Card Games

In Daznak’s Pit Chapter Pack Available Now for A Game of Thrones TCG

Oct 8, 2018

In Daznak’s Pit, the fifth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game, is on sale now at your local retailer or from Fantasy Flight Games!

As winter descends on Westeros, the players in the game of thrones find they must continually make compromises in order to survive. At the Wall, Jon Snow seeks solutions that will satisfy his own conscience, protecting the wildlings even if it means angering his brothers in the Night’s Watch. In King’s Landing, Cersei Lannister must confess her crimes before the faith and the kingdom, placing herself at their mercy even as she plots their destruction. And in Meereen, Daenerys Targaryen bends on her own morals and permits the reopening of the fighting pits to keep her people from being slaughtered. But with each of these choices, characters change until they are barely a shadow of their former selves. Now, each must decide where they draw the line—what piece of themselves are they unwilling to sacrifice, even if it means losing everything else.

The long summer is over. Now is the time when all shall reap what they have sowed as they look to the frigid winter ahead. Have you laid your plans carefully? Spring your traps, ensnare your enemies, and show all of Westeros the true meaning of power!

Z-Man Games Announces Narabi

Oct 5, 2018

Narabi is a unique cooperative card game. With quick play, light strategy, and hundreds of card combinations for variety and new challenges, this card game is a must-have for any gamer’s library. Prepare to create your stone garden by pre-ordering your copy of Narabi from Z-Man Games or your local retailers.

You walk slowly around the garden, stepping carefully around the deliberately placed stones. A breeze loosens a few delicate pink petals from the tree at the edge of the garden and you smile as you watch them dance in the wind. Picking up a nearby rake, you gently push the fallen petals out of the way before dragging the rake back through the sand to recreate the elegant linear pattern. After slow and steady work moving the sand and adjusting the placement of the stones, the garden is complete and a feeling of serenity washes over you.

Creating a stone garden is a meditative experience, but it also takes concentration and the help of others. Working together, players build a peaceful stone garden with everything in its proper place. Some stones in the garden are dark or light, others are large or small. Stones will either be blank or have a value ranging from 0 to 9. Exchanging the stones one at a time, players must work toward the correct arrangement in as few moves as possible. A serene stone garden will have the stones in numerical order, either clockwise or counterclockwise. If players can achieve this order, they win. However, this isn’t as simple as just handing a player a 2 for their 5.

In Narabi, the stones in your garden can only be moved in certain ways. These movements are defined by the restriction cards. For example, a restriction card could say that a stone can only be exchanged with a stone that has a higher value. Another stone may only be exchanged with another stone that is numbered between 2 and 6. Each stone will have its own restriction that players must follow.

With limited knowledge of other player’s stones, a perfect stone garden can only be achieved through teamwork, memory, and strategic precision. Will you be able to achieve true serenity?

Narabi will be $14.99 and is planned to release early 2019.

Fantasy Flight Games Releases The Ghost of Framsburg for Lord of the Rings TCG

Oct 1, 2018

Fantasy Flight Games is happy to announce The Ghost of Framsburg, the fourth Adventure Pack in the Ered Mithrin cycle for The Lord of the Rings: The Card Game!

To kill a Dragon, you need a weapon that is capable of the deed. After battling Dagnir to a stalemate at Hrogar’s Hill, it is clear that your weapons are not sufficient to slay the beast. So you have set off for the ruins of the once-great city of Framsburg, where it is said Wormsbane, the legendary sword of Fram son of Frumgar, lies entombed with its master. You hope that this enchanted blade will be enough to conquer Dagnir and leave Wilderland at peace.

But Framsburg has been abandoned for millennia and a feeling of dread consumes you as soon as you set foot in cursed city. Perhaps Fram’s sword is not the only thing you’ll find hidden in the depths of the city’s ancient keep…

Far underneath the haunted keep, the darkness grows. Somewhere in the distance the sound of fell creatures emerges from the inescapable gloom. Despite your dread, the sword you seek lies somewhere in these labyrinthine halls. Steel your nerves, muster your courage, and you will find the strength to slay Dragons!

Look for this Adventure Pack in the first quarter of 2019 and pre-order your copy of The Ghost of Framsburg (MEC69)

Crimson Company Card Game Available Now

Sept 25, 2018

After a successful print-and-play Kickstarter campaign in July of 2018, the innovative duel card game Crimson Company has now been published as a boxed first edition. The game is available from https://www.crimsoncompany.cc

Crimson Company is an intense 20-minute duel revolving around the novel concept of board drafting. Players do not bring their own decks but compete for a common pool of 30 unique sellswords, only four of them being available at a time. Hence every match starts on a level playing field and represents a new and unique challenge.

