Tag Archives: games workshop
Feb 4, 2019
Games Workshop has released a new expansion for Kill Team, Killzone: Sector Fronteris Environment, a terrain and rules set for your WH40K Kill Team games.
At the farthest reaches of space, the boundaries of the Imperium change almost daily as new worlds are discovered and settled and others fall to predations of aliens or rogue factions seeking freedom from of the crushing yoke of Imperial oppression. Open hostility is a common occurrence on such lawless worlds, yet with fewer resources to call upon, many such conflicts are resolved as guerrilla or shadow wars.
The Sector Fronteris Killzone Environment is an expansion for Kill Team – in the packed box, you’ll find a gameboard, scenery, and exclusive rules that use the unique nature of the Sector Fronteris terrain to introduce dangerous new missions and powerful effects to your games. Included:
– A double-sided Kill Team gameboard measuring 22” x 30”, printed on heavy, durable card stock. One side depicts a sand-blasted wilderness, while the other represents a more industrialised border region
– An 8-page booklet describing the sorts of wild frontier worlds that loosely make up the borders of Imperial territory, and where the influence of Terra is seldom felt.
– 12 Sector Fronteris Tactics cards – these can be used by any Kill Team Faction, with 4 cards providing interactions with the Sector Fronteris scenery and 5 being used specifically by Scout, Comms, Sniper or Medic Specialists
– A Sector Fronteris Environment card, which provides 6 different rules that interact with the scenery
– 4 Sector Fronteris Mission cards – designed to be used in conjunction with the gameboard and scenery, this is a set of 2 matched play missions and 2 narrative play missions, which are split between attacker and defender
– 4 Ryza-pattern Ruins plastic frames – including two brand sets of frames that include 2 slot-together walls, raised barricade, 3 armoured window covers, 1 large section of flooring, 3 small sections of ruined floor, and one connector that resembles a light. If you combine these 2 new frames, you can build a complete STC Ryza-Pattern building with a roof. There are also 2 plastic frames of STC Ryza-Pattern Ruins, each containing 3 slot-together walls, 3 ruined wall sections, and an Inquisitorial crate.
Jan 25, 2019
Vaunted as a high honour among the Legio Custodes, the role of Custodian Venatari is reserved for a scant few – those with proven skill and mastery of the rare, sophisticated flight system and archeotech weapons they wield. The Venatari are specialists in hunting direct threats to the Emperor amidst the sprawl of the Palace walls and its spire-tops. While shield companies patrol the vast hallways and cavernous rooms of the Imperial Palace, the Venatari are elevated above, making their domain among the rooftops and spires, overseeing and assessing the threat of all who enter or leave. Their predatory instincts have earned the Venatari the nickname of ‘the Emperor’s Hunting Eagles’, standing as immobile and vigilant as the birds of prey of Old Earth atop the mountain peaks before swooping into a killing dive.
A Custodian Venatari Squad is an Elites choice for a Talons of the Emperor army list. The unit’s rules are available as a free pdf download from the Forge World website.
The Legio Custodes Custodian Venetari Squad includes three complete miniatures, each cast in finest-quality resin. Each Custodian Venatari may be equipped with a Venatari lance or an archeotech kinetic destroyer and Tarsus buckler, and the set includes the components to assemble all three miniatures with either weapon option.
Aug 14, 2018
Steve Jackson Games and Games Workshop announce the biggest, back-stabbiest, most loot-filled heavy-weapons bonanza of the year: Munchkin Warhammer 40,000, coming in 2019 to a game store near you!
Since the original Munchkin card game hit the market in 2001, the Munchkin brand has sold over 9 million games and accessories worldwide. Warhammer 40,000, now in its eighth edition, is one of the longest-lasting classic games of miniatures combat. Now these two popular games are merging into a storm of carnage and weirdness guaranteed to satisfy armies of gamers.
As with all Munchkin games, Munchkin Warhammer 40,000 will combine easily with the rest of the extensive Munchkin line, including Munchkin Zombies, Star Munchkin, and Munchkin itself.
