Feb 7, 2019
Renegade Game Studios is working on two expansions for Bargain Quest, Chaotic Goods and a Solo Mode.
Bargain Quest: Chaotic Goods, AVAILABLE IN MAY! Expand your options with this pack of 13 new Heroes and 9 new employees! This expansion features Guest Art from some amazing illustrators, including: Scott Kurtz, Yuko Ota, Brian Kesinger, Tyson Hesse, and many more!
Solo Mode is a Bargain Quest expansion pack, containing 20 competitor cards and all the rules needed to enjoy Bargain Quest as a solo experience!
These expansions require Bargain Quest to play!
Feb 6, 2019
Ares announces an agreement with Griggling Games to publish worldwide the second edition of Quartermaster General WW2, a fast-paced strategy game created by Ian Brody and first released in 2015, with nearly 10,000 copies sold in English, French, and Russian. The new edition is planned to release in the second half of 2019.
In Quartermaster General WW2, players take command of the major powers of the Second World War, and supply is crucial to keep their armies and navies fighting. They are challenged to destroy enemies’ supply lines to lead them to surrender. The game is suited for 2 to 6 players, playing one or more countries on either the Axis or Allied team. Each major power has a unique set of strikingly illustrated cards with which to muster their forces, represented by wooden army and navy pieces. The game is simple to learn and quick to setup – but difficult to master, and each game plays differently, ensuring replayability.
First Edition Quartermaster General was nominated for several awards: the 2015 International Gamers Award for General Strategy: Multi-player Game, as well as the 2014 Golden Geek 2014 for Wargame of the Year. In addition, the leading French language board game website awarded Quartermaster General WW2 the Tric Trac 2016 d’or (Gold Medal) for Wargame of the Year. Three expansions were released for the game – “Air Marshal”, “Alternate Histories”, and “Prelude”, and three games using its engine: “Victory or Dead”, “Quartermaster General 1914”, and “Cold War”.
The second edition of Quartermaster General WW2, by Ares Games, represents a careful revision of the original game, improving its ease of play, clarity, play balance, and more. Refreshed packaging artwork heralds the improvements to make this great game even better.
Feb 5, 2019
Mystic Vale is an interesting take on the deck-building genre, as you actually change your cards in your deck, instead of changing the overall count of cards in the deck itself. In the physical world, this relies on sleeved cards that you’ll insert transparent other cards into. However, in the Digital version that’s available now, it is as simple as changing the cards for “real.” You can download and play this version through Steam right now.
A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits. It will require courage and also caution, as the curse can overwhelm the careless who wield too much power.
Mystic Vale is a deck-building card game, in which players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game!
- Innovative Card Crafting System creates a game experience like you’ve never played before!
- Beautiful artwork and graphics that bring the game to life.
- Concise rules offer a deep gaming experience with meaningful decisions.
- Tremendous replay value that will increase with future expansions.
Feb 4, 2019
Games Workshop has released a new expansion for Kill Team, Killzone: Sector Fronteris Environment, a terrain and rules set for your WH40K Kill Team games.
At the farthest reaches of space, the boundaries of the Imperium change almost daily as new worlds are discovered and settled and others fall to predations of aliens or rogue factions seeking freedom from of the crushing yoke of Imperial oppression. Open hostility is a common occurrence on such lawless worlds, yet with fewer resources to call upon, many such conflicts are resolved as guerrilla or shadow wars.
The Sector Fronteris Killzone Environment is an expansion for Kill Team – in the packed box, you’ll find a gameboard, scenery, and exclusive rules that use the unique nature of the Sector Fronteris terrain to introduce dangerous new missions and powerful effects to your games. Included:
– A double-sided Kill Team gameboard measuring 22” x 30”, printed on heavy, durable card stock. One side depicts a sand-blasted wilderness, while the other represents a more industrialised border region
– An 8-page booklet describing the sorts of wild frontier worlds that loosely make up the borders of Imperial territory, and where the influence of Terra is seldom felt.
– 12 Sector Fronteris Tactics cards – these can be used by any Kill Team Faction, with 4 cards providing interactions with the Sector Fronteris scenery and 5 being used specifically by Scout, Comms, Sniper or Medic Specialists
– A Sector Fronteris Environment card, which provides 6 different rules that interact with the scenery
– 4 Sector Fronteris Mission cards – designed to be used in conjunction with the gameboard and scenery, this is a set of 2 matched play missions and 2 narrative play missions, which are split between attacker and defender
– 4 Ryza-pattern Ruins plastic frames – including two brand sets of frames that include 2 slot-together walls, raised barricade, 3 armoured window covers, 1 large section of flooring, 3 small sections of ruined floor, and one connector that resembles a light. If you combine these 2 new frames, you can build a complete STC Ryza-Pattern building with a roof. There are also 2 plastic frames of STC Ryza-Pattern Ruins, each containing 3 slot-together walls, 3 ruined wall sections, and an Inquisitorial crate.
Feb 4, 2019
Create a stone garden with everything in its place.
Coming soon from Z-Man Games, a compact game of elegant simplicity, in Narabi players work together to untangle the chaotic placement of stones to create harmonious, numerical order in their stone garden. With quick play, light strategy, and hundreds of card combinations, this is a must-have title. Pre-order your copy of Narabi through the Z-Man Games website or your local retailers.
A perfect stone garden is carefully arranged to create a feeling of harmony and peace. Working together, players must move stones one at a time to place the stones in numerical order, either clockwise or counterclockwise, in as few moves as possible. If players can find order from the chaos, they win!
Each stone is randomly paired with a restriction card and inserted into the included card sleeves to create hundreds of possible combinations. Each game will be a new puzzle to solve as the restrictions and stones are mixed together
Once you have set up the game and randomly sleeved the restriction cards with the stone cards, each player will get a set of stones in front of them. With three players, each player will get four stones each. With four or five players, each player will get three stones in front of them. Once the stones are randomly dealt out, players must work together to figure out the puzzle. Players can look at the restrictions on their own stones. Then with limited table talk, players can try to deduce the best movements allowed within each stone’s restriction to strategically change the numerical order. On a player’s turn they must move a stone. So giving one player a 7 next to their 8 may seem like the best move but that 7 or 8 might have to move on their turn.
Will you be able to achieve true serenity? Narabi will be $14.99 and on shelves very soon!
Feb 3, 2019
Fantasy Flight Games is proud to announce Union and Disillusion, the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game— now available for pre-order at your local retailer or online through the Fantasy Flight Games website!
Your search for answers following the disappearance of four people from a Silver Twilight Lodge event has led you to the darkest corners of Arkham. From the dilapidated Witch House in French Hill, to Hangman’s Hill, and even the shadowed halls of the Lodge itself, you have relentlessly sought the truth, despite meeting impossible obstacles at every turn, all stemming from a past that the city itself seems desperate to hide. But now, you will leave the streets behind and take to the Miskatonic, where a small island sits waiting, drawing you in with the promise of answers even as it repels you with the lonesome birdsong and foreboding stone pillars.
What became of the four souls lost so long ago? Journey to the Unvisited Isle, and follow the clues and your gut until you discover the fate of the missing. But be careful—if you don’t watch your step, you may join them.