Nov 17, 2017
At PAX Unplugged today, designer Rob Daviau and Wizards of the Coast president Chris Cocks announced the forthcoming release of Betrayal Legacy!
Betrayal: Legacy is a new take on Betrayal at House on the Hill, a 2004 title that Daviau contributed to when he worked full-time for Hasbro. Avalon Hill released a second edition of that game in 2010, with an expansion, Widow’s Walk, in 2016 and a Dungeons & Dragons-themed standalone version, Betrayal at Baldur’s Gate being released in 2017.
Betrayal Legacy is a narrative driven game that combines the concept of exploring a haunted mansion from that first game with the permanency and multi-game storytelling exhibited by Daviau’s Risk Legacy and other legacy games that followed. Betrayal Legacy, which will be released in Q4 0218, consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
Daviau served as lead designer on Betrayal Legacy, with others contributing elements, designing haunts, and developing the material. He says that while Betrayal at House on the Hill played with a lot of horror movie tropes, Betrayal Legacy is built more around horror stories, with players creating their own story over the course of the game as they encounter roughly one-third of the fifty haunts included. Once you close the final chapter, you’ll have your own unique version of Betrayal Legacy that can be played again.