Munchkin Warhammer 40,000 is illustrated by principal Munchkin artist (and extreme Warhammer fanboy) John Kovalic, and designed by Munchkin Line Editor Andrew Hackard, in consultation with Games Workshop.
“I have never seen a game store without a Warhammer 40,000 section,” said Hackard. “It’s a pleasure to get to play around in a setting that has such a rich history and so many dedicated fans around the world!”
Munchkin Warhammer 40,000 will launch in 2019 in premiere Deluxe format ($29.95), followed by two 112-card expansions ($19.95) later the same year. That’s almost 400 cards of explosive Munchkin Warhammer fun!
Mar 30, 2018
For sixty million years the Necrons have slumbered, their tomb worlds filled with dormant armies and inactive war machines. Now they are awakening as if from half-remembered nightmares, and the galaxy shudders at their return. From vast crypt-fortresses, burnished legions emerge into the dying light of the 41st Millennium, a steel sea rippling beneath the crackling energy discharge of esoteric battle engines. Swarming metal Scarabs, talon-limbed horrors and spectral assassins accompany them, their alien minds focused on a single purpose – to reclaim the stars.
Codex: Necrons contains a wealth of background and rules – the definitive book for Necrons collectors. Within this 120-page hardback, you’ll find:
– In the Beginning: the origin of the Necrons, from the Necrontyr race of flesh and blood that existed billions of years ago, their bitter civil war, the pact with the C’tan which doomed them to immortality and the order which set them to their Great Sleep;
– The Great Awakening: the manner in which the tomb worlds are awakening into the 41st Millennium – some early, some late, others not at all – and the Necrons’ first, violent actions upon rousing;
– The Necron Dynasties: descriptions of the complex, rigid hierarchies of the Necrons, with details and icons of the following 8 dynasties: Sautekh, Charnovokh, Nephrekh, Thokt, Mephrit, Novoth, Ogdobekh, and Nihilakh;
– A galactic map featuring both active and (currently) dormant tomb worlds, crown worlds and dynastic territories;
– Domains of the Phaerons: organisation of the tomb worlds, and the manner in which the Necrons wage war;
– Dynastic Markings: illustrated examples of how Necrons use markings on their soldiers, including hieroglyphs used on war machines. Includes colour schemes and background for the following 9 dynasties: Sautekh, Mephrit, Nephrekh, Nihilakh, Novokh, Thokt, Charnovokh, Nekthyst, and Ogbobekh;
– A New Epoch Begins: a timeline of significant events and battles in Necron history during the 41st Millennium;
– Background on each unit available to a Necrons army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Everything you need to get a Necrons army primed for games of Warhammer 40,000 is in here:
– 36 datasheets providing rules for using every Necrons unit in your games of Warhammer 40,000;
– Army abilities that reflect Necrons’ methods of war on the tabletop.
– Armoury of the Ancients: profiles for all weapons and wargear of the Necrons, ranged and close-combat
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Code of War: Rules for Battle-forged armies, including:
– 5 Dynastic Codes: special rules for each of the following dynasties: Sautekh, Mephrit, Novokh, Nihilakh, and Nephrekh;
– 27 unique Stratagems, including 5 specific to the following dynasties: Sautekh, Mephrit, Novokh, Nihilakh, and Nephrekh;
– Powers of the C’tan: a choice of 6 powers that can be used for each C’tan Shard unit in your army, generated before battle;
– Artefacts of the Aeons: 13 weapons and artefacts available only to Necrons;
– 6 unique Warlord Traits for the Necrons, with 5 additional Warlord Traits, one specific to each of the following dynasties: Sautekh, Mephrit, Novokh, Nihilakh, and Nephrekh;
– 6 Tactical Objectives unique to the Necrons.
Nov 27, 2017
Games Workshop is bringing back Necromunda, its skirmish game of futuristic gang warfare.
Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, dark tunnels of the Underhives, rival gangs fight to the bitter end for personal power, survival and the honour of their Houses.
Necromunda: Underhive features a game board as backdrop and tactic cards that add a bit of chaos to the game while representing the schemes and tricks of the various gangs.
