December 12th, 2015
The Empire constructs a second Death Star above the forest moon of Endor. The Rebel fleet is massing at Sullust for a desperate assault against this superweapon. A small team of heroes descends to the planet surface to deactivate the Death Star’s shield generator.
All the pieces are in place, and the Endor cycle begins with Solo’s Command from Fantasy Flight Games.
Like the other Force Packs in the Endor cycle, Solo’s Command introduces several new themes to Star Wars: The Card Game. This cycle offers the first mission cards—objectives played under your opponent’s control that offer powerful rewards when destroyed. New fate cards ratchet up the tension in every edge battle and the return of neutral objective sets means expanded deckbuilding opportunities for every affiliation. Whether you prefer to relive the climax of Return of the Jedi or tell your own stories, Solo’s Command immerses you in the saga of Star Wars