Tag Archives: boardgames
June 6, 2018
Ares Games announces an agreement with game designers Martyn Oliver and Colin Thornton to publish a renewed, updated edition of “City of Chaos”, a break through board game originally published in 1996 and one of the first board games to use extensive storytelling in their gameplay. The new edition is planned to release in the second half of 2019.
In “City of Chaos – The Fantasy Board Game”, players explore the twisting, smog-filled streets of Byronitar, the “city of Chaos”. The city and its inhabitants are in the grip of strange, entropic forces threatening to rip the city apart. Players must uncover the clues which will lead them to the sources of Chaos, to restore order to the city.
Byronitar is a richly detailed setting which offers an immersive experience to players. The game uses a random plot and world generator which ensures that no two games are ever alike and combines features such as tile-laying to create the game board, random events, combat, and role playing. Players can improve their characters by enrolling in many strange guilds, like The Somatologists (pacifists and healers) or The Pneumologist (use your breath as a physical force). The eccentric atmosphere of Byronitar is generated from ‘The Tome of Chaos’ with hundreds of unique paragraphs and interactions. The players must explore the city, uncover its locations and interact with its unusual denizens to discover one of the multiple sources of the chaos plaguing the streets. Byronitar is unlike any other place you have experienced.
“City of Chaos is an imaginative game, with a unique setting and an innovative use of storytelling. It was groundbreaking when It was first published, and more than 20 years later, it still has a cult following. We are very excited to bring it back to the market with a new edition, improved and updated, as we feel it can still be a strong addition to today’s gaming scene”, said Roberto Di Meglio, Director of R&D of Ares Games.
“We are so excited with the agreement with the team at Ares Games, an exceptional, quality publisher. Most of all we’d like to thank the dedicated players on BoardgameGeek that kept the game alive. Now we’re off for a wild dance through the streets with the Lord of Demons, join us soon!”, declared the game’s authors, Martyn Oliver and Colin Thornton.
June 4, 2018
Something has awoken the Great Old Ones. An unstoppable incantation has begun, and the fate of the world lies in the hands of a few brave Investigators. However, time is short. An unspeakable horror is making its way to our world with each passing second. The only hope is to disrupt the ritual just enough so that when the ancient god from another dimension arrives, the Investigators will have a brief window when it’s vulnerable… and that’s when they shoot it in the face.
Cthulhu: Death May Die is the all new game from CMON, coming to Kickstarter soon. It brings together the creative forces of Eric M. Lang and Rob Daviau. Both designers have been making games for decades, with their own unique style and approach. Death May Die unites their talents in an experience that blends narrative, theme, and action together.
Players take on the role of Investigators working cooperatively to combat evil. Inspired by the works of H.P. Lovecraft, the odds are definitely stacked against the heroes (and the rest of the world, for that matter). As each Chapter begins, the investigation has been completed, the ritual is underway, and the clock is ticking down until one of the Great Old Ones arrives and makes their presence known. The very mention of these ancient beings is enough to drive a person mad, and it should come as no surprise that the Investigators start the game insane. Afterall, you would have to be crazy to face off against these monstrosities.
To create the perfect aesthetic for this dark battle against evil, CMON recruited some of the most talented artists and sculptors in the gaming world. Karl Kopinski illustrates the Investigators that players get to control in the game. Adrian Smith is responsible for the Monsters they face (so you can thank him for the nightmares). Each of their designs were used in the creation of highly detailed miniature figures under the supervision of legendary sculptor Mike McVey. It all comes together to put players directly in the middle of an atmospheric, Lovecraftian tale.
In Cthulhu: Death May Die, the wheels are already in motion to summon an ancient evil. The Investigators must take advantage of their skills, lean into their loss of sanity, and work together if they hope to survive. Stay tuned for more articles, artwork, and miniature reveals as we march ever closer to the launch of the Kickstarter and the arrival of the Great Old Ones.
June 2, 2018
WizKids announced a new Upgrade Kit for the internationally-acclaimed board game, Betrayal at House on the Hill, featuring enhanced double-sided character cards and premium six-sided custom dice, set to release this Fall.
“With the Upgrade Kit, we’ve provided a premium experience for players to enhance gameplay,” said Zev Shlasinger, director of board games, WizKids. “The upgraded character cards feature new art and integrated dials for ease of tracking a player’s stats. Combined with the dice, this kit will really resonate with players at all levels!”
The six pre-assembled and double-sided character cards introduce all-new character art and high-quality construction by incorporating dials between the two sides to accurately track each character’s Speed, Might, Sanity, and Knowledgewith ease. The haunts of Betrayal may cause you to fear a bump in the night, but the integrated dials of the new character cards will resist a bump to your gaming table.
Additionally, each Upgrade Kit includes eight premium dice to accompany the new character cards, featuring custom pips and the piercing pearlescent green and bright yellow color scheme of the well-known Betrayal at House on the Hill Base Game box.
The Upgrade Kit releases September 2018. Pre-order at your FLGS or online!
May 29, 2018
Renegade Game Studios announces the release of Prowler’s Passage, June 6th!
In the heart of the sleeping city lies incredible wealth. While the gates to the city are well guarded, no one is watching what’s under their feet. The dead of night provides just enough cover for you to tunnel towards untold riches to plunder the city from within. Act quickly, as a rival thief has the same plan.