Designed for 2 players, this is a game of tactics, skill and absolute ruthlessness, set on the iconic hive world of Necromunda. Players choose 1 of the 2 included gangs in the box, and fight brutal skirmishes on the game board using everything at their disposal – ducking behind barricades to survive withering hails of gunfire before popping up and shooting back, placing and overriding traps, using the decrepit, crumbling corridors of the Underhives to unleash precise strikes before scurrying back into the dark. Survival in the Underhives is a difficult and desperate business, where violence is often the only option.
Oct 19, 2017
WizKids has revealed a multi-year partnership with acclaimed fantasy miniatures company, Games Workshop.
The new partnership will extend the Warhammer 40,000 universe IP across multiple categories, including, Dice Building Games™, board games and more!
“We’re thrilled to be working with Games Workshop and the Warhammer 40,000 license,” said Justin Ziran, president of WizKids. “This beloved franchise is known the world over and our partnership will allow us to create amazing products and experiences for fans everywhere.”
The multi-year deal will span numerous categories and include the most iconic Warhammer 40,000 characters and more. WizKids will create two new board games, along with dice games based in the Warhammer 40,000 universe, with additional plans to republish classic board games Fury of Dracula and Relic.
WizKids will begin rolling out the new product lines in mid 2018.
Oct 9, 2017
ForgeWorld have released some new Death Korps of Krieg Infantry Units, Cavalry, and several new Artillery Units for PreOrder for use with your awesome Imperial Guard Army in Warhammer 40k!
The true strength of the Death Korps lies in its grim foot soldiers, the ranks of disciplined and relentless infantry that make up the korps of the siege regiments. Their cold hearted courage and sinister aspect have made them among the most famous and feared of all the regiments of the Astra Militarum.
This multi-part resin kit contains the components necessary to assemble a 10-man Infantry Squad of the Death Korps of Krieg. As the title implies, they’re modelled at ease, with these miniatures eschewing the usual hyper-aggressive tone of the Death Korps for something a little more relaxed (not a state likely to last for long…). Clad in the expected sinister masks and helmets, 8 of them boast a lasgun – some hefting theirs, others leaning on them casually. Numerous details are included – the models feature tarp rolls on their backpacks, entrenching tools hanging from their belts and canisters. 1 model features a flamer slung across his back, and 1 is a Sergeant, distinguishable by his sword and shoulder pad chevrons.
This kit comes as 55 components, and is supplied with 10 25mm round bases. Rules can be found in Imperial Armour – Index: Astra Militarum.
Oct 6, 2017
A new Astra Militarum Codex for the Guard is available to pre-order, along with various bundles for them.
The Astra Militarum is the implacable military arm of the Imperium, and one of the largest forces in the galaxy. On thousands of battlefields scattered throughout the galaxy, the soldiers of the Astra Militarum march to war. They are the Hammer of the Emperor, who with faith, fury and sheer weight of numbers crush heretics and xenos alike beneath their boots. Massed ranks of Guardsmen unleash concentrated salvoes of las-blasts while officers bellow orders over the thunderous roar of tank and artillery fire.
Everything you need to get an Astra Militarum army primed for games of Warhammer 40,000 is in here:
– 56 datasheets containing rules for every Astra Militarum unit and vehicle;
– Army abilities reflecting the Astra Militarum’s methods of war, including Astra Militarum Orders and Regimental Orders;
– Armoury of the Imperium: wargear both ranged and close-combat used by the Astra Militarum;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Bulwark of Humanity: rules for Battle-forged armies:
– Regimental Doctrines for Cadian, Catachan, Valhallan, Vostroyan, Armageddon, Tallarn, Mordian, Militarum Tempestus Regiments;
– 6 unique Warlord Traits,
– 25 Stratagems, with 8 specific to the Regiments named above;
– the Heirlooms of Conquest: a selection of rare wargear;
– The Psykana psychic discipline, available to any Astra Militarum model with the Psyker keyword,
– 6 Warlord Traits for use by any Warlord, with a further specific to the above-named Regiments;
– 6 unique Tactical Objectives.