June 11, 2018
SEAL TEAM FLIX is a fully co-operative or solo tactical dexterity game that pits 1-4 players against an eco-terrorist group called, Gaia’s Hope. Players will travel modern through urban landscapes, such as an office building, warehouse, bank vault and three others.
Accuracy plays a huge role in winning, and this game has a prominent dexterity factor that emulates the importance of skill and speed.
The game has two modes: Campaign and Skirmish, in which players embark on an 8-Mission non-linear campaign or simply choose one of the 17 Missions to play as a skirmish. In addition, the game’s difficulty scales both with the number of SEALs playing as well as three optional Difficulty levels.
Each mission is objective-based, with primary and secondary objectives which need to be resolved to successfully complete each mission. For example, in some missions you must locate and acquire intelligence against Gaia’s Hope. In others, you must diffuse time bombs or rescue hostages.
While you are given intelligence at the beginning of each mission as to the number and nature of the objectives that need to be completed, every game will be different because you will never know where on the map they are until you physically locate them with your SEALs.
June 6, 2018
Ares Games announces an agreement with game designers Martyn Oliver and Colin Thornton to publish a renewed, updated edition of “City of Chaos”, a break through board game originally published in 1996 and one of the first board games to use extensive storytelling in their gameplay. The new edition is planned to release in the second half of 2019.
In “City of Chaos – The Fantasy Board Game”, players explore the twisting, smog-filled streets of Byronitar, the “city of Chaos”. The city and its inhabitants are in the grip of strange, entropic forces threatening to rip the city apart. Players must uncover the clues which will lead them to the sources of Chaos, to restore order to the city.
Byronitar is a richly detailed setting which offers an immersive experience to players. The game uses a random plot and world generator which ensures that no two games are ever alike and combines features such as tile-laying to create the game board, random events, combat, and role playing. Players can improve their characters by enrolling in many strange guilds, like The Somatologists (pacifists and healers) or The Pneumologist (use your breath as a physical force). The eccentric atmosphere of Byronitar is generated from ‘The Tome of Chaos’ with hundreds of unique paragraphs and interactions. The players must explore the city, uncover its locations and interact with its unusual denizens to discover one of the multiple sources of the chaos plaguing the streets. Byronitar is unlike any other place you have experienced.
“City of Chaos is an imaginative game, with a unique setting and an innovative use of storytelling. It was groundbreaking when It was first published, and more than 20 years later, it still has a cult following. We are very excited to bring it back to the market with a new edition, improved and updated, as we feel it can still be a strong addition to today’s gaming scene”, said Roberto Di Meglio, Director of R&D of Ares Games.
“We are so excited with the agreement with the team at Ares Games, an exceptional, quality publisher. Most of all we’d like to thank the dedicated players on BoardgameGeek that kept the game alive. Now we’re off for a wild dance through the streets with the Lord of Demons, join us soon!”, declared the game’s authors, Martyn Oliver and Colin Thornton.
June 4, 2018
Something has awoken the Great Old Ones. An unstoppable incantation has begun, and the fate of the world lies in the hands of a few brave Investigators. However, time is short. An unspeakable horror is making its way to our world with each passing second. The only hope is to disrupt the ritual just enough so that when the ancient god from another dimension arrives, the Investigators will have a brief window when it’s vulnerable… and that’s when they shoot it in the face.
Cthulhu: Death May Die is the all new game from CMON, coming to Kickstarter soon. It brings together the creative forces of Eric M. Lang and Rob Daviau. Both designers have been making games for decades, with their own unique style and approach. Death May Die unites their talents in an experience that blends narrative, theme, and action together.
Players take on the role of Investigators working cooperatively to combat evil. Inspired by the works of H.P. Lovecraft, the odds are definitely stacked against the heroes (and the rest of the world, for that matter). As each Chapter begins, the investigation has been completed, the ritual is underway, and the clock is ticking down until one of the Great Old Ones arrives and makes their presence known. The very mention of these ancient beings is enough to drive a person mad, and it should come as no surprise that the Investigators start the game insane. Afterall, you would have to be crazy to face off against these monstrosities.
To create the perfect aesthetic for this dark battle against evil, CMON recruited some of the most talented artists and sculptors in the gaming world. Karl Kopinski illustrates the Investigators that players get to control in the game. Adrian Smith is responsible for the Monsters they face (so you can thank him for the nightmares). Each of their designs were used in the creation of highly detailed miniature figures under the supervision of legendary sculptor Mike McVey. It all comes together to put players directly in the middle of an atmospheric, Lovecraftian tale.
In Cthulhu: Death May Die, the wheels are already in motion to summon an ancient evil. The Investigators must take advantage of their skills, lean into their loss of sanity, and work together if they hope to survive. Stay tuned for more articles, artwork, and miniature reveals as we march ever closer to the launch of the Kickstarter and the arrival of the Great Old Ones.
June 4, 2018
Battlespace Games announces Jester’s Court, Suit Thyself!