In Prowler’s Passage, you and a competing thief will burrow into the city through a network of underground passages to grab valuable items while attempting to gain control of key districts. Steal the best items, create the longest tunnels, and control districts to become the premier prowler!
- Build a network of underground passages to plunder the city!
- Control districts to increase your reach!
- Plunder valuables and complete achievements to gain the most wealth!
- For 2 Thieves Ages 12+
- Enjoy in 25 min.
May 28, 2018
Brace yourself, the backstabbing and intrigue of medieval Europe is being brought to life in the real world. Sort of. This morning at PDXCON, Free League Publishing and Paradox Interactive announced a kickstarter to bring the best-selling and award-winning game Crusader Kings to life as a tabletop board game.
Crusader Kings The Boardgame will capture the strategy of the game and wreak havoc in homes all over the world as it is moved from the computer onwards to the tabletop. Let the people rejoice*!
The boardgame is created by Free League Publishing, the development team behind the award-winning tabletop RPGs Tales from the Loop, Coriolis – The Third Horizon and Mutant: Year Zero.
In this medieval strategy soap opera, your King or Queen will need to survive invasions, plots, crusades, and even marriage. Or at least have children, siblings or spouses standing by to take over the throne. Failure to raise a suitable heir could face you with the end of your dynasty. Oh dear!
As a ruler, you need to be shrewd in the realm of diplomacy and intrigue and make and break alliances with others. Grow your wealth and military power, build and develop your dominion, while at the same time fulfill your duty to partake in the crusades to the Holy Land. All the while experiencing events of the strange and dangerous life of a medieval ruler. While at the same time matchmaking your family tree in order to groom your dynasty’s traits over the generations.
Crusader Kings The Board Game on Kickstarter offers a banquet of information for all you Kings and Queens that seeks to gain wisdom about the gameplay and the core game mechanics
May 28, 2018
In the far reaches of space, the aliens of the cosmos vie for control of the universe. Alliances are constantly forged and broken in the pursuit of power as starships journey from planet to planet, ready to build colonies and battle foreign powers, ensuring the survival of their people as they spread throughout the stars.
Fantasy Flight Games is proud to announce the upcoming release of Cosmic Encounter 42nd Anniversary Edition in the third quarter of 2018!
Now is the perfect time to return to Cosmic Encounter or to experience the classic game of intergalactic colonization for the first time. Cosmic Encounter 42nd Anniversary Edition will become the new standardized version of the game when it hits shelves in the third quarter of 2018, and it remains compatible with all existing Cosmic Encounter expansions.
Cosmic Encounter 42nd Anniversary Edition welcomes new players to the game of infinite possibilities with a freshly revised rulebook and a beautifully illustrated Quick-start Guide that captures the nostalgia of the original game and makes it easy for anyone to learn. The Quick-start Guide’s comic book style throws readers back to the 1970s, providing vital insight into the core rules of the game while embracing the fun of a cosmic conquest filled with wacky aliens and outrageous abilities. What’s more, with the beautiful translucent ship pieces , spreading your colonies across the galaxy has never been more stylish!
Cosmic Encounter 42nd Anniversary Edition offers you new ways to customize your games with the introduction of Cosmic Combo cards. These carefully assembled cards offer a list of alien species with a brief description of their powers to create themed matchups and explore different types of games. You may find yourself among some Big Time Clubbers or Cellar Dwellers, that can be integrated into three, four, or five-player games. Every card spins a new challenge, and with these new options for customization, no two games are ever the same.
May 9, 2018
My Little Scythe is a competitive, family-friendly game designed by Hoby Chou and his daughter Vienna, in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme.
In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions using upgrade tiles, complete quests, learn magic spells, discover precious resources through an innovative dice mechanism, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight.
Some of My Little Scythe’s mechanisms are inspired by the bestselling game, Scythe. It caught the eye of Stonemaier Games as a fan-created print-and-play game in 2017 (it went on to win the BoardGameGeek 2017 award for best print-and-play game).
- Pre-orders are available for a limited time from Stonemaier Games
- Pre-release available at Gen Con and Gen Can’t events
- Retail release on August 17, 2018 (MSRP: $50; SKU: STM800)
- Available in several non-English languages later in 2018
May 8, 2018
Renegade Games has announced the August release of Wendake.
“Wendake” is the name that the Wyandot People use for their traditional territory. This population, also known as the Huron Nation, lived in the Great Lakes region together with the Iroquois, Shawnee, Potomac, Seneca, and many others. In this game, you explore the traditions and everyday life of these tribes during the 1756-1763 period when the Seven Years War between the French and the English took place in these territories.
But this white man’s war is really only a marginal aspect of the game; the focus is on life in the Native villages, fields, and forests. In this game, you won’t find the traditional teepees since those were used by southwestern tribes who moved their camps to follow the herds of buffalo. The Natives of the Great Lakes were sedentary, living in long houses. The women farmed beans, corn, and pumpkins, while men hunted beavers in the forests, mainly to sell their pelts as leather.
In the game Wendake, you are placed in the shoes of a chief of a Native American tribe. You have to manage all of the most important aspects of their lives, earning points on the economic, military, ritual, and mask tracks.
The core of the game is the action selection mechanism: You have the opportunity to choose better and better actions over seven game rounds, and the winner will be the player who can find the best combinations of actions and use them to lead their tribe to prosperity.