all the rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to use. The rules outline how to set up the battlefield, deploy your tanks, move them to get the best shots on opponents while taking advantage of cover, and attack! The game offers suggestions on matching up opposing tanks from World War II, with cards describing game stats for several period Axis and Allied tanks.

Panzer Kids introduces wargaming newcomers to fundamental elements like movement, range, line of sight, cover, and casualties. Appropriate for adults interested in learning about miniature wargames or introducing children to the hobby.

The download includes the 16-page booklet with rules, tips, and tank stat cards as well as two full-page extras with all eight tank cards on one sheet and a turn summary reference sheet.

19th Century Wargames rules coming from Grand Manoeuvre


November 18th, 2015

Grand Manoeuvre  are set to publish their new Nineteenth Century Wargames rules variants in February. The new rules will be in the same format as Grand Manoeuvres Napoleonic rules.
The first part, an introduction to basic game terms etc., will also have information about unit/army organisation and qualities, the weapons used, tactical doctrine and lists of historical generals` ratings. The second part will be the basic game rules themselves.

The first part will also contain additional rules, rules amendments and omissions. This first part will be made available separately, at half the full cost, if you already have the Napoleonic version.

Also included for reference, there will be separate files for the rules changes in each war.

The wars covered will be as follows:
1. The South American Wars 1811-1824
2. The November Uprising 1830-1
3. The Egyptian–Ottoman Wars 1831–3 & 1839-41
4. The Mexican War of 1846-8
5. The First Italian War of Independence 1848-9
6. The Hungarian Uprising 1848-9
7. The 1st Schleswig-Holstein War 1848-51

As with GM Napoleonic rules, there’ll be an ink-saving black and white version supplied too.