After buying a card, you immediately play it in one of the three lanes indicated by the three castles in the center of the battlefield. Each card has a strength value and a unique special ability that can potentially change the course of the game. Your goal is to overcome your opponent’s strength in two of the lanes.

One of the deepest skills lies in estimating the value of each card given the current situation. These valuations can change dramatically every single turn depending on what happened. The mind games when it comes to guessing how valuable your opponent will deem a card are gut-wrenching!

What’s in the box?

  • Three castles – Conquer them to win the game!
  • 30 unique sellswords – Hire them to build an army!
  • 40 coins – Outsmart your rival with cunning bids!

The City of Archives Released for Arkham Horror TCG

Sept 16, 2018

After your first excursion into the rainforest in The Forgotten Age, you swore that you would never go back, but once you learned that your rash actions in the name of discovery had placed Arkham and the rest of the world in danger, you were left with no alternative. You bravely returned to where the trouble began to restore the proper order of time and space, and on your trek, you have been brought to a city beyond anything you could have dreamed to find. But you are not the only one seeking knowledge of what lies beyond your understanding. What will your great discovery cost you?

The City of Archives, the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game, is on sale now at your local retailer and online through Fantasy Flight Games!

There are secrets hidden in every corner of this city. If you wish to discover the truth of these creatures and the greater mystery that led you here, you must learn to walk among them, but be sure that you always remember who you are. If you lose control now, the entire world will be forfeit.

 

Maidens Quest Available Now from WizKids

Sept 6, 2018

WizKids has released their new card game, Maidens Quest.

It is time to take matters into your own hands. Literally! A maiden, tired of waiting to be rescued, takes it upon herself to fight her enemies and escape.

Maidens use cards from their hand to attempt to defeat an enemy or obstacle. As you play, the game’s difficulty grows as enemies of increasing veracity become active! An innovative turn and flip mechanism allows each card to represent up to four items, encounters, or allies.

This fun and easy to learn game takes 10 to 30 minutes to play if you play non-stop. Or play one round at a time, which is only 30 seconds or less! Each encounter resolves separately, so you can stop and stow away the deck at any time, returning to play exactly where you left off. Also, the game is played solely in the hand, so no table space is required! Box contents include enough for true solo (1-player) play, co-op, or competitive 2-player games. With multiple copies, even more players can join in and be part of a large, multi-player experience!

Maiden’s Quest includes:

  • 144 Cards
  • Rule Book

MSRP: $19.99

Renegade Game Studio Announces Ghostbusters the Card Game!

Sept 5, 2018

WHO YOU GONNA CALL?

Renegade Game Studios has announced the release of Ghostbusters, the card game from Canadian game designers Daryl Andrews and Erica Bouyouris, available this fall.

Compete against your friends and family to collect ghosts from the Ghostbusters universe. You’ll call upon your favorite Ghostbusters to help you set your ghost trap and capture the highest point ghosts on the board.

Number of Players: 2-5
For Ages: 8+
Playing Time: 20-30 minutes
MSRP: $20.00

CONTENTS

  • 48 Ghost Cards
  • 57 Action Cards
  • 1 Ghost Trap Card
  • 1 Direction Marker Card
  • 1 Reference Card
  • 1 Scorepad
  • 1 Rulebook

Star Trek: Galactic Enterprises Available Now from WizKids

Sept 4, 2018

From the mind of Christophe Boelinger, a veteran game designer, and WizKids, comes a new version of his Fantasy Business design – Star Trek: Galactic Enterprises!

On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit. Because, as you know, a Ferengi without profit is no Ferengi at all (Rule of Acquisition #18).

3 to 8 Ferengi will buy and sell their wares, trying to monopolize a particular item for greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of negotiation: do you work together to gain the same profit, or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? After all, opportunity, plus instinct, equals profit (Rule of Acquisition #9).

Be wary of special action cards that can mess with the business of other Ferengi. The bigger the smile, the sharper the knife (Rule of Acquisition #48).

The Ferengi who has earned the most profit becomes the First Clerk!

In Star Trek: Galactic Enterprises, everything is for sale – even friendship (Rule of Acquisition #121).

Star Trek: Galactic Enterprises includes:

  • 124 Cards
  • Latinum Tokens
  • Sales PADDs
  • Rulebook

MSRP: $24.99