Tag Archives: sinister fish games

Villagers Launches on Kickstarter from Sinister Fish Games

May 15, 2018

Following up on the success of the Removable Sticker Set for Gloomhaven, Sinister Fish Games is very happy to announce its next game: Villagers, by designer and illustrator Haakon Gaarder. Villagers launches on Kickstarter on May 15th.

A game of card drafting and village building for 1-5 players, Villagers is a light to medium-weight Euro style card game that feels like it should come in a much bigger box.

Players are charged with building a village from scratch, populating it from a limited and changing selection of 55 different villagers, many of whom rely on others for their tools and raw materials. New villagers are drafted from a central “road” area, which also acts as a timer for the game. With no single winning strategy, the game rewards careful drafting and the balancing of food production, building capacity, and earning potential.

Villagers includes an intriguing solo mode, in which the player faces off against an AI opponent; the dreaded Countess, who seeks to restore her former glory at any cost. The early rounds take place in Summer, but fair weather does little to lull the fury of the Countess. And when Winter comes, she really loses her temper.

villagers 2

The Villagers Kickstarter campaign, launching Tuesday May 15th, will aim not only to raise the funds needed to manufacture the game, but also to expand it. Several modular mini-expansions are planned for the campaign stretch goals, including new villager cards and new ways to score. Any unlocked stretch goal content will be included for backers of the game at no extra cost, and will be available for purchase seperately after the campaign ends.

Additionally, Kickstarter backers will have the opportunity to pledge for a heavily discounted set of 107 wooden coins in a funky magnetic treasure chest, designed to replace the cardboard coins included in the game. The coins will come in six denominations all of different size, and will be available separately both during and after the campaign.

  • Number of players: 1-5
  • Playtime: 15 minutes per player
  • Mechanisms: card drafting, tableau building, set collection, engine building, hand management.
  • Weight / complexity: medium
  • Designer & Illustrator: Haakon Gaarder
  • Publisher: Sinister Fish Games
  • Release Date: May 15th, 2018 (Kickstarter)
  • Contents: 131 villager cards, 107 coins, 2 market cards, 5 player aides, 5 village cards, 21 solo mode cards, 1 first player card and 1 rules booklet.
  • Optional extra: 107 wooden coins in a magnetically fastened cardboard treasure chest.

Great Scott! Available at Retail Now

February 14th, 2017

Great Scott! The game of Mad Invention from Sinister Fish Games is available in retail and online now!

Queen Victoria has summoned inventors from all over the Empire to compete in a grand contest to decide who will earn the title of Royal Inventor.

Players take on the roles of slightly unhinged inventors and construct ridiculous contraptions using Asset and Concept cards in various categories: Animal, Mineral, Vegetable, and Productive, Destructive, and Transportive. After 5 rounds of drafting, each player presents their invention to the other players, who must award secret commendation points to their favourites.

The presentation phase is the heart of the game, with each player describing one of almost a billion bizarre and hilarious inventions, such as the “Amazing Ape Activated Cucumber Conserver”, or the “Colossal Crab Conducted Cabbage Conveyor”.

Inventions are scored for their base value plus bonuses for combining the various card types. In an innovative twist, bonus points are also awarded for alliteration, making inventions such as the “Diabolical Dynamite Deployed Donkey Deterrent” an extremely high scoring creation! The winner is the player with the most points after 3 rounds.

Great Scott heads to Kickstarter April 13th

April 5th, 2016

NOW LIVE – VISIT THE CAMPAIGN AT https://www.kickstarter.com/projects/sinisterfish/great-scott-the-game-of-mad-invention

The first offering from the UK’s Sinister Fish Games hits Kickstarter on April 13th.

After over a year of design, development, and playtesting, Great Scott! – The Game of Mad Invention is ready to be unleashed! Gamers who enjoy the card drafting & scoring mechanics of games like 7 Wonders, and the humorous storytelling of Snake Oil will find endless opportunities for fun and strategy in this Victorian themed inventing game.

Great Scott! launches on Kickstarter on April 13th with a price point of £16 (approximately $23 / €21) which includes worldwide shipping, and an EU Friendly option.

The game has been a hit with playtesters and reviewers alike, with the overwhelming opinion expressed that the game is just plain FUN! Which is what we’re all here for, right?
With 180 cards featuring clean, clear graphic design, and 60 period illustrations provided by the British Library, Great Scott! looks as good as it plays.

Gamers interested in showing early support for Great Scott! on Kickstarter can sign up to the Friends of Sinister Fish mailing list to be alerted as soon as the campaign goes live: http://sinisterfish.com/friends-of-sinister-fish/

About The Game

Queen Victoria has summoned inventors from all over the Empire to compete in a grand contest to decide who will earn the title of Royal Inventor.
Players take on the roles of the inventors, and construct ridiculous contraptions using asset and concept cards. After 5 rounds of drafting, taking around 3-5 minutes, each player then explains their invention to the other players, who must award hidden commendation points to their favourites.
Inventions are scored for their base value plus bonuses for combining the various card types. In an innovative twist, bonus points are also awarded for alliteration, making inventions such as the “Diabolical Dynamite Deployed Donkey Deterrent” an extremely high scoring creation! The winner is the player with the most points after 3 rounds.
Nearly a billion possible inventions, for Her Majesty, and for science!

afc44e31-0f9b-454c-97b8-77690d6a207c

Number of players: 3–5 (more if fewer rounds are played)
Time required: 20–40 minutes
Recommended ages: 13+