You are a powerful Mage. But not that powerful. And you and some other Spell Casters have managed to anger some very powerful Wizards? So the Wizards of Hearts, Spades, Diamonds, and Clubs banished all the upstarts to a small pocket of Limbo called Jester’s Court? Now you and the others must escape. To do that you must collect a banner from each Wizard’s suit. By crossing an edge of Jester’s Court, you gain that banner.
Jester’s Court, Suit Thyself! is a 2 to 4 player game for ages 9 and up. It has unique movement and competitive mechanics with subtle degrees of luck and strategy.
Using cards, players maneuver their Mage on a grid and attack other players to weaken their avatars and eventually cause them to lose some of the suits they’ve collected.
Blocking stones may also be placed, and players may also take steps to heal their Mage.
June 2, 2018
WizKids announced a new Upgrade Kit for the internationally-acclaimed board game, Betrayal at House on the Hill, featuring enhanced double-sided character cards and premium six-sided custom dice, set to release this Fall.
“With the Upgrade Kit, we’ve provided a premium experience for players to enhance gameplay,” said Zev Shlasinger, director of board games, WizKids. “The upgraded character cards feature new art and integrated dials for ease of tracking a player’s stats. Combined with the dice, this kit will really resonate with players at all levels!”
The six pre-assembled and double-sided character cards introduce all-new character art and high-quality construction by incorporating dials between the two sides to accurately track each character’s Speed, Might, Sanity, and Knowledgewith ease. The haunts of Betrayal may cause you to fear a bump in the night, but the integrated dials of the new character cards will resist a bump to your gaming table.
Additionally, each Upgrade Kit includes eight premium dice to accompany the new character cards, featuring custom pips and the piercing pearlescent green and bright yellow color scheme of the well-known Betrayal at House on the Hill Base Game box.
The Upgrade Kit releases September 2018. Pre-order at your FLGS or online!
May 29, 2018
Renegade Game Studios announces the release of Prowler’s Passage, June 6th!
In the heart of the sleeping city lies incredible wealth. While the gates to the city are well guarded, no one is watching what’s under their feet. The dead of night provides just enough cover for you to tunnel towards untold riches to plunder the city from within. Act quickly, as a rival thief has the same plan.
In Prowler’s Passage, you and a competing thief will burrow into the city through a network of underground passages to grab valuable items while attempting to gain control of key districts. Steal the best items, create the longest tunnels, and control districts to become the premier prowler!
- Build a network of underground passages to plunder the city!
- Control districts to increase your reach!
- Plunder valuables and complete achievements to gain the most wealth!
- For 2 Thieves Ages 12+
- Enjoy in 25 min.
May 28, 2018
Renegade Game Studios™ and Dire Wolf Digital are excited to announce the first expansion to last year’s Gen Con break-out hit, Clank! In! Space!. Releasing just one year after the base game, Clank! In! Space! Apocalypse! will be available to play or purchase at Gen Con 2018 or at your local game store in August.
The deck-building adventure of Clank! In! Space! continues. Small pockets of resistance continue to oppose Lord Eradikus, but the evil cyborg now plots to wipe them out with one grand and wicked scheme!
Thwart the efforts of Lord Eradikus!
Reap the rewards of noble (and sometimes reluctant) heroism!
Save the galaxy…. And get rich in the process!
Maybe you can avert the Apocalypse! (Or at least escape with the treasure while someone else does!)
This expansion requires Clank! In! Space! to play.
- 2 Double-sided Game Board Modules
- 35 Adventure Deck Cards
- 8 Large Scheme Cards
- 1 Haldos Boss Marker
Release Date: August 2018
May 28, 2018
In the far reaches of space, the aliens of the cosmos vie for control of the universe. Alliances are constantly forged and broken in the pursuit of power as starships journey from planet to planet, ready to build colonies and battle foreign powers, ensuring the survival of their people as they spread throughout the stars.
Fantasy Flight Games is proud to announce the upcoming release of Cosmic Encounter 42nd Anniversary Edition in the third quarter of 2018!
Now is the perfect time to return to Cosmic Encounter or to experience the classic game of intergalactic colonization for the first time. Cosmic Encounter 42nd Anniversary Edition will become the new standardized version of the game when it hits shelves in the third quarter of 2018, and it remains compatible with all existing Cosmic Encounter expansions.
Cosmic Encounter 42nd Anniversary Edition welcomes new players to the game of infinite possibilities with a freshly revised rulebook and a beautifully illustrated Quick-start Guide that captures the nostalgia of the original game and makes it easy for anyone to learn. The Quick-start Guide’s comic book style throws readers back to the 1970s, providing vital insight into the core rules of the game while embracing the fun of a cosmic conquest filled with wacky aliens and outrageous abilities. What’s more, with the beautiful translucent ship pieces , spreading your colonies across the galaxy has never been more stylish!
Cosmic Encounter 42nd Anniversary Edition offers you new ways to customize your games with the introduction of Cosmic Combo cards. These carefully assembled cards offer a list of alien species with a brief description of their powers to create themed matchups and explore different types of games. You may find yourself among some Big Time Clubbers or Cellar Dwellers, that can be integrated into three, four, or five-player games. Every card spins a new challenge, and with these new options for customization, no two games are ever the same.